Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-09 | Only hide the cursor for in-game pausing. Pausing from the outside is assumed to | Torbjörn Andersson | |
bring up the GUI, which has its own cursor. (This fixes the cursor disappearing when pausing on one of the engine's own dialog windows.) svn-id: r34977 | |||
2008-11-09 | Disallow overwriting of slot 0, quicksave and autosave slots. | Johannes Schickel | |
svn-id: r34973 | |||
2008-11-09 | Update documentation. | Johannes Schickel | |
svn-id: r34971 | |||
2008-11-09 | Added a new SaveStateDescriptor flag, is_write_protected, which can be used ↵ | Filippos Karapetis | |
to stop the user from overwriting certain saves (e.g. the auto save, the restart save in the Kyrandia games, the quicksaves etc) svn-id: r34970 | |||
2008-11-09 | Added a getMaximumSaveSlot() implementation for sword1 and sword2 | Filippos Karapetis | |
svn-id: r34969 | |||
2008-11-09 | Save game descriptions are now set correctly in the GMM save dialog | Filippos Karapetis | |
svn-id: r34965 | |||
2008-11-09 | Updated documentation. | Johannes Schickel | |
svn-id: r34964 | |||
2008-11-09 | - The GMM save dialog is now working for all engines which support the ↵ | Filippos Karapetis | |
appropriate features - Added a new method to the MetaEngine class, getMaximumSaveSlot(), and implemented it in all engines for which the listSavefiles() method is implemented (it goes together with the listSavefiles method). It is used to fill the unused save slots in the save/load dialogs of each engine, so that the user can create new save games in empty slots - Unified the save/load dialog list numbering in the GMM load/save screens and in the load screen of the main menu (before a game is started) svn-id: r34963 | |||
2008-11-09 | Removed some code that was added earlier to deal with dimming/undimming the | Torbjörn Andersson | |
palette when pausing the game in a mid-fade. The game can only be paused in mid-fade from the outside, and then the palette isn't dimmed/undimmed. svn-id: r34958 | |||
2008-11-09 | Allow pausing (from the outside) during credits and palette fades. ↵ | Torbjörn Andersson | |
Refactored the code to distinguish outside pausing from in-game pausing, to avoid cursor-related problems. The screen is now only dimmed during in-game pausing. svn-id: r34957 | |||
2008-11-09 | Fixed pausing during credits. | Torbjörn Andersson | |
svn-id: r34956 | |||
2008-11-09 | Allow pausing during cutscene movies. (This will need an update to the mixer's | Torbjörn Andersson | |
getSoundElapsedTime() function to work better.) svn-id: r34954 | |||
2008-11-09 | Error out on savegame load failure (again). | Johannes Schickel | |
svn-id: r34953 | |||
2008-11-09 | - Implemented Engine::saveGameState for KYRA | Johannes Schickel | |
- Changed internal save/load API to use slots instead of filename strings - Changed internal save/load API to use Common::Error svn-id: r34952 | |||
2008-11-09 | Fixed bug, which might mess up the description of new savegames. | Johannes Schickel | |
svn-id: r34949 | |||
2008-11-09 | Implemented Engine::syncSoundSettings properly for MIDI output. | Johannes Schickel | |
svn-id: r34948 | |||
2008-11-09 | Moved sound-related settings to syncSoundSettings() for the global options ↵ | Torbjörn Andersson | |
dialog. svn-id: r34947 | |||
2008-11-09 | Fixed warning, and what looked to me like a very minor memory leak. | Torbjörn Andersson | |
svn-id: r34946 | |||
2008-11-09 | Update ReadStringStream and parser to work with the new eos() logic. | Nicola Mettifogo | |
svn-id: r34945 | |||
2008-11-09 | Enabled flags parsing for all commands in location script. Most of them ↵ | Nicola Mettifogo | |
don't need it, but some commands have been enhanced in BRA. svn-id: r34944 | |||
2008-11-09 | Fixed crash when closing BRA. | Nicola Mettifogo | |
svn-id: r34943 | |||
2008-11-09 | Better cleanup and handling of mouse when changing location in NS. | Nicola Mettifogo | |
svn-id: r34942 | |||
2008-11-09 | Fixed bug in introduction of NS. | Nicola Mettifogo | |
svn-id: r34941 | |||
2008-11-08 | * cleanup | Nicola Mettifogo | |
* moved find routines from Parallaction to Location svn-id: r34940 | |||
2008-11-08 | * removed the obsolete _quit flag | Nicola Mettifogo | |
* refactored most cleanup code for locations and game svn-id: r34939 | |||
2008-11-08 | Got rid of the SurfaceToMultiFrames adapter class. | Nicola Mettifogo | |
svn-id: r34938 | |||
2008-11-08 | Pushing down some header deps | Max Horn | |
svn-id: r34936 | |||
2008-11-07 | Implemented RTL support | Benjamin Haisch | |
svn-id: r34933 | |||
2008-11-07 | Saving a game from GMM is now working for the SAGA engine, though the ↵ | Filippos Karapetis | |
description is not set correctly yet svn-id: r34932 | |||
2008-11-07 | * completed transition to Common::Archive for Nippon Safes. | Nicola Mettifogo | |
* removed lots of old Archive swap magic svn-id: r34931 | |||
2008-11-07 | Implemented a Common::Archive subclass to handle the content of archives in ↵ | Nicola Mettifogo | |
Nippon Safes. Common::File is now used only to load archives. svn-id: r34921 | |||
2008-11-06 | Added some WIP code for the GMM save dialog (still not working correctly) | Filippos Karapetis | |
svn-id: r34918 | |||
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn | |
svn-id: r34916 | |||
2008-11-06 | Fix for bug #2071125 - "MICKEY: Mouse movement", by using the ↵ | Filippos Karapetis | |
waitForTimer() function from the SCUMM engine svn-id: r34914 | |||
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn | |
svn-id: r34913 | |||
2008-11-06 | Got rid of OSystem::colorToRGB and RGBToColor; added implementations for ↵ | Max Horn | |
OSystem::getOverlayFormat to several ports (pending testing by the porters) svn-id: r34912 | |||
2008-11-06 | cleanup | Max Horn | |
svn-id: r34910 | |||
2008-11-06 | Simplified AdvancedMetaEngine::fallbackDetect usage | Max Horn | |
svn-id: r34909 | |||
2008-11-05 | Turned enum PluginError into Common::Error, which in the future is to be ↵ | Max Horn | |
used in more places. Help with this is highly welcome svn-id: r34906 | |||
2008-11-05 | Got rid of the unused 'filename' attribute in SaveStateDescriptor | Max Horn | |
svn-id: r34905 | |||
2008-11-04 | cleanup | Max Horn | |
svn-id: r34898 | |||
2008-11-04 | Fixed the EngineFeature vs. MetaEngineFeature mess, clarified some ↵ | Max Horn | |
EngineFeature comments svn-id: r34896 | |||
2008-11-04 | Fixed leak (unreleased stream of music data). | Nicola Mettifogo | |
svn-id: r34895 | |||
2008-11-04 | Refactoring of NS disk code, preliminary to change towards Common::Archive. | Nicola Mettifogo | |
svn-id: r34894 | |||
2008-11-03 | Extend HACK in Engine::hasFeature, fixes GMM load dialog. | Johannes Schickel | |
svn-id: r34889 | |||
2008-11-03 | - Extended some comments | Johannes Schickel | |
- Added @todos to engines/engine.h - Added a FIXME to engines/dialogs.cpp svn-id: r34887 | |||
2008-11-03 | Check for engine support for loading/saving via GMM when enabling/disabling ↵ | Johannes Schickel | |
the buttons. svn-id: r34886 | |||
2008-11-03 | Preliminary support for loading via GMM for KYRA engine. | Johannes Schickel | |
svn-id: r34885 | |||
2008-11-03 | Patch #2122869: ALL: Common load dialog | Max Horn | |
svn-id: r34883 | |||
2008-11-01 | Commit of patch #2207782 "ARCHIVE: New method 'getMember'". | Johannes Schickel | |
svn-id: r34871 |