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AgeCommit message (Expand)Author
2003-08-16Semantics correctionJamieson Christian
2003-08-16Fixed hang in MI1 EGA Demo. Hang was the resultJamieson Christian
2003-08-16Some Tempo changes for adlib soundsJochen Hoenicke
2003-08-16Allow right mouse click to skip cutscene (Instead of both) in old games, sinc...Travis Howell
2003-08-16color table for actor subtitles in v1 maniac isn't static after all, fixes co...Travis Howell
2003-08-16Corrected timing mechanism for RO music streams.Jamieson Christian
2003-08-16Revert to old valueChris Apers
2003-08-16FixedChris Apers
2003-08-16Patch from roarin_elk to fix crash in German V2 Zak (talking to Skolarian on ...James Brown
2003-08-16Changed VAR_SOUNDCARD to 0 for MD_NULL MidiDriver,Jamieson Christian
2003-08-16Fixed transpose/detune computationsJamieson Christian
2003-08-16Add a commentTravis Howell
2003-08-16Fix subtitles colors in V1 maniacTravis Howell
2003-08-15Changed on_timer frequency in adlib so V3 SFX are correctly timed.Jochen Hoenicke
2003-08-15Fix my fixTravis Howell
2003-08-15TypoTravis Howell
2003-08-15Fix monkey2 missing sfx regressionTravis Howell
2003-08-15*** empty log message ***Travis Howell
2003-08-15implement the PCjr chunk 1 sounds.Jochen Hoenicke
2003-08-15A different fix for Bugs item #788531.Jochen Hoenicke
2003-08-15The imuse debugger commands now work with playerV2 too.Jochen Hoenicke
2003-08-15Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexibleJamieson Christian
2003-08-15Correct commentTravis Howell
2003-08-15Fixed problem with Adlib sounds being generatedJamieson Christian
2003-08-15Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" musicJamieson Christian
2003-08-15Set v1 actor color to static for now, so actors can at least be seen easier.Travis Howell
2003-08-15add hack for string resource idx numbers greater than max for humongous gamesJonathan Gray
2003-08-15Restrict monkeyega/vga music stop hack to ADL and RO sound resourcesTravis Howell
2003-08-15assert that string variable actually exists before we start doing comparisons...Jonathan Gray
2003-08-15patch #788078 Improved Amiga V3 SFX support by QuietustJonathan Gray
2003-08-15No need for those bracketsTravis Howell
2003-08-15Don't confuse RO and ROL sound resourcesTravis Howell
2003-08-14Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).Jochen Hoenicke
2003-08-14changed warning into debug in o8_startVideo funcPaweł Kołodziejski
2003-08-14add maniacnes target, rather prelimary so people would be well advised not to...Jonathan Gray
2003-08-14Fix bad checkTravis Howell
2003-08-14Add roland support for loom )ega)Travis Howell
2003-08-14Revert bad changeTravis Howell
2003-08-14Rearrange to be saferTravis Howell
2003-08-14Added support for Roland MT-32 music tracksJamieson Christian
2003-08-14Added music parser for special format ofJamieson Christian
2003-08-14Add RO sound reosurce detection to small_header gamesTravis Howell
2003-08-14Remove debug stuff that shouldn't have been commitedTravis Howell
2003-08-14Add fixmesTravis Howell
2003-08-14v1 maniac sound playerTravis Howell
2003-08-14Inital support for v1 maniac sound from HoenickeTravis Howell
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-13Made Player::decode_sysex_bytes const-correct.Bertrand Augereau
2003-08-13Explicitly stated a bit masking to please VC.NET2003 runtime small types conv...Bertrand Augereau