Age | Commit message (Expand) | Author |
2016-10-04 | SHERLOCK: SS: Fix hotspots remaining after items are picked up | Paul Gilbert |
2016-03-21 | SHERLOCK: Make Screen::_backBuffer protected. | Johannes Schickel |
2016-03-14 | SHERLOCK: Changed engine to use Graphics::ManagedSurface | Paul Gilbert |
2015-10-11 | SHERLOCK: SS: Fix sprites when multiple animations are active | Paul Gilbert |
2015-10-10 | SHERLOCK: Change _cAnimShapes to be a pointer array | Paul Gilbert |
2015-10-07 | SHERLOCK: SS: Fix Holmes character re-appearing in Lab Table scene | Paul Gilbert |
2015-08-30 | SHERLOCK: Syntax fixes | Paul Gilbert |
2015-08-23 | SHERLOCK: SS: Rename mirror-related methods | Paul Gilbert |
2015-08-23 | SHERLOCK: Replace various scene numbers with enum values | Paul Gilbert |
2015-08-12 | SHERLOCK: RT: Hook window/speech to ScummVM speech/subtitles setting | Paul Gilbert |
2015-07-26 | SHERLOCK: RT: Correct order of precedence of shapes in findBgShape | Paul Gilbert |
2015-07-25 | SHERLOCK: RT: Add RT version of default scene facing list | Paul Gilbert |
2015-07-01 | SHERLOCK: Split up closestZone versions for each game | Paul Gilbert |
2015-06-27 | SHERLOCK: RT: Properly implement StreamingImageFile class | Paul Gilbert |
2015-06-17 | SHERLOCK: RT: Implement lookatObject and printObjectDesc | Paul Gilbert |
2015-06-16 | SHERLOCK: Use IS_3DO in more places | Filippos Karapetis |
2015-06-14 | SHERLOCK: RT: Move checkObject from Object to BaseObject | Paul Gilbert |
2015-06-14 | SHERLOCK: RT: Implemented walk setup | Paul Gilbert |
2015-06-13 | SHERLOCK: 3DO: support for cAnim data (startCAnim) | Martin Kiewitz |
2015-06-13 | SHERLOCK: In startCAnim, check range before accessing sequence array | Strangerke |
2015-06-12 | SHERLOCK: RT: Implement startCAnim | Paul Gilbert |
2015-06-12 | SHERLOCK: Move walkToCoords from People to Person | Paul Gilbert |
2015-06-12 | SHERLOCK: RT: Implement animation structure changes | Paul Gilbert |
2015-06-11 | SHERLOCK: Refactor gotoStand into Person classes | Paul Gilbert |
2015-06-11 | SHERLOCK: Beginning of descendent Person classes | Paul Gilbert |
2015-06-08 | SHERLOCK: Move Scalpel map code to ScalpelMap | Paul Gilbert |
2015-06-06 | SHERLOCK: Setting up game specific People descendant classes | Paul Gilbert |
2015-06-02 | SHERLOCK: Implement RT drawAllShapes and support methods | Paul Gilbert |
2015-06-02 | SHERLOCK: Fix Scalpel cursor regressions | Torbjörn Andersson |
2015-05-28 | SHERLOCK: Moving split up classes into their own files | Paul Gilbert |