Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-24 | change behaviour for loading save games from the command line so that if you ↵ | Max Horn | |
load a COMI save game from disk 2, you don't have to first insert disk 1 svn-id: r7910 | |||
2003-05-24 | (somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ↵ | Max Horn | |
in scumm.h svn-id: r7908 | |||
2003-05-23 | Added XMIDI support to IMuse. IMuse now plays music from Humongous games. | Jamieson Christian | |
Added some IMuse property options to support some assumptions that seem to be made by Humongous games. This is still preliminary. It will play music, and it will switch between songs. But I don't know if it's switching to the right song at the right time. svn-id: r7869 | |||
2003-05-23 | when iterating from 1 to _numActors over all actors, use _actors[] directly ↵ | Max Horn | |
instead of derefActor() (unnecessary overhead); added range check to derefActor, and error out if invalid actor is accessed svn-id: r7858 | |||
2003-05-22 | Fix V2 userface stuff in savestate | James Brown | |
svn-id: r7816 | |||
2003-05-21 | cleaned up V2 input code | Max Horn | |
svn-id: r7811 | |||
2003-05-21 | fixed V2 entry script dumping | Max Horn | |
svn-id: r7799 | |||
2003-05-21 | many pedantic warning fixes (and some actual potential buglets fixed, too) | Max Horn | |
svn-id: r7795 | |||
2003-05-21 | added v2 cutscene support (not quite complete; and crashes at some point in ↵ | Max Horn | |
maniac because VAR_EGO contains a bogus value); cleanup svn-id: r7781 | |||
2003-05-21 | Work on V2 inventory hack a little more | James Brown | |
svn-id: r7776 | |||
2003-05-21 | Fix this damn userface stuff properly :) | James Brown | |
svn-id: r7772 | |||
2003-05-20 | renamed various things for clarity | Max Horn | |
svn-id: r7754 | |||
2003-05-20 | added enum's for the known actor/object claasses; extended putClass/getClass ↵ | Max Horn | |
to translate the X/Y flip classes; made code use the new enum's; some other cleanup svn-id: r7753 | |||
2003-05-20 | remove this obsolete FIXME (code is fine as it is) | Max Horn | |
svn-id: r7741 | |||
2003-05-19 | enable midi for non puttdemo humongous games. need to properly return the ↵ | Jonathan Gray | |
result of whether music is running though... svn-id: r7673 | |||
2003-05-19 | V2 walkbox matrix fixes | Max Horn | |
svn-id: r7657 | |||
2003-05-18 | implemented proper 'invalid walkbox' handling in older games (in newer ↵ | Max Horn | |
games, box 0 is used as invalid box, while in older games this is a legal box and box 255 is the 'invalid' box); removed lots of FIXME's which were needed to cope with ScummVM not implementing the invalid walkbox stuff properly in the past; removed other actor FIXMEs. svn-id: r7642 | |||
2003-05-18 | number of actors in maniac is even 25 (according to the MM script-1) | Max Horn | |
svn-id: r7626 | |||
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to ↵ | Max Horn | |
talk to it - but he gets stuck after some time) svn-id: r7613 | |||
2003-05-17 | Fixed Adlib sound problem on old (small header) games. Thanks for ↵ | Jamieson Christian | |
eriktorbjorn for the material that led to the solution. svn-id: r7610 | |||
2003-05-17 | init vars to 255 if they are not defined for all Scumm versions | Max Horn | |
svn-id: r7603 | |||
2003-05-17 | Oops, remove debug crapola | James Brown | |
svn-id: r7601 | |||
2003-05-17 | Move some hacks around | James Brown | |
svn-id: r7600 | |||
2003-05-17 | Cleanup | James Brown | |
svn-id: r7598 | |||
2003-05-17 | Added command line options for | Jamieson Christian | |
native MT-32 support and combination Adilb/native MIDI drivers. svn-id: r7594 | |||
2003-05-17 | for v2 games, make space the pause key | Max Horn | |
svn-id: r7590 | |||
2003-05-16 | V2 camera fix (again thanks MadMoose) | Max Horn | |
svn-id: r7587 | |||
2003-05-16 | More IMuse cleanup | Jamieson Christian | |
svn-id: r7578 | |||
2003-05-16 | add hev7 target to test with | Jonathan Gray | |
svn-id: r7572 | |||
2003-05-15 | cleanup | Max Horn | |
svn-id: r7550 | |||
2003-05-15 | make some more use of ScummVM::Point; cleanup | Max Horn | |
svn-id: r7549 | |||
2003-05-15 | some more ScummVM::Rect | Max Horn | |
svn-id: r7548 | |||
2003-05-15 | _saveSound implementation | Jamieson Christian | |
svn-id: r7542 | |||
2003-05-15 | Fixed main timing loop | Jamieson Christian | |
svn-id: r7534 | |||
2003-05-14 | cleanup | Max Horn | |
svn-id: r7518 | |||
2003-05-14 | V2 text drawing | Max Horn | |
svn-id: r7502 | |||
2003-05-14 | Some Zak input stuff | James Brown | |
svn-id: r7498 | |||
2003-05-14 | various V8 tweaks | Max Horn | |
svn-id: r7494 | |||
2003-05-13 | NUM_ACTORS -> _numActors (for consistency) | Max Horn | |
svn-id: r7489 | |||
2003-05-13 | cleanup | Max Horn | |
svn-id: r7488 | |||
2003-05-13 | fixed more illegal var access in COMI | Max Horn | |
svn-id: r7486 | |||
2003-05-13 | renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no ↵ | Max Horn | |
(known) VAR_SAVELOAD_SCRIPT value for V8) svn-id: r7485 | |||
2003-05-11 | more V2 'char coord' fixes | Max Horn | |
svn-id: r7427 | |||
2003-05-10 | walkbox & putActor coords in V2 are in 'character coordinates' - x has to ↵ | Max Horn | |
multiplied by 8 and y by 2 svn-id: r7426 | |||
2003-05-10 | work around some illegal var access' in COMI/V8 - there are more, but I am ↵ | Max Horn | |
not always sure if avoiding the access is the proper fix; maybe in some cases we should just define that var for V8 to the proper value? svn-id: r7425 | |||
2003-05-10 | renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and ↵ | Max Horn | |
_realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive) svn-id: r7423 | |||
2003-05-10 | removed obsolete code; cleanup for my V2 drawBitmap 'hack', which got rid of ↵ | Max Horn | |
most of the duplicate code svn-id: r7416 | |||
2003-05-09 | super hackish mouse click support for Zak (doesn't do anything useful in MM ↵ | Max Horn | |
yet; and in Zak, all clicks are for the scene, i.e. no verb clicks etc.) svn-id: r7408 | |||
2003-05-09 | implemented v2 walkboxes (at least the debugger output looks right now, ↵ | Max Horn | |
though I might have overlooked something) svn-id: r7406 | |||
2003-05-08 | added a v2 charset rendered (with a hardcoded font take from german zak); ↵ | Max Horn | |
enabled verbs in zak (well, they are drawn at least :-) svn-id: r7398 |