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path: root/scumm/base-costume.h
AgeCommit message (Expand)Author
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-09-03YALE (yet another line ending). Chris, it is good to do CVS diff beforeEugene Sandulenko
2005-09-03Change PalmOS identChris Apers
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-15Renamed costume scale tables; merged the old costume renderer's scale table w...Max Horn
2005-03-28Always check hasManyDirections for AKOS costumes -- this could cause regressi...Max Horn
2005-03-27More costume code restructuringMax Horn
2005-03-27Started to overhaul the costume infrastructure a bit, properly separating the...Max Horn
2005-01-01Updated copyrightMax Horn
2004-11-25Turn the v1 member in the costume renderers into a function local object (use...Max Horn
2004-10-12Rename varsTravis Howell
2004-10-12Rename varTravis Howell
2004-10-09Fix for bug #1042802 (DIG: Graphics glitch when scrolling) -- the fix is to p...Max Horn
2004-10-04Add actor transparency var for HE99 games.Travis Howell
2004-09-30constnessGregory Montoir
2004-09-24Use Gdi::_numStrips in costume code (this allows us to be more flexible in ho...Max Horn
2004-09-24More V7_SMOOTH_SCROLLING_HACK related fixesMax Horn
2004-09-08some AKOS tweaks for HE72/80Gregory Montoir
2004-09-04Add actor cliping override for HE games.Travis Howell
2004-08-29Add a few akos codesTravis Howell
2004-08-11Add part of suggested cleanup to remove extra variable.Travis Howell
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-06-29Rename varTravis Howell
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
2004-04-04Fix signedness issue (lead to incorred address computations on 64 bit machines)Max Horn
2004-01-12Add skipLimb actor var, which is used by puttmoon.Travis Howell
2004-01-06updated copyright noticeMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-08move V1_ignorePakCols to CostumeRenderer (it makes absolutely no sense to kee...Max Horn
2003-07-05Attempt some more V1 costume work. Not that it helps yet.James Brown
2003-06-05converted from struc to class and added a function to update _numStrips, need...Bertrand Augereau
2003-05-29cleanupMax Horn
2003-05-29more costuem code mergingMax Horn
2003-05-29more costume/akos changesMax Horn
2003-05-29they are getting more and more similar :-)Max Horn
2003-05-28some more akos/old costume code unification, and cleanupMax Horn
2003-04-23fixed actor positions in Indy3EGAMax Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-01-07more akos/costume mergingMax Horn