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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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sherlock
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scalpel
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scalpel_scene.cpp
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Author
2015-06-17
SHERLOCK: RT: Implement lookatObject and printObjectDesc
Paul Gilbert
2015-06-16
SHERLOCK: Use IS_3DO in more places
Filippos Karapetis
2015-06-14
SHERLOCK: RT: Move checkObject from Object to BaseObject
Paul Gilbert
2015-06-14
SHERLOCK: RT: Implemented walk setup
Paul Gilbert
2015-06-13
SHERLOCK: 3DO: support for cAnim data (startCAnim)
Martin Kiewitz
2015-06-13
SHERLOCK: In startCAnim, check range before accessing sequence array
Strangerke
2015-06-12
SHERLOCK: RT: Implement startCAnim
Paul Gilbert
2015-06-12
SHERLOCK: Move walkToCoords from People to Person
Paul Gilbert
2015-06-12
SHERLOCK: RT: Implement animation structure changes
Paul Gilbert
2015-06-11
SHERLOCK: Refactor gotoStand into Person classes
Paul Gilbert
2015-06-11
SHERLOCK: Beginning of descendent Person classes
Paul Gilbert
2015-06-08
SHERLOCK: Move Scalpel map code to ScalpelMap
Paul Gilbert
2015-06-06
SHERLOCK: Setting up game specific People descendant classes
Paul Gilbert
2015-06-02
SHERLOCK: Implement RT drawAllShapes and support methods
Paul Gilbert
2015-06-02
SHERLOCK: Fix Scalpel cursor regressions
Torbjörn Andersson
2015-05-28
SHERLOCK: Moving split up classes into their own files
Paul Gilbert