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AgeCommit message (Expand)Author
2003-05-15Some more streamliningJamieson Christian
2003-05-15Make use of ScummVM::RectMax Horn
2003-05-15ScummPoint -> ScummVM::PointMax Horn
2003-05-15_saveSound implementationJamieson Christian
2003-05-15cleanupMax Horn
2003-05-15cleanup / added FIXMEMax Horn
2003-05-15added commentMax Horn
2003-05-15Fixed main timing loopJamieson Christian
2003-05-15Whoops, disable debugJamieson Christian
2003-05-15More streamliningJamieson Christian
2003-05-15Fixed S&M regression in World of Fish music.Jamieson Christian
2003-05-15fixed the evil, evil COMI crash on Mac OS X (and memory corrupter elsewhere, ...Max Horn
2003-05-15adding some asserts (e.g. against that evil COMI crasher)Max Horn
2003-05-15Fixed panning issueJamieson Christian
2003-05-15Changed custom MT-32 instrument warning to debug outputJamieson Christian
2003-05-15bounds check; made data staticMax Horn
2003-05-14cleanupMax Horn
2003-05-14opcodes are just one byteMax Horn
2003-05-14additional readArray protection (might cause regression in FT, but then we sh...Max Horn
2003-05-14new V2 font (taken from german zak.exe)Max Horn
2003-05-14fixed V2 decodeParseStringMax Horn
2003-05-14fixed light blue EGA palette entryMax Horn
2003-05-14default text color light blue instead of pinkMax Horn
2003-05-14v2 text output tweakMax Horn
2003-05-14always draw walkboxes into virtScreen 0Max Horn
2003-05-14cleanupMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-14make gcc with extra extra warnings happyJonathan Gray
2003-05-14fixed v2 verb handlingMax Horn
2003-05-14force fixed width font in V2 games (our font data is proportional, hence this...Max Horn
2003-05-14Some Zak input stuffJames Brown
2003-05-14added opcode 0xf7 (getActorZPlane)Max Horn
2003-05-14V8 fixMax Horn
2003-05-14Patch #737497 / Bug #737387Max Horn
2003-05-14various V8 tweaksMax Horn
2003-05-14handle EOF (Ctrl-D) a little bit betterMax Horn
2003-05-14added box drawing code from the old debugger to the new debugger (and cleaned...Max Horn
2003-05-13make it possible to use stdio for the debugger, instead of the console dialog...Max Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-13cleanupMax Horn
2003-05-13cleanupMax Horn
2003-05-13fixed more illegal var access in COMIMax Horn
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...Max Horn
2003-05-12swapped talkPosX and talkPosY (they were misnamed); factored out some duplica...Max Horn
2003-05-12cleanup (fixes another VC warning, too ;-)Max Horn
2003-05-12fixed another VC warningMax Horn
2003-05-12made hasCharsetMask return a bool (fixes VC compilation warnings)Max Horn
2003-05-12added a hack to draw z masks onto the screen (useful to debug potential z mas...Max Horn
2003-05-12fixed illegal var access in V7/V8 gamesMax Horn
2003-05-12modified akos / 'old' costume (charset) masking code to a) match each other; ...Max Horn