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path: root/saga/scene.cpp
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2006-02-11Moved engines to the new engines/ directoryMax Horn
svn-id: r20582
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20532
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-13implement IHNM verb mapperAndrew Kurushin
svn-id: r20003
2005-11-26known color WIP #1Andrew Kurushin
svn-id: r19703
2005-11-03-implement font substitution funcsAndrew Kurushin
-move puzzle data to itedata svn-id: r19411
2005-10-22Cleaned up some cursor show/hide handling. This should fix bug #1333391.Torbjörn Andersson
svn-id: r19239
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-17Fix walking in IHNM. It appeared that BG mask wasn't flipped upside downEugene Sandulenko
when everything else is :). svn-id: r19136
2005-10-11Cleanups. Mostly whitespace.Torbjörn Andersson
svn-id: r19022
2005-10-11oops.Eugene Sandulenko
svn-id: r19012
2005-10-11Some IHNM changes:Eugene Sandulenko
o Fix status text color. (Though text is all ITE-specific) o Enable inventory drawing o Load inventory sprites o Hid now unneeded actor loading debug output svn-id: r19011
2005-10-08Now most artefacts are gone and we're in proper panel mode when runningEugene Sandulenko
character selection. svn-id: r18961
2005-10-08_vm->getSceneHeight() --> _vm->_scene->getHeight() and make it return differentEugene Sandulenko
scene height for individual panel modes. svn-id: r18959
2005-10-06Disabled scene background music for IHNM, for now. It was trying to startTorbjörn Andersson
the end credits music right after the intro. svn-id: r18950
2005-10-05Simplified palette code.Eugene Sandulenko
svn-id: r18936
2005-10-05IHNM used only 248 colors for game graphics. Top part of the paletteEugene Sandulenko
was read from resources. Switching to this scheme fixes magenta outlines in subtitles. svn-id: r18935
2005-09-23Experimental loading of the cutaway list. Next step will be to get ScummVMTorbjörn Andersson
to actually *play* the cutaways. I'll look into that later. svn-id: r18865
2005-09-03Fix bug #1281055 "ITE: Graphical glitch when pressing escape at company logo"Eugene Sandulenko
svn-id: r18741
2005-09-02Fix bug #1258489 "ITE: Rif's tail remains in door at Alamma's house"Eugene Sandulenko
svn-id: r18739
2005-08-13Fix bug #1257542 "ITE: Sounds do not stop after quitting scene". ThoughEugene Sandulenko
There is a big problem in sound code. It is written with only one SFX and only one Voice playing at the same time in mind which is not the case. This should be rewritten so there are more than 2 sound handles. svn-id: r18674
2005-08-10Rename event types to comply with our standards.Eugene Sandulenko
svn-id: r18647
2005-08-10EVENT -> EventEugene Sandulenko
svn-id: r18644
2005-08-10Implement part of chapter selection panel.Eugene Sandulenko
svn-id: r18643
2005-08-07WIP on metaResources. Most resources are load. Now we start correctEugene Sandulenko
scene. But there are following problems: o Inclomplete support for actors speech, so opSpeak is skipped o For some weird reason actors do not appear at all. Actually code seems to be trying to read only protagonist frames o It crashes on reading sprites due to wrong input svn-id: r18624
2005-08-06ihnm actors list WIPAndrew Kurushin
svn-id: r18623
2005-08-06o Fix uint -> int with scene numbersEugene Sandulenko
o WIP for metaResources svn-id: r18620
2005-08-06changeChapter -> changeScene with chapterAndrew Kurushin
svn-id: r18619
2005-08-05o Some cleanupEugene Sandulenko
o Fix warnings o Implemented IHNM changeChapter() o WIP for metaResources svn-id: r18618
2005-08-04fixed DUMMY resource in old mac cdAndrew Kurushin
fixed intro voice at endscene svn-id: r18616
2005-07-31Fixed warnings.Torbjörn Andersson
svn-id: r18607
2005-07-31added scen resource types dump at debuglevel==10Andrew Kurushin
svn-id: r18605
2005-07-29Restrict scene substitutes only to demos which actually use themEugene Sandulenko
svn-id: r18597
2005-07-29Fix status text color in scene substituteEugene Sandulenko
svn-id: r18596
2005-07-29WhitespacesEugene Sandulenko
svn-id: r18595
2005-07-29fix setStatusTextAndrew Kurushin
svn-id: r18593
2005-07-29Fixe screen position of scene substitute textEugene Sandulenko
svn-id: r18592
2005-07-29Render substitute scene title and description.Eugene Sandulenko
svn-id: r18591
2005-07-29Show scene substitute image for demo versions of ITE.Eugene Sandulenko
svn-id: r18589
2005-07-25resolve scene resources without shift hackAndrew Kurushin
svn-id: r18584
2005-07-25More IHNM differencesEugene Sandulenko
svn-id: r18582
2005-07-24Fixed regression that broke IHNM intro animation.Torbjörn Andersson
svn-id: r18580
2005-07-19finally Resource manager rewritten:Andrew Kurushin
-adds patch file support -global _vm removed cleanups svn-id: r18560
2005-07-14font & text related changes:Andrew Kurushin
-rewritten font loading -actors box text output implemented -many fixes -implemented nonactors textoutput svn-id: r18542
2005-07-09gfx rearangementAndrew Kurushin
code cleanups svn-id: r18523
2005-07-09remove 1pixel dos clippingAndrew Kurushin
svn-id: r18521
2005-07-08fix final sequence scene heightAndrew Kurushin
svn-id: r18518
2005-07-08implemented per scene actors clippingAndrew Kurushin
so last sequence should look much better (not perfect) svn-id: r18516
2005-07-06fix end sequence - show inventory bug during converseAndrew Kurushin
svn-id: r18503
2005-07-05Hid most of debug output to deeper levels. We're pretty close to officialEugene Sandulenko
launch so it should be invisible to users. svn-id: r18497