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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sci.h
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Author
2013-11-20
SCI: script patch for laura bow 2 for audio+text
Martin Kiewitz
2013-11-01
SCI: improved patcher, inventory patch for kq6/mac
Martin Kiewitz
2013-10-31
SCI: Update ScummVM's game audio options for SCI1.1 CD games
Filippos Karapetis
2013-08-20
SCI: Add support for the King's Questions mini-game
Filippos Karapetis
2012-10-22
SCI: Add the Inside the Chest / Benind the Developer's Shield demo
Filippos Karapetis
2012-10-08
SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()
Filippos Karapetis
2012-10-08
SCI: Document syncIngameAudioOptions()
Filippos Karapetis
2011-11-29
SCI: Fix restarting SCI engine with different SCI version
Willem Jan Palenstijn
2011-10-29
SCI: Added a new debug flag, "DebugMode" for SCI32 games
Filippos Karapetis
2011-10-28
SCI: Added skeleton code for kEditText (still not working)
Filippos Karapetis
2011-10-26
SCI: Renamed GfxControls to GfxControls16
Filippos Karapetis
2011-09-03
SCI32: Added an initial skeleton structure for the SCI2 text drawing code
Filippos Karapetis
2011-06-20
ALL: Remove trailing whitespaces
Max Horn
2011-06-03
SCI: Switch some char* to Common::String&
Max Horn
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-20
SCI: Removed forward references to obsolete classes
md5
2011-03-05
SCI: Add comment.
Walter van Niftrik
2011-03-04
SCI: Use BE string handling for Mac games.
Walter van Niftrik
2011-02-28
SCI: Cleanup of the save/load dialog patching code and the lofs type detectio...
md5
2011-02-27
SCI: Renamed SCI_VERSION_1_EGA to SCI_VERSION_1_EGA_ONLY
md5
2011-02-17
SCI: Fix Mac icon bar palettes
Matthew Hoops
2011-02-07
SCI: Converted the robot decoder into a regular video decoder, and decoupled ...
Filippos Karapetis
2011-01-27
SCI: Set the printLang and parseLang selectors again when restarting, if nece...
Filippos Karapetis
2011-01-22
SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...
Filippos Karapetis
2010-12-22
SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.
Filippos Karapetis
2010-11-25
SCI: Added engine method isCD()
Filippos Karapetis
2010-11-09
SCI3: Removed detection and any possible support of Shivers 2
Filippos Karapetis
2010-10-29
SCI: Added detection of some fan made script patches.
Filippos Karapetis
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-10-13
SCI: Add detection for Hoyle4 Mac
Matthew Hoops
2010-09-02
SCI: adding "bpr" and "bpw" debug commands
Martin Kiewitz
2010-08-29
SCI: adding virtual lists for qfg-import rooms
Martin Kiewitz
2010-08-29
SCI: Added proper handling of QFG exported character files.
Filippos Karapetis
2010-08-23
SCI: some more work on replacing restore dialog
Martin Kiewitz
2010-08-23
SCI: storing game super class address now inside SciEngine
Martin Kiewitz
2010-08-23
SCI: multiple changes for mother goose vga
Martin Kiewitz
2010-07-30
SCI: Switch to Common::RandomSource.
Johannes Schickel
2010-07-27
SCI: changes for mother goose sci2.1
Martin Kiewitz
2010-07-19
SCI: implement foreign vocabulary support
Martin Kiewitz
2010-07-14
SCI: separating qfg1ega and qfg1vga gameids
Martin Kiewitz
2010-07-12
SCI: Move breakpoint checks into SciEngine methods
Max Horn
2010-07-12
SCI: Turn global object g_debugState into SciEngine member var
Max Horn
2010-07-12
SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workaro...
Martin Kiewitz
2010-07-10
SCI: removed unused debug flags, changed fileio debug prints to only happen o...
Martin Kiewitz
2010-06-30
SCI: Removed the FreeSCI music code
Filippos Karapetis
2010-06-29
SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...
Filippos Karapetis
2010-06-25
SCI: Introduce SciGameId enum
Max Horn
2010-06-25
SCI: Remove SciEngine::getFlags()
Max Horn
2010-06-17
SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'
Max Horn
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