aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/music.cpp
AgeCommit message (Expand)Author
2008-05-26Code cleanup:Filippos Karapetis
2008-04-05Simplify codeEugene Sandulenko
2008-04-05Added code to load (but NOT play) the external music files in the Macintosh v...Filippos Karapetis
2008-04-05Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODOEugene Sandulenko
2008-02-24Removed 2 unnecessary calls to File::exists()Filippos Karapetis
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2008-01-04Slight cleanupFilippos Karapetis
2007-12-13Use CLIP template for clipping in the SAGA engineFilippos Karapetis
2007-10-31Fix for bug #1800147 - "ITE: Scummvm exits with Audio warnings"Filippos Karapetis
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
2007-09-02I believe this fixes part of the music fading glitch in IHNM, but there's stillTorbjörn Andersson
2007-09-01Remove the timer callback when the Music object is deleted.Torbjörn Andersson
2007-08-26Compressed digital music in the ITE demo versions is played correctly nowFilippos Karapetis
2007-08-22Implemented music pause and resumeFilippos Karapetis
2007-08-22Mutexes are now used in the MIDI music playing codeFilippos Karapetis
2007-08-22Implemented Music::stopFilippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-31Music should not be played after changing scene if it's disabled from the opt...Filippos Karapetis
2007-07-30Music works now in the IHNM demoFilippos Karapetis
2007-07-17Possible fix for bug 1754613, part 2: changed the way compressed digital musi...Filippos Karapetis
2007-07-15To loop a music track forever, the number of loops is set to 0Filippos Karapetis
2007-07-15ITE: looping of compressed digital music is now done by the respective compre...Filippos Karapetis
2007-07-15ITE: Music looping works now with compressed digital music. However, there's ...Filippos Karapetis
2007-07-14Fixed compilation.Torbjörn Andersson
2007-07-14Renamed a variable, so that it makes more senseFilippos Karapetis
2007-07-14Some more updates for looping of compressed digital music. It's still not wor...Filippos Karapetis
2007-07-14Cleanup of the digital music code. Now all kinds of music (uncompressed and c...Filippos Karapetis
2007-07-13Add TODO: music looping does not work with compressed digital musicFilippos Karapetis
2007-07-12Renamed a variable, so that it makes more senseFilippos Karapetis
2007-06-27Fix compiler warning.Travis Howell
2007-06-26Add support for compressed digital music in ITEFilippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-14oops, openStreamFile of course uses milliseconds, not frames, for the playbac...Max Horn
2007-04-14Removed some leftoversMax Horn
2007-04-14Replaced the use of DigitalTrackInfo objects (which were being leaked, BTW) w...Max Horn
2007-02-25Fix looping for enchanced soundtracks.Eugene Sandulenko
2007-02-24Added numLoops parameter to DigitalTrackInfo::playMax Horn
2006-10-21cleanupMax Horn
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-03-24fix ITE SUNSPOT music loopAndrew Kurushin
2006-03-02apply CYX mem-leak fix patchAndrew Kurushin
2006-02-11Moved engines to the new engines/ directoryMax Horn