Age | Commit message (Expand) | Author |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-18 | SCUMM: regenerate 16bit palette after loading a savegame in LOOM PCE | athrxx |
2011-06-15 | SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE... | athrxx |
2011-06-02 | ENGINES: Change 2nd param of Engine::saveGameState to Common::String | Max Horn |
2011-05-13 | SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso... | Max Horn |
2011-05-13 | SCUMM: Remove ResTypeData::_num | Max Horn |
2011-05-13 | SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use ... | Max Horn |
2011-05-13 | SCUMM: Add a Resource class, refactor res code around it | Max Horn |
2011-05-13 | SCUMM: Tweak sound res syncing | Max Horn |
2011-05-13 | SCUMM: Rename ResTypeData::num to _num | Max Horn |
2011-05-13 | SCUMM: Get rid of the MemBlkHeader hack | Max Horn |
2011-05-13 | SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in it | Max Horn |
2011-05-13 | SCUMM: Document and cleanup resource type mode | Max Horn |
2011-05-13 | SCUMM: Refactor how resource (types) are srepresented | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2011-04-05 | SCUMM: Rename InfoStuff to SaveStateMetaInfos | Max Horn |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2010-11-19 | COMMON: Split common/stream.h into several headers | Max Horn |
2010-11-08 | COMMON: Push #include audiocd.h in system.h out to .cpp files | Max Horn |
2010-11-08 | BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only | Max Horn |
2010-10-27 | ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. | Johannes Schickel |
2010-10-27 | ENGINE: Generalize SCUMM play time counting and move it into Engine. | Johannes Schickel |
2010-10-13 | OPENGL: Merged from trunk, from rev 52105 to 53396. | Johannes Schickel |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-08-18 | SCUMM/FM-TOWNS: start rewriting audio code | Florian Kagerer |
2010-08-06 | Merged from trunk, from r51495 to r51775 | Alejandro Marzini |
2010-08-02 | GRAPHICS: Renamed skipThumbnailHeader to skipThumbnail. | Johannes Schickel |
2010-07-13 | Merged from trunk, from Rev 49499 to HEAD | Alejandro Marzini |
2010-06-15 | SCUMM: Fix bug #1879604. | Eugene Sandulenko |
2010-06-15 | Renamed getAudioCD to getAudioCDManager. | Alejandro Marzini |
2010-06-09 | - Revised abstract AudioCDManager. | Alejandro Marzini |
2010-04-11 | Apply patch #2984508 - "GSoC: SCUMM stopped audio from playing while saving" | Ori Avtalion |
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell |
2010-03-18 | COMMON: Get rid of Common::StringList | Max Horn |
2010-01-08 | Move DisposeAfterUse::Flag from Common to global namespace, and into a new he... | Max Horn |
2009-12-30 | Add Nintendo 64 port to trunk. | Fabio Battaglia |
2009-10-27 | Load/save the 16BitPalette data in PCE version of Loom. | Travis Howell |
2009-10-18 | Introduced new type Common::DisposeAfterUse::Flag | Max Horn |
2009-10-08 | Introduce a new struct TimeDate, replacing struct tm in client code. May lead... | Max Horn |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-08-05 | Merged revisions 42578,42587-42593,42596-42599,42606,42608-42611,42614-42615,... | Travis Howell |
2009-07-29 | Fix regression, which prevented saving in COMI. | Johannes Schickel |
2009-07-28 | SCUMM: Moved _inventoryOffset to ScummEngine_v2 and save it. | Max Horn |
2009-07-25 | Add patch #2821100 - MM C64 Objects / Verb fixes, with minor clean up applied. | Travis Howell |
2009-07-23 | Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircti... | Travis Howell |
2009-07-23 | Simplify the code to check whether loading or saving a game is possible. | Travis Howell |
2009-07-22 | Fix bug #1745396: "MI: Saved game from the credits sequence fails to load". | Eugene Sandulenko |
2009-07-12 | Merged revisions 42398,42402-42406,42418-42421,42423,42428-42430 via svnmerge... | Travis Howell |