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path: root/engines/sword2/animation.h
AgeCommit message (Expand)Author
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
2012-02-23SWORD2: Add support for PSX stream playbackMatthew Hoops
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-02-27SWORD2: Respect screen pitch while postprocessingdhewg
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2011-01-23VIDEO: Move video classes to Video:: namespaceEugene Sandulenko
2011-01-23GRAPHICS: Move graphics/video/ to video/. Step 2/2Eugene Sandulenko
2010-11-01SWORD2: Cleanup pause handlingTorbjörn Andersson
2010-05-23Another video player regression: When the palette changes, look up theTorbjörn Andersson
2010-05-18Committing the rest of the VideoDecoder Rewrite from patch #2963496.Matthew Hoops
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-07-28Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for smallTorbjörn Andersson
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...Filippos Karapetis
2009-05-20Removed the rest of the hard-coded cutscene information. It was only needed toTorbjörn Andersson
2009-05-20Removed the "seamless" flag. It was something I added to cope with the fadeTorbjörn Andersson
2009-03-09Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s...Max Horn
2009-02-21Rewrote the cutscene player to be more like the one in Broken Sword 1. This f...Torbjörn Andersson
2009-02-15Applied my patch for the BS1/2 video playerFilippos Karapetis
2008-12-21Move all video players to separate directoryEugene Sandulenko
2008-11-09Allow pausing during cutscene movies. (This will need an update to the mixer'sTorbjörn Andersson
2008-01-12The dummy ("narration only") cutscene player misbehaved a bit if the cutsceneTorbjörn Andersson
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-02-08Instead of pre-rendering all subtitles and pre-loading all sounds for a movieTorbjörn Andersson
2006-08-27Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be moreTorbjörn Andersson
2006-08-26Now that the cutscene handling in both BS1 and BS2 has been extended to playTorbjörn Andersson
2006-08-23The DXA player now bases subtitle position on screen size, rather than frameTorbjörn Andersson
2006-07-15Some cleanups and restructuring. The clearScreen() function has been renamedTorbjörn Andersson
2006-07-15This is more consistent with how we usually initialize arrays of structs, andTorbjörn Andersson
2006-07-15Should fix shadowing warnings with gcc.Johannes Schickel
2006-07-15Fix building with msvc8.Johannes Schickel
2006-07-08Added support for DXA cutscenes, while still retaining support for the old MPEGTorbjörn Andersson
2006-05-18Allow changing scaler while playing MPEG cutscenes.Torbjörn Andersson
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-02-12Standardized the preprocessor constants used to prevent double inclusion ofTorbjörn Andersson
2006-02-11Moved engines to the new engines/ directoryMax Horn