Age | Commit message (Expand) | Author |
2005-01-01 | oops, correct copyright string | Max Horn |
2005-01-01 | Updated copyright | Max Horn |
2004-12-28 | Fix regression with IHNM. | Eugene Sandulenko |
2004-12-28 | - many actor walk related functions added | Andrew Kurushin |
2004-12-28 | Added MD5 sums for IHNM so that we can watch the intro again. It seems to | Torbjörn Andersson |
2004-12-27 | Added MD5 sum for Linux music file. | Torbjörn Andersson |
2004-12-25 | o Merge game detection and game probing in one function | Eugene Sandulenko |
2004-12-25 | There appeared to be different DOS CD version. Also fixed DOS demo detection | Eugene Sandulenko |
2004-12-24 | Implement proper game autodetection | Eugene Sandulenko |
2004-12-23 | o Lowercased all filenames for better readability | Eugene Sandulenko |
2004-12-22 | - rewriten actors action handling (now uses all original flags etc) | Andrew Kurushin |
2004-12-22 | o Fix regression with Mac versions | Eugene Sandulenko |
2004-12-22 | o Moved GAME_* to SagaEngine object | Eugene Sandulenko |
2004-12-18 | sprite loading fix in win demo | Andrew Kurushin |
2004-12-15 | Patch #1081904 ITE: MAC demo support | Eugene Sandulenko |
2004-12-09 | Pass subdirectories to gamedetector functions | Robert Göffringmann |
2004-12-08 | Use some disassembly-based values. | Eugene Sandulenko |
2004-12-03 | First pass at migrating from the old Reinherit console to the ScummVM | Torbjörn Andersson |
2004-11-25 | Removed the hard-coded monologue. I realized that it was probably scripted, | Torbjörn Andersson |
2004-11-19 | Added music to the partial IHNM intro. I think I picked the correct tune, | Torbjörn Andersson |
2004-11-15 | o Make GAME_GetFileContext() more object-like | Eugene Sandulenko |
2004-11-06 | Indentation | Torbjörn Andersson |
2004-10-27 | removed R_ prefix with few r_ too | Paweł Kołodziejski |
2004-10-01 | Set up file paths to handle the differences between the file layout of the | Torbjörn Andersson |
2004-08-27 | R_GAMETYPE -> GID, remove unused supported flag and trim some unused bits of ... | Jonathan Gray |
2004-08-22 | o Eliminate all structure _tags. | Eugene Sandulenko |
2004-08-11 | Move ITE_* and IHNM_* to Scene class. | Eugene Sandulenko |
2004-08-06 | Move INTERFACE_ to class. | Eugene Sandulenko |
2004-08-02 | Fix #include paths. | Eugene Sandulenko |
2004-08-01 | merge reinherit.h into saga.h and gfx_mod.h, note the error loading animation... | Jonathan Gray |
2004-07-31 | remove YS_IGNORE_PARAM macro and some uneeded yslib.h includes | Jonathan Gray |
2004-05-05 | Replaced R_printf() with debug() and warning(). There are still a couple of | Torbjörn Andersson |
2004-05-05 | Removed data_dir, since it wasn't used. | Torbjörn Andersson |
2004-05-02 | use features so ihnm doesn't default to 1280x960, change over some of the tim... | Jonathan Gray |
2004-05-01 | Proper #includes everywhere | Eugene Sandulenko |
2004-05-01 | unbreak change that prevented ite disk version from launching, add detection ... | Jonathan Gray |
2004-05-01 | add some debug calls in the verify functions | Jonathan Gray |
2004-05-01 | Fixed warning. The R_GAMEDESC for the disk version of ITE didn't initialise | Torbjörn Andersson |
2004-05-01 | indent | Paweł Kołodziejski |
2004-04-30 | Move from custom unsigned types to those provided by main config.h | Eugene Sandulenko |
2004-04-27 | Don't use uninitialized variable, lang_path, in debugging messages. It | Torbjörn Andersson |
2004-04-25 | More ScummVMification | Max Horn |
2004-04-25 | Fix many warnings; use C++ type system instead of C style typedefs; removed v... | Max Horn |
2004-04-23 | convert the file routines to use the File class | Jonathan Gray |
2004-04-12 | WIP for SAGA engine. | Eugene Sandulenko |