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AgeCommit message (Expand)Author
2011-04-26SCUMM: Avoid long double usageMatthew Hoops
2011-04-26SCUMM: Begin work on the soccer u32 codeMatthew Hoops
2011-04-26SCI: Fixed script bug #3292334 - "HOYLE4: Gin Rummy bug"md5
2011-04-26SCI: Fixed script bug #3292251 - "SCI: QFG3: Script error when buying robe"md5
2011-04-26SCI: Fixed 2 script bugs in Hoyle 4 - heartsmd5
2011-04-26SCI: Fixed several uninitialized variable script bugs in Hoyle 4 Bridgemd5
2011-04-26SCI: Updated the view type descriptions in the "version" console commandmd5
2011-04-26TSAGE: Fix a tiny bug in the initialization of scene 5000strangerke
2011-04-26TSAGE: Implemented loading walk regions for Ringworld CD and Demo #2Paul Gilbert
2011-04-26TSAGE: Gave proper names to several previously unnamed fieldsPaul Gilbert
2011-04-26TSAGE: Implemented scene priority changes introduced in Ringworld CD & Floppy...Paul Gilbert
2011-04-26HUGO: Add workaround for bug #3292389: Penelope splits up when dying in chasmstrangerke
2011-04-25Merged pull request #24 from clone2727/msima-stereo-fix.Max Horn
2011-04-25HUGO: Fix bug #3292382 : "Whodunit? & Jungle of Doom set music to off by itself"strangerke
2011-04-25TSAGE: Add virtual destructor to Game class.Johannes Schickel
2011-04-25HUGO: Fix bug #3292400 : Overlapping help windows when using the menu barstrangerke
2011-04-25TSAGE: Fix text not being skippable in Scene #5000Paul Gilbert
2011-04-25TSAGE: Bugfixes for Ringworld demo - demo is now completable with some remain...Paul Gilbert
2011-04-25TSAGE: Added new file for Ringworld DemoPaul Gilbert
2011-04-25TSAGE: Added framework for playing the Ringworld demoPaul Gilbert
2011-04-25TSAGE: Added detection entry for Ringworld DemoPaul Gilbert
2011-04-25GROOVIE: fix for bug #3093310spookypeanut
2011-04-25TSAGE: Combined the resource files into a single generic overall ResourceManagerPaul Gilbert
2011-04-24AUDIO: Cleanup MS IMA handlingMatthew Hoops
2011-04-25HUGO: Add a black background behind the score line. This should fix bug #3291...strangerke
2011-04-24HUGO: Fix BE issue in getSound(). Thanks wjp for finding that issue.strangerke
2011-04-24HUGO: Hopefully fix the valgrind error reported by Digitall in bug #3292391strangerke
2011-04-24TSAGE: Implement missing Scene4050::signal() and Scene4050::dispatch(), fix s...strangerke
2011-04-24DRASCULA: Avoid crash in engine destructor after it failed to start.Thierry Crozat
2011-04-24TEEN: Fix duplicate header guardOri Avtalion
2011-04-24MOHAWK: Add detection for The Berenstain Bears In The Dark.Alyssa Milburn
2011-04-24MOHAWK: Add detection for Arthur's Birthday.Alyssa Milburn
2011-04-24AGI: Fix bug #3087825: AGI: Code analysis warningsEugene Sandulenko
2011-04-23TOON: fix main title crash - Bug #3291725 fixedsylvaintv
2011-04-23TSAGE: Scene 4000: Fix several bugs that were blocking progress to the chimneystrangerke
2011-04-23HUGO: Fix Endianness issue in H2 and H3 Dosstrangerke
2011-04-23ASM: Defines do not get mangleddhewg
2011-04-23ARM: Global symbols get an underscore prefix on darwindhewg
2011-04-23ASM: Replace .equ with .set in proc3ARM.sdhewg
2011-04-23TSAGE: Fix Miranda in scene 4000, 4040 and 4045strangerke
2011-04-22TSAGE: Fix an inventory bug (ale)strangerke
2011-04-22SCUMM: Do not pass non-string literal but "%s" + string to displayMessage.Johannes Schickel
2011-04-22DOTT: MM message can now be translated.Thierry Crozat
2011-04-22MOHAWK: Silence MSVC warning (bug #3290528)Littleboy
2011-04-22TSAGE: Fix initialization bug in scene 4100.strangerke
2011-04-22DRACI: Fix VS2010 Code Analysis Warnings Reported in Bug #3290634D G Turner
2011-04-21SCI: Avoid (unused) sqrt of a negative numberWillem Jan Palenstijn
2011-04-21MOHAWK: Don't initialize a null pointer, to make VS2010 happy.Bastien Bouclet
2011-04-21TSAGE: Fix a bug in Scene 4100strangerke
2011-04-21TSAGE: Fix broken animation in scene 60. Renamed more or less everythingstrangerke