Age | Commit message (Expand) | Author |
2008-01-01 | Split out charset font data for easier maintenance | Eugene Sandulenko |
2008-01-01 | Fix bug #1811732: "MANIAC C64: German version not supported" | Eugene Sandulenko |
2007-12-16 | Patch #1851568: INDY3 Mac: Grail Diary Fix | Max Horn |
2007-12-09 | Add Russian font for Zak. | Eugene Sandulenko |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-11 | Remove/clarify several FIXMEs | Eugene Sandulenko |
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ... | Max Horn |
2007-09-10 | Lots of source code formatting corrections | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers |
2007-08-14 | fix issues with parentheses | Matthew Hoops |
2007-08-14 | Limit loading external fonts, to required game versions. | Travis Howell |
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko |
2007-07-22 | Fix Chinese character widths. | Eugene Sandulenko |
2007-07-21 | Proper height for Chinese characters, also remove obsolete hack for computing | Eugene Sandulenko |
2007-07-21 | More support for Chinese COMI. Still some character conversions are | Eugene Sandulenko |
2007-07-20 | Prevent crash in MI1 SegaCD Jap. | Eugene Sandulenko |
2007-07-10 | Reberting accidental changes. | Eugene Sandulenko |
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko |
2007-07-08 | cleanup | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game s... | Eugene Sandulenko |
2007-05-13 | removed part of my patch for bug #1662610, CharsetRenderer::getStringHeight()... | Gregory Montoir |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-02-03 | Applied the revised NUT font renderer patch #1635584, which combines cyx's | Torbjörn Andersson |
2007-01-28 | Moved some stuff from CharsetRenderer (back) to ScummEngine, added comments | Max Horn |
2007-01-27 | cleanup (made NutRenderer::loadFont protected, added call during initialisati... | Gregory Montoir |
2007-01-27 | Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing | Torbjörn Andersson |
2007-01-21 | Applied my own patch #1635584 (after discussing with Fingolfin) to reduce the | Torbjörn Andersson |
2006-10-15 | Turned some more static vars into static const | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-05-09 | - Updated MSVC8 project files | Eugene Sandulenko |
2006-05-07 | Turning this warning into an error, since I never got any feedback on it | Max Horn |
2006-05-07 | Perform (horizontal) charset text clipping for V1-V3, too | Max Horn |
2006-05-03 | Removed CharsetRendererV3::getFontHeight (it was identical to CharsetRenderer... | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |