Age | Commit message (Expand) | Author |
2012-05-12 | VIDEO: Change getElapsedTime() into getTime() | Matthew Hoops |
2012-02-23 | SWORD2: Add support for PSX stream playback | Matthew Hoops |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-02-27 | SWORD2: Respect screen pitch while postprocessing | dhewg |
2011-02-09 | AUDIO: Rename sound/ dir to audio/ | Max Horn |
2011-01-23 | VIDEO: Move video classes to Video:: namespace | Eugene Sandulenko |
2011-01-23 | GRAPHICS: Move graphics/video/ to video/. Step 2/2 | Eugene Sandulenko |
2010-11-01 | SWORD2: Cleanup pause handling | Torbjörn Andersson |
2010-05-23 | Another video player regression: When the palette changes, look up the | Torbjörn Andersson |
2010-05-18 | Committing the rest of the VideoDecoder Rewrite from patch #2963496. | Matthew Hoops |
2009-11-02 | Changed foo(void) to foo() in almost all non-backend source files | Max Horn |
2009-07-28 | Broken Sword 2, unsurprisingly, had the same subtitle drawing glitch for small | Torbjörn Andersson |
2009-05-21 | Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're... | Filippos Karapetis |
2009-05-20 | Removed the rest of the hard-coded cutscene information. It was only needed to | Torbjörn Andersson |
2009-05-20 | Removed the "seamless" flag. It was something I added to cope with the fade | Torbjörn Andersson |
2009-03-09 | Renamed SMKPlayer -> SmackerDecoder and DXAPlayer -> DXADecoder, as well as s... | Max Horn |
2009-02-21 | Rewrote the cutscene player to be more like the one in Broken Sword 1. This f... | Torbjörn Andersson |
2009-02-15 | Applied my patch for the BS1/2 video player | Filippos Karapetis |
2008-12-21 | Move all video players to separate directory | Eugene Sandulenko |
2008-11-09 | Allow pausing during cutscene movies. (This will need an update to the mixer's | Torbjörn Andersson |
2008-01-12 | The dummy ("narration only") cutscene player misbehaved a bit if the cutscene | Torbjörn Andersson |
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-14 | I must have accidentally broken frame skipping when I added DXA playback. Made | Torbjörn Andersson |
2007-02-08 | Instead of pre-rendering all subtitles and pre-loading all sounds for a movie | Torbjörn Andersson |
2006-08-27 | Renamed graphics/animation.[cpp|h] to graphics/mpeg_player.[cpp|h] to be more | Torbjörn Andersson |
2006-08-26 | Now that the cutscene handling in both BS1 and BS2 has been extended to play | Torbjörn Andersson |
2006-08-23 | The DXA player now bases subtitle position on screen size, rather than frame | Torbjörn Andersson |
2006-07-15 | Some cleanups and restructuring. The clearScreen() function has been renamed | Torbjörn Andersson |
2006-07-15 | This is more consistent with how we usually initialize arrays of structs, and | Torbjörn Andersson |
2006-07-15 | Should fix shadowing warnings with gcc. | Johannes Schickel |
2006-07-15 | Fix building with msvc8. | Johannes Schickel |
2006-07-08 | Added support for DXA cutscenes, while still retaining support for the old MPEG | Torbjörn Andersson |
2006-05-18 | Allow changing scaler while playing MPEG cutscenes. | Torbjörn Andersson |
2006-05-17 | - Heavily modified patch #1214784: "Disable overlay scaling" | Eugene Sandulenko |
2006-02-12 | Standardized the preprocessor constants used to prevent double inclusion of | Torbjörn Andersson |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |