Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-26 | More $Header$ stuff | Torbjörn Andersson | |
svn-id: r11372 | |||
2003-11-26 | Attempt to add standard CVS header. Let's see if this works... | Torbjörn Andersson | |
svn-id: r11371 | |||
2003-11-26 | Update commeny | Travis Howell | |
svn-id: r11369 | |||
2003-11-26 | This is how original version handled bypass. | Travis Howell | |
svn-id: r11368 | |||
2003-11-23 | added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room ↵ | Paweł Kołodziejski | |
layer after change room svn-id: r11356 | |||
2003-11-23 | fix / hack for actor costume gfx glitches in scumm v1 games | Paweł Kołodziejski | |
svn-id: r11355 | |||
2003-11-20 | Ooops | Travis Howell | |
svn-id: r11351 | |||
2003-11-18 | revert use of GF_DEMO in Humongous games fixing several problems | Jonathan Gray | |
svn-id: r11345 | |||
2003-11-18 | Add PC game feature flag, to match others. | Travis Howell | |
svn-id: r11344 | |||
2003-11-18 | Alter old demo check | Travis Howell | |
Stop crash on exit with comi demo svn-id: r11341 | |||
2003-11-18 | Fix object names in dig demo | Travis Howell | |
svn-id: r11340 | |||
2003-11-18 | Add back full throttle pc demo target | Travis Howell | |
svn-id: r11339 | |||
2003-11-18 | Missed one check | Travis Howell | |
svn-id: r11338 | |||
2003-11-18 | added rest comi demo imuse music states | Paweł Kołodziejski | |
svn-id: r11337 | |||
2003-11-18 | COMI demos only have 3 fonts files. | Travis Howell | |
Don't do CD checks for COMI demos svn-id: r11336 | |||
2003-11-18 | Music correction | Travis Howell | |
svn-id: r11335 | |||
2003-11-18 | added experimental handle for comi demo music | Paweł Kołodziejski | |
svn-id: r11334 | |||
2003-11-18 | Music correction for dig demo | Travis Howell | |
svn-id: r11332 | |||
2003-11-18 | added music support for dig demo | Paweł Kołodziejski | |
svn-id: r11331 | |||
2003-11-17 | added voice support for mac dig demo | Paweł Kołodziejski | |
svn-id: r11330 | |||
2003-11-17 | added voice support in dig demo | Paweł Kołodziejski | |
svn-id: r11329 | |||
2003-11-17 | ft pc demo don't need nut file in smush | Paweł Kołodziejski | |
svn-id: r11328 | |||
2003-11-17 | fixed 'if' at load nut smush files for comi | Paweł Kołodziejski | |
svn-id: r11327 | |||
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski | |
svn-id: r11326 | |||
2003-11-17 | added comi and dig demo | Paweł Kołodziejski | |
svn-id: r11324 | |||
2003-11-17 | added music hacks for cmi demo, please test it | Paweł Kołodziejski | |
svn-id: r11323 | |||
2003-11-16 | whitespace | Max Horn | |
svn-id: r11319 | |||
2003-11-16 | codec1 is not bomp codec | Paweł Kołodziejski | |
svn-id: r11317 | |||
2003-11-16 | ops | Paweł Kołodziejski | |
svn-id: r11316 | |||
2003-11-16 | changed some shift operators to *, / | Paweł Kołodziejski | |
svn-id: r11315 | |||
2003-11-16 | replaced constans with names | Paweł Kołodziejski | |
svn-id: r11312 | |||
2003-11-14 | Another try at zak copy protection bypass. | Travis Howell | |
svn-id: r11295 | |||
2003-11-14 | Fixed regression introduced in revision 1.206 that broke parameter handling | Torbjörn Andersson | |
in o5_matrixOps(). This fixes bug #841885. svn-id: r11294 | |||
2003-11-14 | Kanji support only seems to work in scumm5 games | Travis Howell | |
svn-id: r11293 | |||
2003-11-13 | *** empty log message *** | Travis Howell | |
svn-id: r11281 | |||
2003-11-12 | changed getting position of bundle song to ms | Paweł Kołodziejski | |
svn-id: r11265 | |||
2003-11-11 | Disambiguate o6_jump execution (is _scriptPointer read before or after ↵ | Max Horn | |
fetchScriptWordSigned() (which modifies _scriptPointer) is being called) svn-id: r11261 | |||
2003-11-11 | made Scumm::OptionsDialog subclass GUI::OptionsDialog (code reuse); replaced ↵ | Max Horn | |
Sound::_sound_volume_master and friends by ConfMan.get() calls; some whitespace cleanup svn-id: r11257 | |||
2003-11-10 | added namespace GUI | Max Horn | |
svn-id: r11255 | |||
2003-11-10 | deprecated adj. Said of a program or feature that is considered | Joost Peters | |
obsolescent and in the process of being phased out, usually in favor of a specified replacement. svn-id: r11251 | |||
2003-11-10 | added subopcode comments | Paweł Kołodziejski | |
svn-id: r11245 | |||
2003-11-10 | changed opcode name to actorOps | Paweł Kołodziejski | |
svn-id: r11243 | |||
2003-11-10 | renamed back to o6_ifclassofif and extended names for dim opcodes | Paweł Kołodziejski | |
svn-id: r11242 | |||
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn | |
svn-id: r11239 | |||
2003-11-10 | mark zak256 as a depreciated target, zakTowns will be used in future to be ↵ | Jonathan Gray | |
more consistent with the other target names. Config magic to automatically set a gameid=zak256 in config files not yet implemented. svn-id: r11238 | |||
2003-11-10 | cleanup / some warnings (I'd like to know if and where those opcodes are used) | Max Horn | |
svn-id: r11237 | |||
2003-11-10 | renamed opcode and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11236 | |||
2003-11-09 | comment out all the targets for newer humongous games until they start doing ↵ | Jonathan Gray | |
something useful svn-id: r11235 | |||
2003-11-09 | renamed some opcodes and added sobopcode comments | Paweł Kołodziejski | |
svn-id: r11232 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 |