Age | Commit message (Expand) | Author |
2016-05-22 | SAGA: Remove curly brackets from some 1-line if statements | Filippos Karapetis |
2015-07-04 | SAGA: Add support for the scene descriptors of the ITE DOS demo | Filippos Karapetis |
2015-05-14 | SAGA: Avoid code duplication | Willem Jan Palenstijn |
2015-05-12 | SAGA: Only handle the puzzle scene for ITE | Filippos Karapetis |
2014-07-20 | SAGA: Add wrappers for queuing music events | Filippos Karapetis |
2014-07-20 | SAGA: Get rid of the MUSIC_DEFAULT flag | Filippos Karapetis |
2014-05-27 | ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf. | Johannes Schickel |
2014-02-28 | IMAGE: Move all ImageDecoders to image/ | Matthew Hoops |
2014-02-18 | SAGA: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-08-03 | SAGA: Take advantage of Sufrace::getPixels. | Johannes Schickel |
2013-08-03 | SAGA: Prefer getBasePtr over direct Surface::pixels access. | Johannes Schickel |
2013-01-06 | SAGA: Update to new IFFDecoder for PBM images | Tomas Jakobsson |
2011-11-21 | SAGA: Simply use a Graphics::Surface instead of a Saga::Surface. | Christoph Mallon |
2011-07-09 | SAGA: Removed several game flags, which are now found more reliably on the fly | Filippos Karapetis |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-10-24 | SAGA: reduce memory usage | Andrew Kurushin |
2010-10-24 | SAGA: fix SAGA_DEBUG; fix IHNM cutaway typo | Andrew Kurushin |
2010-10-24 | SAGA: replace Resource:loadResource malloc with ByteArray class | Andrew Kurushin |
2010-10-24 | SAGA: replace Scene::_resourceList, Interface::_inventory malloc arrays with ... | Andrew Kurushin |
2010-10-23 | SAGA: replace Events malloc base linked list with Common::List | Andrew Kurushin |
2010-10-23 | SAGA: replace decodeBGImage malloc with ByteArray | Andrew Kurushin |
2010-10-22 | SAGA: replace Actor::_pathCell, Anim::*, Converse::text, IsoMap::*, Music::_s... | Andrew Kurushin |
2010-10-21 | SAGA: replace Script and Thread "::*alloc" & "::free" with Common::Array | Andrew Kurushin |
2010-10-20 | SAGA: replace StringTable "::realloc" with Common::Array; reduce amount of me... | Andrew Kurushin |
2010-08-17 | SAGA: fix warning | Eugene Sandulenko |
2010-06-15 | SAGA: Fix bug #2886151. | Eugene Sandulenko |
2010-06-15 | SAGA: Fix bug #1970191. | Eugene Sandulenko |
2010-06-15 | SAGA: Moved more code under ENABLE_IHNM | Eugene Sandulenko |
2010-05-16 | Added automatic detection of the IHNM demo | Filippos Karapetis |
2009-12-04 | refactor resource module: | Andrew Kurushin |
2009-06-12 | * Moved the updated IFF code from Parallaction to common/ | Nicola Mettifogo |
2009-05-24 | Strip trailing whitespaces in the whole code base. | Johannes Schickel |
2009-04-11 | SAGA: Simplified Scene::skipScene, changed loadScene to take a LoadSceneParam... | Max Horn |
2009-04-11 | SAGA: Stop needlessly using operator*() and operator->() (many of the resulti... | Max Horn |
2009-03-08 | - Reworked the different file types a bit | Filippos Karapetis |
2009-01-02 | - Split the IHNM script functions into a different file | Filippos Karapetis |
2008-12-22 | logicalWidth -> width | Filippos Karapetis |
2008-12-22 | - Split the SAGA resource manager in 3 different ones, depending on the resou... | Filippos Karapetis |
2008-12-21 | Added some more stubs for FTA2 | Filippos Karapetis |
2008-12-21 | - Added some stubs for the SAGA2 games dino and fta2 | Filippos Karapetis |
2008-12-21 | Cleaned up the mess with game IDs and game types: removed game types, reduced... | Filippos Karapetis |
2008-12-12 | - Stop passing the scene clip rectangle around for no reason | Filippos Karapetis |
2008-12-08 | Some more dirty rectangle changes (still incomplete) | Filippos Karapetis |
2008-12-07 | More dirty rectangle related changes (dirty rectangle handling is still broken) | Filippos Karapetis |
2008-12-07 | Disabled more debug code | Filippos Karapetis |
2008-12-06 | - Prevented direct reference to the back buffer in many cases (apart from a f... | Filippos Karapetis |
2008-12-06 | Also remove explicit surface passing to IsoMap::draw() | Filippos Karapetis |
2008-12-06 | All the screen drawing functions draw to the back buffer, so there is no poin... | Filippos Karapetis |
2008-12-06 | Cleanup | Filippos Karapetis |
2008-09-30 | SAGA: Some code cleanup | Max Horn |