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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm.h
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Author
2004-01-25
get rid of ScummEngine::_insaneState (I think we should eventually stop calli...
Max Horn
2004-01-19
fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...
Max Horn
2004-01-19
moved the sam&max inventory hack into o6_setOwner
Max Horn
2004-01-19
forgot to remove this :-)
Max Horn
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-16
Only needed for V1 Maniac.
Travis Howell
2004-01-16
Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...
James Brown
2004-01-14
Remove INSANE define.
Travis Howell
2004-01-11
changed the name of the former removeObjectFromRoom yet again, to markObjectR...
Max Horn
2004-01-11
renamed removeObjectFromRoom to forceObjectRedraw
Max Horn
2004-01-10
More conversion to debug channels
James Brown
2004-01-10
Start of debug channel support. TODO: Move this to the common Debugger system?
James Brown
2004-01-09
added lipSync code
Paweł Kołodziejski
2004-01-08
move the charset mask to the charset renderer class; some other related changes
Max Horn
2004-01-08
unify _vm / _scumm usage
Max Horn
2004-01-08
cleanup
Max Horn
2004-01-08
cleanup
Max Horn
2004-01-08
more cleanup
Max Horn
2004-01-06
updated copyright notice
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2004-01-04
cleanup
Max Horn
2004-01-04
removed setFeatures (not needed anymore)
Max Horn
2004-01-03
renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...
Max Horn
2004-01-03
cleanup
Max Horn
2004-01-03
removed unused param in initScreens
Max Horn
2003-12-30
Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...
Travis Howell
2003-12-30
Give HE games their own IDs.
Travis Howell
2003-12-27
get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...
Max Horn
2003-12-27
more robust resource saving; also save resources with idx 0; renamed Serializ...
Max Horn
2003-12-26
got rid of those _maxFOO macros, replaced them by access to the equivalent _n...
Max Horn
2003-12-25
Fix pause mode during video/smush playback
Max Horn
2003-12-24
o Added SoundMixer::isReady()
Max Horn
2003-12-21
The rewritten Timer class actually allows us to get rid of several evil hacks...
Max Horn
2003-12-17
Patch #861716: palManipulateInit for V6 games (I modified the patch a bit)
Max Horn
2003-12-14
Let's spell it out: c-o-d-e r-e-u-s-e :-)
Max Horn
2003-12-14
Always confirm restart
Travis Howell
2003-12-11
Add option to enable copy protection in SCUMM games, which ScummVM disable it...
Travis Howell
2003-12-06
Preliminary support for FT INSANE is added. To enable the code define
Eugene Sandulenko
2003-12-05
Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
Travis Howell
2003-11-28
game targets can now have a base filename different from the target name; mis...
Max Horn
2003-11-18
revert use of GF_DEMO in Humongous games fixing several problems
Jonathan Gray
2003-11-18
Add PC game feature flag, to match others.
Travis Howell
2003-11-17
replaced demo GIDs wth GF_DEMO
Paweł Kołodziejski
2003-11-17
added comi and dig demo
Paweł Kołodziejski
2003-11-17
added music hacks for cmi demo, please test it
Paweł Kołodziejski
2003-11-13
*** empty log message ***
Travis Howell
2003-11-10
added namespace GUI
Max Horn
2003-11-03
remade the in-game GUI/menu
Max Horn
2003-11-02
turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...
Max Horn
2003-10-28
cleanup: removed version/id from GameSettings
Max Horn
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