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path: root/engines/saga/scene.cpp
AgeCommit message (Expand)Author
2019-12-01SAGA: Fix Missing Default Switch CasesD G Turner
2016-05-22SAGA: Remove curly brackets from some 1-line if statementsFilippos Karapetis
2015-07-04SAGA: Add support for the scene descriptors of the ITE DOS demoFilippos Karapetis
2015-05-14SAGA: Avoid code duplicationWillem Jan Palenstijn
2015-05-12SAGA: Only handle the puzzle scene for ITEFilippos Karapetis
2014-07-20SAGA: Add wrappers for queuing music eventsFilippos Karapetis
2014-07-20SAGA: Get rid of the MUSIC_DEFAULT flagFilippos Karapetis
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-18SAGA: Make GPL headers consistent in themselves.Johannes Schickel
2013-08-03SAGA: Take advantage of Sufrace::getPixels.Johannes Schickel
2013-08-03SAGA: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-01-06SAGA: Update to new IFFDecoder for PBM imagesTomas Jakobsson
2011-11-21SAGA: Simply use a Graphics::Surface instead of a Saga::Surface.Christoph Mallon
2011-07-09SAGA: Removed several game flags, which are now found more reliably on the flyFilippos Karapetis
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-10-24SAGA: reduce memory usageAndrew Kurushin
2010-10-24SAGA: fix SAGA_DEBUG; fix IHNM cutaway typoAndrew Kurushin
2010-10-24SAGA: replace Resource:loadResource malloc with ByteArray classAndrew Kurushin
2010-10-24SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ...Andrew Kurushin
2010-10-23SAGA: replace Events malloc base linked list with Common::ListAndrew Kurushin
2010-10-23SAGA: replace decodeBGImage malloc with ByteArrayAndrew Kurushin
2010-10-22SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s...Andrew Kurushin
2010-10-21SAGA: replace Script and Thread "::*alloc" & "::free" with Common::ArrayAndrew Kurushin
2010-10-20SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of me...Andrew Kurushin
2010-08-17SAGA: fix warningEugene Sandulenko
2010-06-15SAGA: Fix bug #2886151.Eugene Sandulenko
2010-06-15SAGA: Fix bug #1970191.Eugene Sandulenko
2010-06-15SAGA: Moved more code under ENABLE_IHNMEugene Sandulenko
2010-05-16Added automatic detection of the IHNM demoFilippos Karapetis
2009-12-04refactor resource module:Andrew Kurushin
2009-06-12* Moved the updated IFF code from Parallaction to common/Nicola Mettifogo
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
2009-04-11SAGA: Simplified Scene::skipScene, changed loadScene to take a LoadSceneParam...Max Horn
2009-04-11SAGA: Stop needlessly using operator*() and operator->() (many of the resulti...Max Horn
2009-03-08- Reworked the different file types a bitFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2008-12-22logicalWidth -> widthFilippos Karapetis
2008-12-22- Split the SAGA resource manager in 3 different ones, depending on the resou...Filippos Karapetis
2008-12-21Added some more stubs for FTA2Filippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-12-12- Stop passing the scene clip rectangle around for no reasonFilippos Karapetis
2008-12-08Some more dirty rectangle changes (still incomplete)Filippos Karapetis
2008-12-07More dirty rectangle related changes (dirty rectangle handling is still broken)Filippos Karapetis
2008-12-07Disabled more debug codeFilippos Karapetis
2008-12-06- Prevented direct reference to the back buffer in many cases (apart from a f...Filippos Karapetis
2008-12-06Also remove explicit surface passing to IsoMap::draw()Filippos Karapetis
2008-12-06All the screen drawing functions draw to the back buffer, so there is no poin...Filippos Karapetis
2008-12-06CleanupFilippos Karapetis