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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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Author
2018-01-10
XEEN: Fix spelling mistake in array name
Paul Gilbert
2018-01-09
XEEN: Fix monsters starting ranged attacks
Paul Gilbert
2018-01-09
XEEN: Fix opening of World of Xeen menu
Paul Gilbert
2017-12-29
XEEN: Fix confirmation buttons for town message dialogs
Paul Gilbert
2017-12-29
XEEN: REplace award values with descriptive constants
Paul Gilbert
2017-12-29
XEEN: Fix showing Dark Side awards in the awards dialog
Paul Gilbert
2017-12-29
XEEN: Fix teleporting using magic mirror
Paul Gilbert
2017-12-29
XEEN: Comments for the Character class methods
Paul Gilbert
2017-12-29
XEEN: Simplify itemScan method
Paul Gilbert
2017-12-29
XEEN: Fix intermittant crash leaving Dwarf Mine
Paul Gilbert
2017-12-29
XEEN: Close open windows after opcode calls to cmdGiveMulti
Paul Gilbert
2017-12-29
XEEN: Fix showing correct names for quest items
Paul Gilbert
2017-12-29
XEEN: Fix display of given treasure
Paul Gilbert
2017-12-29
XEEN: Cleanup of give opcode and methods
Paul Gilbert
2017-12-29
XEEN: Implemented giveExt method
Paul Gilbert
2017-12-29
XEEN: Properly implement cmdGiveExtended opcode
Paul Gilbert
2017-12-29
XEEN: Implement sets & checks for _questItems
Paul Gilbert
2017-12-29
XEEN: Revert "XEEN: Change _gameFlags to it's own class"
Paul Gilbert
2017-12-28
XEEN: Change _gameFlags to it's own class
Paul Gilbert
2017-12-27
XEEN: Fix playing music when on Dark Side
Paul Gilbert
2017-12-27
XEEN: Fix loading Dark Side maps
Paul Gilbert
2017-12-27
XEEN: Fix saving of map stepped on tiles
Paul Gilbert
2017-12-27
XEEN: Fix saving monster data to exactly match original
Paul Gilbert
2017-12-27
XEEN: Added debug commands for changing map & position
Paul Gilbert
2017-12-27
XEEN: Add saving of map/event data when the map is changed
Paul Gilbert
2017-12-25
XEEN: Fix updating party icons after drinking HP fountain
Paul Gilbert
2017-12-25
XEEN: Fix Please Wait dialog not removing when changing maps
Paul Gilbert
2017-12-24
XEEN: Fix transitioning to other maps in the overworld
Paul Gilbert
2017-12-24
XEEN: Fix scrolling crashes in Quest dialog when it's empty
Paul Gilbert
2017-12-24
XEEN: Fix animated text cursor partialy overlapping prior char
Paul Gilbert
2017-12-24
XEEN: Fix Unused Variable Compiler Warning.
D G Turner
2017-12-22
XEEN: Create a separate current state saver for each side
Paul Gilbert
2017-12-20
XEEN: Starting to do archive access more like the original
Paul Gilbert
2017-12-18
XEEN: Renamings of endgame methods for better clarity
Paul Gilbert
2017-12-18
XEEN: Cleanup, formatting, and comments for scripts.cpp
Paul Gilbert
2017-12-18
XEEN: Fixes for Sphinx cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Golem cutscene
Paul Gilbert
2017-12-17
XEEN: Fixes for the Repear cutscene
Paul Gilbert
2017-12-17
XEEN: Close cast spell dialog only after a spell is successfully cast
Paul Gilbert
2017-12-17
XEEN: Fix loading correct sprites for wall items
Paul Gilbert
2017-12-17
XEEN: Fix placement checks for indoors wall items
Paul Gilbert
2017-12-17
XEEN: Allow Dwarf Mines cutscene to be interrupted
Paul Gilbert
2017-12-17
XEEN: Fix placement of flying enemies
Paul Gilbert
2017-12-17
XEEN: Properly handle darkness
Paul Gilbert
2017-12-17
XEEN: Cleanup of Dwarf cutscene class & enum values
Paul Gilbert
2017-12-17
XEEN: Correct usage of enlarging scaled drawing
Paul Gilbert
2017-12-17
XEEN: Fix Dwarf Mine cutscene
Paul Gilbert
2017-12-17
XEEN: Cleanup and comments for SpriteResource class
Paul Gilbert
2017-12-16
XEEN: Fix crash when combat lasts multiple turns
Paul Gilbert
2017-12-16
XEEN: Fix loading correct sprites for map monsters
Paul Gilbert
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