Age | Commit message (Expand) | Author |
2007-07-19 | Fix for bug #1754613 - ITE: crashes using compressed audio. The digital music... | Filippos Karapetis |
2007-07-18 | The SFX resource for the IHNM demo is different | Filippos Karapetis |
2007-07-17 | added english and spanish version of drascula detection | Paweł Kołodziejski |
2007-07-17 | added engine stubs code for Drascula game | Paweł Kołodziejski |
2007-07-17 | Re-enabled the 3 entries that can't have menus (KQ3 ST, KQ3 DOS 1.01, SQ1 DOS... | Filippos Karapetis |
2007-07-17 | Possible fix for bug 1754613, part 2: changed the way compressed digital musi... | Filippos Karapetis |
2007-07-17 | Possible fix for bug 1754613. It's now possible to have an uncompressed music... | Filippos Karapetis |
2007-07-16 | Porting DS word completion keyboard changes from branch0-10-0. | Neil Millstone |
2007-07-16 | Add Bear Stormin' | Eugene Sandulenko |
2007-07-16 | Add Japanese 3DO version of fbpack. | Travis Howell |
2007-07-15 | Added 3 different Amiga AGI palettes (From oldest to newest). Changed initPal... | Kari Salminen |
2007-07-15 | Added FIXME comments regarding use of AudioStream::openStreamFile | Max Horn |
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn |
2007-07-15 | Removed the old (obsolete) audiostream factories for MP3/Vorbis/FLAC data whi... | Max Horn |
2007-07-15 | Added new Mac SCUMM MD5, tracker #1749232 | Max Horn |
2007-07-15 | Refactored selectCharacter so that menu code doesn't need auxiliary buffer kB... | Nicola Mettifogo |
2007-07-15 | To loop a music track forever, the number of loops is set to 0 | Filippos Karapetis |
2007-07-15 | ITE: looping of compressed digital music is now done by the respective compre... | Filippos Karapetis |
2007-07-15 | Screen update is no more triggered automatically when performing full screen-... | Nicola Mettifogo |
2007-07-15 | Enabled menus in some old AGI games (released in 1986) which did not have men... | Filippos Karapetis |
2007-07-15 | ITE: Music looping works now with compressed digital music. However, there's ... | Filippos Karapetis |
2007-07-14 | Fixed compilation. | Torbjörn Andersson |
2007-07-14 | ITE: Fixed some more incorrect dots on dialog buttons | Filippos Karapetis |
2007-07-14 | ITE: Fixed some of the incorrectly drawn dots of the menu buttons | Filippos Karapetis |
2007-07-14 | Renamed a variable, so that it makes more sense | Filippos Karapetis |
2007-07-14 | Some more updates for looping of compressed digital music. It's still not wor... | Filippos Karapetis |
2007-07-14 | Improved check for the patched sound file used in ITE intro | Filippos Karapetis |
2007-07-14 | Cleanup of the digital music code. Now all kinds of music (uncompressed and c... | Filippos Karapetis |
2007-07-14 | Fix graphics glitch in the rat caves in ITE. Closes bug #1735437 - "ITE: Spri... | Filippos Karapetis |
2007-07-13 | Full screen updates aren't automatic after palette changes anymore now. Trade... | Nicola Mettifogo |
2007-07-13 | Oops, deactivated the actor debug flag again, which was incorrectly activated... | Filippos Karapetis |
2007-07-13 | Rewrote and greatly simplified the SAGA detector, removing many duplicate and... | Filippos Karapetis |
2007-07-13 | Add TODO: music looping does not work with compressed digital music | Filippos Karapetis |
2007-07-13 | Some more fixes for Italian fan translation. | Johannes Schickel |
2007-07-12 | Renamed a variable, so that it makes more sense | Filippos Karapetis |
2007-07-11 | Cleaned up comments | Filippos Karapetis |
2007-07-11 | Enable menus for Space Quest 1 (PC) 1.1A | Filippos Karapetis |
2007-07-11 | Should fix gui strings in Italian fan translation. | Johannes Schickel |
2007-07-11 | Fix for SQ1 Amiga (v 1.2 1986): menus are forced in this version too, like wi... | Filippos Karapetis |
2007-07-11 | Fix for bug #1751390 in LSL1. When choosing a menu option, an appropriate eve... | Filippos Karapetis |
2007-07-11 | Provide more language.tab file sizes | Eugene Sandulenko |
2007-07-11 | IHNM: Narrowed down the places where the actors stop being drawn when changin... | Filippos Karapetis |
2007-07-10 | Fix for bug #1751344 - "ITE: p2_a.iaf not played correctly" | Filippos Karapetis |
2007-07-10 | Fixed bug #1751385 ("LSL: Impossible to enter "Number 9""), which was | Torbjörn Andersson |
2007-07-10 | This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE | Robin Watts |
2007-07-10 | Add Amiga-style menus (FR #657645). Used in Amiga-rendering mode. | Kari Salminen |
2007-07-10 | Make AGI's button drawing use AgiButtonStyle. Doesn't use Amiga-style yet. It... | Kari Salminen |
2007-07-10 | For some reason, AgiTextColor(amigaBlack, _olderAgi? amigaOrange : amigaPurple) | Torbjörn Andersson |
2007-07-10 | Cast the pointer to long instead of int to possibly fix the amd64 compile | Torbjörn Andersson |
2007-07-10 | Oops. AgiButtonStyle::getColor's color parameters were bool rather than int. ... | Kari Salminen |