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AgeCommit message (Expand)Author
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-16Overhaul of the debugger codeMax Horn
2006-09-16Reduce code duplicationMax Horn
2006-08-26Fix bug #1544801 - ITE: Engine creates launcher entry when failing to launchTravis Howell
2006-07-31* Added copyright string to all engine pluginsMax Horn
2006-07-30Added explicit string equals/hash functors to a new header common/hash-str.h;...Max Horn
2006-07-23Use #include "..." instead of #include <...> for pack-start.h and pack-end.hTorbjörn Andersson
2006-07-23Changed SAGA_ACTOR_H__ to SAGA_ACTOR_H etc for consistency.Torbjörn Andersson
2006-07-22Fix struct packing issues (macros are not resolve in #pragma params, at least...Max Horn
2006-07-22- let md5_file accept a FilesystemNode too Johannes Schickel
2006-07-22Using FilesystemNode::name instead of FilesystemNode::displayName in all game...Johannes Schickel
2006-07-21Removing GCC_PACK, we fully rely on START_PACK_STRUCTS / END_PACK_STRUCTS now...Max Horn
2006-07-14More whitespace changes.Torbjörn Andersson
2006-07-09Use START_PACK_STRUCTS / END_PACK_STRUCTS when available, instead of checking...Max Horn
2006-06-24* Renamed config.mak to config.mkMax Horn
2006-06-24Move backends/fs/fs.h and .cpp to common/fs/fs.h and .cppMax Horn
2006-06-20Cleanup. It seems unnecessary to have a "break" right after an unconditionalTorbjörn Andersson
2006-06-16Fix gcc warning.Eugene Sandulenko
2006-06-16fix bug id 1507216 "ITE: 15 second freeze in Prince's bedroom"Andrew Kurushin
2006-06-11Support of new subtitles code. Patch from salty-horse.Eugene Sandulenko
2006-06-07Fix bug #1502021: "ITE: January 2006 Release menu problem"Eugene Sandulenko
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-13Add newline to end of fileTravis Howell
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-05-08Changed abs() to ABS()Torbjörn Andersson
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25Show GUI message when game data is not found.Eugene Sandulenko
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-16Reduced dependencies on base/plugins.hMax Horn
2006-04-16Removed the directory parameter from md5_fileMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
2006-04-13Fixes save/load.Johannes Schickel
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-08Removed common/map.h with the Common::Map template class (it was a very bad i...Max Horn
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
2006-04-04Fix md5 for German IHNMEugene Sandulenko
2006-04-01Removing superfluous addDefaultDirectory callMax Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-28Removing bogus leftoversMax Horn
2006-03-27improve game detection:Andrew Kurushin
2006-03-24fix ITE SUNSPOT music loopAndrew Kurushin
2006-03-14Compute the full game title when detecting games & creating engine instances,...Max Horn
2006-03-09Moved SAGA plugin interface code from saga.cpp to game.cppMax Horn
2006-03-09Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...Max Horn
2006-03-09Made sure the generic ITE description matches the 'special' ones in game.cppMax Horn