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AgeCommit message (Expand)Author
2005-10-28Eliminate GF_MULTIPLE_VERSIONS. We had just few targets without thatEugene Sandulenko
2005-10-28Update catalog2.Travis Howell
2005-10-28Fix old airdemo/farmdemo regression.Travis Howell
2005-10-28Remove excess newline.Travis Howell
2005-10-28Fix long standing regression actually caused by compiler bug. ProperEugene Sandulenko
2005-10-27Set machine speed to fast in all HE games.Travis Howell
2005-10-26added optimisation on sound file name searchingPaweł Kołodziejski
2005-10-26fixed memleakPaweł Kołodziejski
2005-10-26that 3 memset() are not neededPaweł Kołodziejski
2005-10-26fixed compilation, changed to struct as it's declaredPaweł Kołodziejski
2005-10-26Add missing break. Thanks to Cody56Eugene Sandulenko
2005-10-26Add patch, with slight change to dialog title:Travis Howell
2005-10-26Limit to Macintosh versions, otherwise filenames in PC versions get scrambled.Travis Howell
2005-10-26UpdateTravis Howell
2005-10-26Add Macintosh version of Baseball2003 & Soccer2004Travis Howell
2005-10-26OoopsTravis Howell
2005-10-26Match subtitle speed keys in original SCUMM games.Travis Howell
2005-10-25Add French and Dutch Mac HE demos. Noticed and described same bug in someEugene Sandulenko
2005-10-25Fixed bug #1337498.Torbjörn Andersson
2005-10-25Fix md5 entry for pjgames.Eugene Sandulenko
2005-10-25Add Macintosh version of a few HE games.Travis Howell
2005-10-25Add Macintosh version of pjgames.Travis Howell
2005-10-23Fix link error with --disable-heMax Horn
2005-10-23Workaround for bug #1311447Max Horn
2005-10-23Add work around for bug:Travis Howell
2005-10-23Remove talkSound from the sound queue in HE games, when stopping the talkSound.Travis Howell
2005-10-23Correct subtitle speed keys in SCUMM.Travis Howell
2005-10-23Make sure error message is consistent regardless of endianessMax Horn
2005-10-22Gee, should pay more attention and read comments I myself added years ago...Max Horn
2005-10-22V7 savegames actually aren't supported; fix commentMax Horn
2005-10-22Got rid of 'ref' code (or rather: hack) in the save/load systemMax Horn
2005-10-22Reduce header dependencies (for quicker recompiles)Max Horn
2005-10-22No need to pass savegameVersion to saveOrLoad, the serializer already knows itMax Horn
2005-10-22Switch iMuse to use Serialiazable, too (at least partially)Max Horn
2005-10-22As Kirben suggested, increasing room name bufferGregory Montoir
2005-10-22This apparently fixes a crash in 'PuttPutt enters the Race'. Thanks Dark-Star...Gregory Montoir
2005-10-22Ooops, added label for that debug msg.Travis Howell
2005-10-22Add debug msg.Travis Howell
2005-10-22Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when obj...Gregory Montoir
2005-10-22Load/Save palette correctly in HE99 games.Travis Howell
2005-10-22Add French Pajama Sam demo.Travis Howell
2005-10-21COMI delays use minutes too, so remove hack.Travis Howell
2005-10-21Turn class Sound into a SerializableMax Horn
2005-10-21Started to make the save/load system slightly more object orientedMax Horn
2005-10-21UselessMax Horn
2005-10-21Added a warning (this is a very tempting way to break savegames :-)Max Horn
2005-10-21Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.Gregory Montoir
2005-10-21fix compilation warnAndrew Kurushin
2005-10-21Enable XMAP support in akos codec 32.Travis Howell
2005-10-21Actor layer in HE games uses an int32.Travis Howell