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path: root/engines/saga/saga.h
AgeCommit message (Expand)Author
2008-06-04- Removed -Wconversion from compiler options for g++ 4.3, it's behavior has f...Johannes Schickel
2008-05-26Code cleanup:Filippos Karapetis
2008-04-05Sound effects in the Macintosh version of IHNM are now workingFilippos Karapetis
2008-04-05Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODOEugene Sandulenko
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-09Change an error to a warningFilippos Karapetis
2008-01-07Removed some obsolete definesFilippos Karapetis
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-23Disable voices when voice files do not exist (like the original interpreter d...Filippos Karapetis
2007-12-20Fix for bug #1851030 - "IHNM Spanish CD - Wrong Dialogs color"Filippos Karapetis
2007-12-20Removed clamp() and used the common CLIP template insteadFilippos Karapetis
2007-11-03Patch #1825276: "DETECTION: advanced detector engine simplification"Eugene Sandulenko
2007-09-30Fixed bug #1804805 - "IHNM: crash/glitch with italian fan patch"Filippos Karapetis
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
2007-09-23Moved MemoryStreamEndian from Saga to Common.Eugene Sandulenko
2007-09-22Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the s...Filippos Karapetis
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
2007-08-26CleanupFilippos Karapetis
2007-08-21The button sprites of the warnings dialogs of IHNM are loaded correctly now. ...Filippos Karapetis
2007-08-18Corrected some of the colors in the save/load dialogs in IHNMFilippos Karapetis
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-30Initial support of the psychic profile in IHNM (still buggy)Filippos Karapetis
2007-07-13Rewrote and greatly simplified the SAGA detector, removing many duplicate and...Filippos Karapetis
2007-07-06Modified ticksToMSec in IHNM, so that it waits for the correct amount of time...Filippos Karapetis
2007-06-25Improvements to the SAGA compressed sound supportFilippos Karapetis
2007-06-25Add support for compressed sound effects, digital music and speech to the SAG...Filippos Karapetis
2007-06-13IHNM: Button texts are read from the game data files, instead of the hardcode...Filippos Karapetis
2007-06-13IHNM: Button textures are loaded correctly now for buttons in the option and ...Filippos Karapetis
2007-06-13Fix the quit panel in IHNMFilippos Karapetis
2007-06-12Fixed several colors and fonts in IHNMFilippos Karapetis
2007-06-06Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created t...Filippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-09speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculationAndrew Kurushin
2007-04-27SAGA: Moved displayinfo stuff into its own header fileMax Horn
2007-04-27Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.hMax Horn
2007-03-18SAGA: Make use of EventManager::getMousePosMax Horn
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
2006-12-19Merged SagaEngine::postInitGame() into SagaEngine::initGame()Max Horn
2006-11-10Next step in AdvancedDetector unification. Moved all common functions toEugene Sandulenko
2006-10-08More const madness.Eugene Sandulenko
2006-10-02Moved unrelated fields out of ADGameDescription structure.Eugene Sandulenko
2006-10-02Unify SAGA/AGOS detection code so other engines could also reuse itEugene Sandulenko
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Reduce code duplicationMax Horn
2006-06-11Support of new subtitles code. Patch from salty-horse.Eugene Sandulenko
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-04-16Reduced dependencies on base/plugins.hMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-03-27improve game detection:Andrew Kurushin
2006-03-14Compute the full game title when detecting games & creating engine instances,...Max Horn