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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2003-08-25
cleanup
Max Horn
2003-08-25
fix actor position in V1 games (by eyeballing the original in dosbox); still ...
Max Horn
2003-08-25
v1 masking fixes
Max Horn
2003-08-25
fixing off-by-one buglet (harmless in 99% of cases since the 'invalid' _imgBu...
Max Horn
2003-08-25
check for costume format, not engine version
Max Horn
2003-08-25
implemented V1/C64 object masking, and simplified drawStripC64Mask a bit
Max Horn
2003-08-25
This fix should be v2 only
Travis Howell
2003-08-25
enable V1/C64 masking
Max Horn
2003-08-25
fixed and cleaned up V1 actor masking
Max Horn
2003-08-24
fix for bug #782727 (COMI: no sentence line while inventory is shown) by draw...
Max Horn
2003-08-24
commented my hack
Max Horn
2003-08-24
fix for bug #786994 (DOTT: no custom cursor)
Max Horn
2003-08-24
Ooops, inventory still needs to be clear when moving through inventory.
Travis Howell
2003-08-24
Minor cleanup
Travis Howell
2003-08-24
Update comment
Travis Howell
2003-08-24
Handle hiding of verbs/inventory in v1-v2 games correctly.
Travis Howell
2003-08-23
Added comment keyword, per Fingolfin
Jamieson Christian
2003-08-23
Add comment
Travis Howell
2003-08-23
Typo
Travis Howell
2003-08-23
Added explicit 'ASFX' awareness for clarity
Jamieson Christian
2003-08-23
Work around for sound resource in ST versions.
Travis Howell
2003-08-22
Fixed tempo value for Indy3 AD resources. Despite
Jamieson Christian
2003-08-22
loom towns needs this as well you can now learn f
Jonathan Gray
2003-08-22
More tweaks to the PPQN and tempo of AD resources.
Jamieson Christian
2003-08-22
change sound queue overflow error to warning as error was supposed to be temp...
Jonathan Gray
2003-08-21
Fix for Bug [792178] MI1: Intro asynchronity regression
Jamieson Christian
2003-08-21
crude fix for bug #786995 stop arrow keys being sent to scripts as they are c...
Jonathan Gray
2003-08-21
patch #791738 g++ 3.4 compile fix, from Falk Hueffner and a few minor local b...
Jonathan Gray
2003-08-20
Fix speedy music regression in monkeyega/vga/pass.
Travis Howell
2003-08-20
Change Amiga palette option to Amiga version
Travis Howell
2003-08-20
Remove my junk
Travis Howell
2003-08-20
v1 zak costume colors should be perfect now
Travis Howell
2003-08-20
Ooops that would have broken v2
Travis Howell
2003-08-20
v1 zak costume color almost all right.
Travis Howell
2003-08-20
Leave masking disable for now, until it works well.
Travis Howell
2003-08-19
This is only require for v1 maniac
Travis Howell
2003-08-19
small changes to v1 mask
Paweł Kołodziejski
2003-08-19
Revert color change for v1 maniac, which actually used in pool room.
Travis Howell
2003-08-19
Remove fixme
Travis Howell
2003-08-19
Fix for v1 maniac demo mode not setting text color before displaying text
Travis Howell
2003-08-19
Fix cursor cycle color for v1 games
Travis Howell
2003-08-19
Cleanup v1/v2 color settings for sentance/inventory/verb area.
Travis Howell
2003-08-19
Correction for v1 zak faces
Travis Howell
2003-08-18
ops
Paweł Kołodziejski
2003-08-18
fixed debug mode for mask maps
Paweł Kołodziejski
2003-08-18
fixed y position of mask in v1 costume rendering
Paweł Kołodziejski
2003-08-18
some changes for smush codec 1 and 3, handled by bomp decompression
Paweł Kołodziejski
2003-08-18
fixed mask conversion for v1 games, still need properly handled
Paweł Kołodziejski
2003-08-18
Commented MI1 Demo fix.
Jamieson Christian
2003-08-18
Make smush player works under PalmOS
Chris Apers
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