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path: root/engines/scumm/saveload.cpp
AgeCommit message (Expand)Author
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-18SCUMM: regenerate 16bit palette after loading a savegame in LOOM PCEathrxx
2011-06-15SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE...athrxx
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-13SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso...Max Horn
2011-05-13SCUMM: Remove ResTypeData::_numMax Horn
2011-05-13SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ...Max Horn
2011-05-13SCUMM: Add a Resource class, refactor res code around itMax Horn
2011-05-13SCUMM: Tweak sound res syncingMax Horn
2011-05-13SCUMM: Rename ResTypeData::num to _numMax Horn
2011-05-13SCUMM: Get rid of the MemBlkHeader hackMax Horn
2011-05-13SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in itMax Horn
2011-05-13SCUMM: Document and cleanup resource type modeMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-05SCUMM: Rename InfoStuff to SaveStateMetaInfosMax Horn
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-19COMMON: Split common/stream.h into several headersMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-10-27ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.Johannes Schickel
2010-10-27ENGINE: Generalize SCUMM play time counting and move it into Engine.Johannes Schickel
2010-10-13OPENGL: Merged from trunk, from rev 52105 to 53396.Johannes Schickel
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-08-18SCUMM/FM-TOWNS: start rewriting audio codeFlorian Kagerer
2010-08-06Merged from trunk, from r51495 to r51775Alejandro Marzini
2010-08-02GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail.Johannes Schickel
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-06-15SCUMM: Fix bug #1879604.Eugene Sandulenko
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-04-11Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving"Ori Avtalion
2010-04-04Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible.Travis Howell
2010-03-18COMMON: Get rid of Common::StringListMax Horn
2010-01-08Move DisposeAfterUse::Flag from Common to global namespace, and into a new he...Max Horn
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
2009-10-27Load/save the 16BitPalette data in PCE version of Loom.Travis Howell
2009-10-18Introduced new type Common::DisposeAfterUse::FlagMax Horn
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-09-11Remove excess spaces.Travis Howell
2009-08-05Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,...Travis Howell
2009-07-29Fix regression, which prevented saving in COMI.Johannes Schickel
2009-07-28SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it.Max Horn
2009-07-25Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied.Travis Howell
2009-07-23Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti...Travis Howell
2009-07-23Simplify the code to check whether loading or saving a game is possible.Travis Howell
2009-07-22Fix bug #1745396: "MI: Saved game from the credits sequence fails to load".Eugene Sandulenko
2009-07-12Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via svnmerge...Travis Howell