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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-08-17
some cleanup in codec47
Paweł Kołodziejski
2003-08-17
Remove c64_ignorePakCols calls for v1 games, since they cause crashes and don...
Travis Howell
2003-08-17
OOps
Travis Howell
2003-08-17
Fix text display in verb/inventory area in demo mode of V1 maniac mansion
Travis Howell
2003-08-17
Add palette tables for v1 costumes, thanks to Hoenicke
Travis Howell
2003-08-17
Fix regressions in MI1 Amiga
Travis Howell
2003-08-16
Changed fix for hanging MI1 EGA Demo after
Jamieson Christian
2003-08-16
More corrections to the VAR_MUSIC_TIMER
Jamieson Christian
2003-08-16
Semantics correction
Jamieson Christian
2003-08-16
Fixed hang in MI1 EGA Demo. Hang was the result
Jamieson Christian
2003-08-16
Some Tempo changes for adlib sounds
Jochen Hoenicke
2003-08-16
Allow right mouse click to skip cutscene (Instead of both) in old games, sinc...
Travis Howell
2003-08-16
color table for actor subtitles in v1 maniac isn't static after all, fixes co...
Travis Howell
2003-08-16
Corrected timing mechanism for RO music streams.
Jamieson Christian
2003-08-16
Revert to old value
Chris Apers
2003-08-16
Fixed
Chris Apers
2003-08-16
Patch from roarin_elk to fix crash in German V2 Zak (talking to Skolarian on ...
James Brown
2003-08-16
Changed VAR_SOUNDCARD to 0 for MD_NULL MidiDriver,
Jamieson Christian
2003-08-16
Fixed transpose/detune computations
Jamieson Christian
2003-08-16
Add a comment
Travis Howell
2003-08-16
Fix subtitles colors in V1 maniac
Travis Howell
2003-08-15
Changed on_timer frequency in adlib so V3 SFX are correctly timed.
Jochen Hoenicke
2003-08-15
Fix my fix
Travis Howell
2003-08-15
Typo
Travis Howell
2003-08-15
Fix monkey2 missing sfx regression
Travis Howell
2003-08-15
*** empty log message ***
Travis Howell
2003-08-15
implement the PCjr chunk 1 sounds.
Jochen Hoenicke
2003-08-15
A different fix for Bugs item #788531.
Jochen Hoenicke
2003-08-15
The imuse debugger commands now work with playerV2 too.
Jochen Hoenicke
2003-08-15
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
Jamieson Christian
2003-08-15
Correct comment
Travis Howell
2003-08-15
Fixed problem with Adlib sounds being generated
Jamieson Christian
2003-08-15
Fix for Bug [788531] Indy3VGA - Access violation with PC Speaker "travel" music
Jamieson Christian
2003-08-15
Set v1 actor color to static for now, so actors can at least be seen easier.
Travis Howell
2003-08-15
add hack for string resource idx numbers greater than max for humongous games
Jonathan Gray
2003-08-15
Restrict monkeyega/vga music stop hack to ADL and RO sound resources
Travis Howell
2003-08-15
assert that string variable actually exists before we start doing comparisons...
Jonathan Gray
2003-08-15
patch #788078 Improved Amiga V3 SFX support by Quietust
Jonathan Gray
2003-08-15
No need for those brackets
Travis Howell
2003-08-15
Don't confuse RO and ROL sound resources
Travis Howell
2003-08-14
Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).
Jochen Hoenicke
2003-08-14
changed warning into debug in o8_startVideo func
Paweł Kołodziejski
2003-08-14
add maniacnes target, rather prelimary so people would be well advised not to...
Jonathan Gray
2003-08-14
Fix bad check
Travis Howell
2003-08-14
Add roland support for loom )ega)
Travis Howell
2003-08-14
Revert bad change
Travis Howell
2003-08-14
Rearrange to be safer
Travis Howell
2003-08-14
Added support for Roland MT-32 music tracks
Jamieson Christian
2003-08-14
Added music parser for special format of
Jamieson Christian
2003-08-14
Add RO sound reosurce detection to small_header games
Travis Howell
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