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AgeCommit message (Expand)Author
2004-01-19fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...Max Horn
2004-01-19moved the sam&max inventory hack into o6_setOwnerMax Horn
2004-01-19forgot to remove this :-)Max Horn
2004-01-19moved some V6-only scumm vars to ScummEngine_v6Max Horn
2004-01-16Only needed for V1 Maniac.Travis Howell
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...James Brown
2004-01-14Remove INSANE define.Travis Howell
2004-01-11changed the name of the former removeObjectFromRoom yet again, to markObjectR...Max Horn
2004-01-11renamed removeObjectFromRoom to forceObjectRedrawMax Horn
2004-01-10More conversion to debug channelsJames Brown
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
2004-01-09added lipSync codePaweł Kołodziejski
2004-01-08move the charset mask to the charset renderer class; some other related changesMax Horn
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-08cleanupMax Horn
2004-01-08cleanupMax Horn
2004-01-08more cleanupMax Horn
2004-01-06updated copyright noticeMax Horn
2004-01-05added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...Max Horn
2004-01-04cleanupMax Horn
2004-01-04removed setFeatures (not needed anymore)Max Horn
2004-01-03renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...Max Horn
2004-01-03cleanupMax Horn
2004-01-03removed unused param in initScreensMax Horn
2003-12-30Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...Travis Howell
2003-12-30Give HE games their own IDs.Travis Howell
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-27more robust resource saving; also save resources with idx 0; renamed Serializ...Max Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-25Fix pause mode during video/smush playbackMax Horn
2003-12-24o Added SoundMixer::isReady()Max Horn
2003-12-21The rewritten Timer class actually allows us to get rid of several evil hacks...Max Horn
2003-12-17Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)Max Horn
2003-12-14Let's spell it out: c-o-d-e r-e-u-s-e :-)Max Horn
2003-12-14Always confirm restartTravis Howell
2003-12-11Add option to enable copy protection in SCUMM games, which ScummVM disable it...Travis Howell
2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko
2003-12-05Add keyboard support for derby in FT and cannon battle in COMI, patch #853099Travis Howell
2003-11-28game targets can now have a base filename different from the target name; mis...Max Horn
2003-11-18revert use of GF_DEMO in Humongous games fixing several problemsJonathan Gray
2003-11-18Add PC game feature flag, to match others.Travis Howell
2003-11-17replaced demo GIDs wth GF_DEMOPaweł Kołodziejski
2003-11-17added comi and dig demoPaweł Kołodziejski
2003-11-17added music hacks for cmi demo, please test itPaweł Kołodziejski
2003-11-13*** empty log message ***Travis Howell
2003-11-10added namespace GUIMax Horn
2003-11-03remade the in-game GUI/menuMax Horn
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-10-28cleanup: removed version/id from GameSettingsMax Horn
2003-10-26cleanupMax Horn