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path: root/engines/sci/engine/features.h
AgeCommit message (Expand)Author
2017-10-06SCI32: Clean up PlaneColin Snover
2017-08-26SCI32: Fix SFX volume being misapplied to music & speech in some gamesColin Snover
2017-07-07SCI32: Force General MIDI for games that support nothing elseColin Snover
2017-06-18SCI: Switch SCI2 games to use Audio32Colin Snover
2017-06-09SCI32: Implement kLock & kDoAudio(1) for SCI32Colin Snover
2017-04-22SCI32: Add palette code for late SCI2.1mid+ gamesColin Snover
2017-04-21SCI: Improve audio volume & settings sync codeColin Snover
2017-01-12SCI32: "Fix" renderer for PQ4CDColin Snover
2016-12-19SCI32: Add support for alternate graphics selectorsColin Snover
2016-11-04SCI32: Stop digital audio when VMDs open in some SCI2.1 gamesColin Snover
2016-10-20SCI32: Split out detection of features that cross SSCI versionsColin Snover
2016-08-13SCI: Fix pseudo mouse in various SCI1 games like e.g. Larry5Martin Kiewitz
2015-12-29SCI32: split up SCI2.1 into EARLY/MIDDLE/LATEMartin Kiewitz
2014-02-18SCI: Make GPL headers consistent in themselves.Johannes Schickel
2012-04-29SCI: Fix for bug #3522046 "Detection of SQ4CD as Windows breaks Music"Filippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2010-11-25SCI: Added support for the alternate Windows MIDI soundtracks of the CD versi...Filippos Karapetis
2010-11-21SCI: Added a heuristic to detect the modified late SCI2.1/SCI3 kString/kArray...Filippos Karapetis
2010-11-17SCI: lofsa/lofss functionality for SCI3Filippos Karapetis
2010-07-31SCI: fix lofs autodetectionMartin Kiewitz
2010-07-27SCI: Better fix for bug #3035058 - ECOQUEST demo: Missing subtitlesMatthew Hoops
2010-06-10Moved the MoveCountType enum above the GameFeatures class, as it's the only c...Filippos Karapetis
2010-02-07Split GameFeatures::autoDetectFeature into several methods, one for each featureMax Horn
2010-02-07SCI: Add GameFeatures::getDetectionAddr auxillary methodMax Horn
2010-02-07With the new detection for setCursor, the game object and game ID are no long...Filippos Karapetis
2010-02-07Rewrite detectSetCursorType() so that it works for KQ5 Mac in addition to KQ5...Matthew Hoops
2010-02-03Placed all the game feature detection code in a separate classFilippos Karapetis