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AgeCommit message (Expand)Author
2004-08-08Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))Max Horn
2004-08-08Moved some code out into a separate functionMax Horn
2004-06-23HE 7.0 fixesEugene Sandulenko
2004-06-20Rewrote 3DO graphics decoders to more C-like syntax.Eugene Sandulenko
2004-02-24Graphics decoders for 3DO HE titles. Preliminary implementation, don'tEugene Sandulenko
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
2004-01-08cleanup (make some more use of class Common::Rect)Max Horn
2004-01-06updated copyright noticeMax Horn
2004-01-06get rid of VirtScreen::scrollableMax Horn
2004-01-06typoMax Horn
2004-01-06renamed VirtScreen::alloctwobuffers to hasTwoBuffers; added lots of doxygen c...Max Horn
2004-01-04turns out we always had VirtScreen::backBuf but didn't use it... change that ...Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2004-01-03cleanupMax Horn
2004-01-03added & renamed some constants; fixed & added some doxygen comments; cleaned ...Max Horn
2003-10-13cleanup; got rid of Gdi::_palette_mod in favor of Gdi::_roomPaletteMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-10-02renamed namespace ScummVM to CommonMax Horn
2003-09-05fixed a warning from the IBM C++ compilerMax Horn
2003-08-25implemented V1/C64 object masking, and simplified drawStripC64Mask a bitMax Horn
2003-06-19added initial form of v1 costume codec (NOT WORKING, i think)Paweł Kołodziejski
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-06-05added v1 gfx codec, (not working)Paweł Kołodziejski
2003-06-05there are a few places in maniac and zakdemo where we *do* have to store the ...Max Horn
2003-06-04cache room strip offsets (this should help performance on PalmOS)Max Horn
2003-06-01added a getMaskBuffer method (makes it easier to read some of the code); merg...Max Horn
2003-06-01clearUpperMask -> clearCharsetMaskMax Horn
2003-05-30some cheap doxygen docs; cleanupMax Horn
2003-05-30cleanupMax Horn
2003-05-29moved camera stuff to own fileMax Horn
2003-05-29removed obsoleteMax Horn
2003-05-29removed obsoleteMax Horn
2003-05-28const as const can!Max Horn
2003-05-26more const qualifiersMax Horn
2003-05-15Make use of ScummVM::RectMax Horn
2003-05-15ScummPoint -> ScummVM::PointMax Horn
2003-05-15cleanupMax Horn
2003-05-11cleanupMax Horn
2003-05-10added a 'width' parameter to drawBitmap (contrary to 'numstrips', it specifie...Max Horn
2003-04-30added gfx bitmap and zbuffer codec for v2 gamesPaweł Kołodziejski
2003-04-09a little improved ega supportPaweł Kołodziejski
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2002-12-31more cleanupMax Horn
2002-12-31getting rid of _currentXMax Horn
2002-12-26Increase allowed zbuffers for CMI (One room, 16, uses at least 6.. add a few ...James Brown
2002-12-26640*480 = 307200 > 65536: uin16 not sufficient to store the VirtScreen sizeMax Horn
2002-12-25added (broken) cursor support for V8; enabled bomp drawingMax Horn
2002-12-21got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp...Max Horn