Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-08-13 | Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". Though | Eugene Sandulenko | |
There is a big problem in sound code. It is written with only one SFX and only one Voice playing at the same time in mind which is not the case. This should be rewritten so there are more than 2 sound handles. svn-id: r18674 | |||
2005-08-10 | Rename event types to comply with our standards. | Eugene Sandulenko | |
svn-id: r18647 | |||
2005-08-10 | EVENT -> Event | Eugene Sandulenko | |
svn-id: r18644 | |||
2005-08-10 | Implement part of chapter selection panel. | Eugene Sandulenko | |
svn-id: r18643 | |||
2005-08-07 | WIP on metaResources. Most resources are load. Now we start correct | Eugene Sandulenko | |
scene. But there are following problems: o Inclomplete support for actors speech, so opSpeak is skipped o For some weird reason actors do not appear at all. Actually code seems to be trying to read only protagonist frames o It crashes on reading sprites due to wrong input svn-id: r18624 | |||
2005-08-06 | ihnm actors list WIP | Andrew Kurushin | |
svn-id: r18623 | |||
2005-08-06 | o Fix uint -> int with scene numbers | Eugene Sandulenko | |
o WIP for metaResources svn-id: r18620 | |||
2005-08-06 | changeChapter -> changeScene with chapter | Andrew Kurushin | |
svn-id: r18619 | |||
2005-08-05 | o Some cleanup | Eugene Sandulenko | |
o Fix warnings o Implemented IHNM changeChapter() o WIP for metaResources svn-id: r18618 | |||
2005-08-04 | fixed DUMMY resource in old mac cd | Andrew Kurushin | |
fixed intro voice at endscene svn-id: r18616 | |||
2005-07-31 | Fixed warnings. | Torbjörn Andersson | |
svn-id: r18607 | |||
2005-07-31 | added scen resource types dump at debuglevel==10 | Andrew Kurushin | |
svn-id: r18605 | |||
2005-07-29 | Restrict scene substitutes only to demos which actually use them | Eugene Sandulenko | |
svn-id: r18597 | |||
2005-07-29 | Fix status text color in scene substitute | Eugene Sandulenko | |
svn-id: r18596 | |||
2005-07-29 | Whitespaces | Eugene Sandulenko | |
svn-id: r18595 | |||
2005-07-29 | fix setStatusText | Andrew Kurushin | |
svn-id: r18593 | |||
2005-07-29 | Fixe screen position of scene substitute text | Eugene Sandulenko | |
svn-id: r18592 | |||
2005-07-29 | Render substitute scene title and description. | Eugene Sandulenko | |
svn-id: r18591 | |||
2005-07-29 | Show scene substitute image for demo versions of ITE. | Eugene Sandulenko | |
svn-id: r18589 | |||
2005-07-25 | resolve scene resources without shift hack | Andrew Kurushin | |
svn-id: r18584 | |||
2005-07-25 | More IHNM differences | Eugene Sandulenko | |
svn-id: r18582 | |||
2005-07-24 | Fixed regression that broke IHNM intro animation. | Torbjörn Andersson | |
svn-id: r18580 | |||
2005-07-19 | finally Resource manager rewritten: | Andrew Kurushin | |
-adds patch file support -global _vm removed cleanups svn-id: r18560 | |||
2005-07-14 | font & text related changes: | Andrew Kurushin | |
-rewritten font loading -actors box text output implemented -many fixes -implemented nonactors textoutput svn-id: r18542 | |||
2005-07-09 | gfx rearangement | Andrew Kurushin | |
code cleanups svn-id: r18523 | |||
2005-07-09 | remove 1pixel dos clipping | Andrew Kurushin | |
svn-id: r18521 | |||
2005-07-08 | fix final sequence scene height | Andrew Kurushin | |
svn-id: r18518 | |||
2005-07-08 | implemented per scene actors clipping | Andrew Kurushin | |
so last sequence should look much better (not perfect) svn-id: r18516 | |||
2005-07-06 | fix end sequence - show inventory bug during converse | Andrew Kurushin | |
svn-id: r18503 | |||
2005-07-05 | Hid most of debug output to deeper levels. We're pretty close to official | Eugene Sandulenko | |
launch so it should be invisible to users. svn-id: r18497 | |||
2005-07-05 | - Stripped down unused SURFACE parameter in palette-related functions | Eugene Sandulenko | |
- Fixed scenes glitch when loading saved game. This is done by closing load window right after game is loaded which differs from original but seems more logical to me - Fixed wrong palette when Dragon maze was loaded from a savegame. We just didn't process Palette resource for it. svn-id: r18494 | |||
2005-07-04 | Apparently some masks are bigger than the image they are supposed to be | Torbjörn Andersson | |
masking, and therefore need to be clipped. This fixes a slight glitch in the ITE intro where an actor is drawn partly in the status text field. svn-id: r18490 | |||
2005-06-20 | fix animation bug at rats | Andrew Kurushin | |
svn-id: r18416 | |||
2005-06-19 | implemented sfGetNumber | Andrew Kurushin | |
now use MagicHat (be carefull not to exceed overall scene number) svn-id: r18410 | |||
2005-06-16 | placard workaround | Andrew Kurushin | |
svn-id: r18402 | |||
2005-06-11 | rewritten animation loading | Andrew Kurushin | |
removed animation warnings during game process svn-id: r18377 | |||
2005-06-04 | fixed lense creation bug ( fade in/out now has separate flag) | Andrew Kurushin | |
svn-id: r18340 | |||
2005-06-02 | Implement game load with '-x' comman-line parameter. | Eugene Sandulenko | |
Fix couple valgrind and compiler warnings. svn-id: r18313 | |||
2005-05-30 | fix start clipping issue | Andrew Kurushin | |
svn-id: r18300 | |||
2005-05-23 | Plug in Puzzle. Now it consists mainly of stubs but neverthless lets skip | Eugene Sandulenko | |
the Puzzle and continue game pretending like you completed the Puzzle. svn-id: r18225 | |||
2005-05-22 | fixes some todo (hardcoded resource ids -> customized per game) | Andrew Kurushin | |
preparation for option dialog (wip) svn-id: r18217 | |||
2005-05-18 | fixed loadsave item resource id | Andrew Kurushin | |
partialy fixed protect rat svn-id: r18174 | |||
2005-05-08 | fixed sfSceneEq bug | Andrew Kurushin | |
fixed load actors entrance removed some orphans svn-id: r17964 | |||
2005-04-24 | Fixed warning. (Unused variables.) | Torbjörn Andersson | |
svn-id: r17790 | |||
2005-04-24 | fixed object frawing | Andrew Kurushin | |
implemented sfGetObjImage, sfSetObjImage, sfSetObjName svn-id: r17789 | |||
2005-04-23 | Whitespace | Torbjörn Andersson | |
svn-id: r17771 | |||
2005-04-22 | o Fix save/load. Now it restores game properly but still at exit #0. | Eugene Sandulenko | |
o Proper background for inset rooms. Crowd is gone now. o Draw black border around inset rooms. svn-id: r17744 | |||
2005-04-21 | Add not yet correctly working save/load. Use key F7 for saving | Eugene Sandulenko | |
and F8 for loading. Now works only within current scene and restores to entrance #0 which is wrong. svn-id: r17726 | |||
2005-04-20 | fixed actors bug after all demo passed | Andrew Kurushin | |
svn-id: r17717 | |||
2005-04-02 | some world map fix: | Andrew Kurushin | |
-only riff shows as small point -change scene from world map todo: in original talk_to not shows for riff on world map svn-id: r17340 |