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2004-02-24Remove warnings, they were dummy warnings in originals.Travis Howell
svn-id: r13024
2004-02-21OoopsTravis Howell
svn-id: r12963
2004-02-21Add a few more actor inits. for later games.Travis Howell
svn-id: r12962
2004-02-18FT/DIG/COMI should always default to 100 for actor.forceclip.Travis Howell
svn-id: r12925
2004-02-17save talkVolumeMax Horn
svn-id: r12919
2004-02-16Add akos drawing offsetsTravis Howell
svn-id: r12910
2004-02-09added talkVolume, and changed talkPan call methodPaweł Kołodziejski
svn-id: r12790
2004-02-06Used wrong check, might have caused regressions.Travis Howell
svn-id: r12747
2004-01-26Not neededTravis Howell
svn-id: r12622
2004-01-26OoopsTravis Howell
svn-id: r12621
2004-01-22actor ignoreTurns is complete for scumm6Travis Howell
svn-id: r12571
2004-01-22Remove a few old warnings.Travis Howell
svn-id: r12570
2004-01-17Small difference in HE games, fixes radio still moving after speech ends.Travis Howell
svn-id: r12450
2004-01-16Only needed for V1 Maniac.Travis Howell
svn-id: r12431
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵James Brown
probably be neater :) svn-id: r12430
2004-01-16Hack for infinite loop in walkbox code - hacks around Maniac bug #862245 ↵James Brown
(fixes is a strong word for a breakout counter hack :) svn-id: r12428
2004-01-16Add correct actor palette color changing for HE games.Travis Howell
svn-id: r12419
2004-01-15This should be zeroed too.Travis Howell
svn-id: r12402
2004-01-15Only stop walkScript if it is been used.Travis Howell
svn-id: r12398
2004-01-15Use simpler checksTravis Howell
HE games used old directions style svn-id: r12397
2004-01-14Add back missing line.Travis Howell
svn-id: r12369
2004-01-14... and so we are back at precisely my original code, wasn't it fun? :-)Max Horn
svn-id: r12367
2004-01-14Slight change to match disasm. exactly.Travis Howell
svn-id: r12365
2004-01-13Revert last change, misread code.Travis Howell
svn-id: r12355
2004-01-13TypoTravis Howell
svn-id: r12354
2004-01-13Fix #775662, actor frame should always be reset to 0 for tentacle.Travis Howell
svn-id: r12353
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
Use forceClip for actorOps case 218, since it should have same effect. svn-id: r12340
2004-01-11OoopsTravis Howell
svn-id: r12316
2004-01-11This make HE games actor clipping code closer to disasm.Travis Howell
Add some missing code for akos games. svn-id: r12315
2004-01-10More conversion to debug channelsJames Brown
svn-id: r12293
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
svn-id: r12263
2004-01-08Need for loomcd too.Travis Howell
svn-id: r12252
2004-01-08Workaround for bug #770049Max Horn
svn-id: r12251
2004-01-07Actor flip should be reset, fixes some glitches in putt putt gamesTravis Howell
svn-id: r12212
2004-01-07Add another check for ignoreTurns, ignoreTurns.Travis Howell
Should be complete for scumm7 games svn-id: r12209
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a ↵Max Horn
bit; some minor cleanup/tweaks svn-id: r12160
2004-01-05Add partial support for ignoreTurns, fixes some glitches in putt putt games.Travis Howell
svn-id: r12150
2004-01-03Should be enabled for all GF_NEW_COSTUMES games.Travis Howell
Fixes missing actors in craters section of puttmoon svn-id: r12105
2004-01-02Fix some masking issue in Putt Putt gamesTravis Howell
svn-id: r12080
2003-12-28Putt Putt games use old calculationTravis Howell
svn-id: r11994
2003-12-28Putt Putt games use old calculationTravis Howell
svn-id: r11993
2003-12-15Ooops, wrong bug id.Travis Howell
svn-id: r11660
2003-12-15Add commentTravis Howell
svn-id: r11659
2003-12-15Stops zak losing his body.Travis Howell
svn-id: r11654
2003-12-06potential fix for bug #830106 (ugly)Max Horn
svn-id: r11525
2003-12-03Add fix for annoying costume warning in FT, part of patch #853099Travis Howell
svn-id: r11481
2003-11-29new savegame version: store actor pan data; store Audio CD playback status ↵Max Horn
(and when loading, resume playing of tracks which are meant to loop forever) svn-id: r11423
2003-11-16changed some shift operators to *, /Paweł Kołodziejski
svn-id: r11315
2003-11-10cleanup / some warnings (I'd like to know if and where those opcodes are used)Max Horn
svn-id: r11237