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AgeCommit message (Expand)Author
2018-12-25BLADERUNNER more comments on calculatePosition workingsThanasis Antoniou
2018-12-25BLADERUNNER: switch clause in fonts and style fixesantoniou79
2018-12-25BLADERUNNER: removed BLADERUNNER_SUBTITLES_EXTERNAL_FONTantoniou79
2018-12-25BLADERUNNER: SUBTITLES.MIX pack supportantoniou79
2018-12-25BLADERUNNER: setSubtitlesEnabled also calls synchSoundSettingsThanasis Antoniou
2018-12-25BLADERUNNER: Removed compile time macros, added synch with GUIThanasis Antoniou
2018-12-25BLADERUNNER: Added subtitles support and checkbox in KIAThanasis Antoniou
2018-12-25SCI: Fix Robot bounding box calculationLars Skovlund
2018-12-25SCI32: Fix QFG4 tarot readingsVhati
2018-12-24BLADERUNNER: Fixed item rotationPeter Kohaut
2018-12-23SCI: Fix the wording in some patch commentsFilippos Karapetis
2018-12-23TITANIC: Silence an MSVC false positive about an uninitialized variableFilippos Karapetis
2018-12-23SLUDGE: Fix a potentially uninitialized variableFilippos Karapetis
2018-12-23FULLPIPE: Silence a false positive warning in MSVCFilippos Karapetis
2018-12-23DM: Fix class member naming, and silence some MSVC warningsFilippos Karapetis
2018-12-23SCI32: QFG4 Fix null scaler, climbing by monolithVhati
2018-12-23GRAPHICS: MACGUI: Make use of Common::String::format (#1454)Cameron Cawley
2018-12-23SCI32: Fix QFG4CD Look Grate missing audiosluicebox
2018-12-22SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457)sluicebox
2018-12-19GLK: FROTZ: Screen rendering after loading savegame from launcherPaul Gilbert
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-19SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453)sluicebox
2018-12-19SCI32: Fix QFG4 inventory leaks across restarts (#1440)Vhati
2018-12-18GLK: FROTZ: Janitorial fixesPaul Gilbert
2018-12-18GLK: FROTZ: Fix rerender after loading Beyond Zork savegamesPaul Gilbert
2018-12-18GLK: More descriptive font loading error messagesPaul Gilbert
2018-12-19BLADERUNNER: Actually use normalized chapter number in the 'scene' commandEugene Sandulenko
2018-12-19BLADERUNNER: Implemented sanity checks in the 'scene' debugger commandEugene Sandulenko
2018-12-19BLADERUNNER: Print scene name in 'scene' debug commandEugene Sandulenko
2018-12-19BLADERUNNER: Enhanced 'scene' debugger commandEugene Sandulenko
2018-12-18JANITORIAL: Whitespace fixesEugene Sandulenko
2018-12-17SHERLOCK: Speed up other cutscenes to better match the originalPaul Gilbert
2018-12-17GLK: FROTZ: Remove need for new font style for Runic fontPaul Gilbert
2018-12-17GLK: FROTZ: Use the Noto runic font for runesTorbjörn Andersson
2018-12-17GLK: FROTZ: Map runic characters to UnicodeTorbjörn Andersson
2018-12-17BLADERUNNER: Rect -> RectFloatEugene Sandulenko
2018-12-17SCI32: Simplify GK1 ego speed script patch (#1450)sluicebox
2018-12-17WIN32: Move all ARRAYSIZE undefs to util.hSupSuper
2018-12-16SCI32: Fix QFG4 iron safe room doors (#1443)Vhati
2018-12-16SCI32: Fix QFG4 town gate after a staff dream (#1441)Vhati
2018-12-15SHERLOCK: Fix computer aim in Serrated Scalpel's darts gameTorbjörn Andersson
2018-12-15SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated ScalpelTorbjörn Andersson
2018-12-15BLADERUNNER: Added time control and game pausingPeter Kohaut
2018-12-14GLK: FROTZ: Fix sound loopingPaul Gilbert
2018-12-14GLK: SCOTT: Added detections for miscellaneous gamesPaul Gilbert
2018-12-14GLK: SCOTT: Add support for Mysterious Adventures Blorb filesPaul Gilbert
2018-12-14GLK: Detect game Id clashes across different sub-enginesPaul Gilbert
2018-12-14SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444)sluicebox
2018-12-13GLK: FROTZ: Fix Visual Studio warnings about packing alignmentPaul Gilbert
2018-12-13GLK: FROTZ: Added detection entriesPaul Gilbert