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2005-11-05PalmOS ifdefChris Apers
svn-id: r19472
2005-11-05- Changed PalmOS ifdefChris Apers
- Move opcode table to setupVgaOpcodes so that the table is correctly initialized with PalmOS ARM svn-id: r19471
2005-11-05Call flush() in the savegame stream, when saving. I think SAGA, Simon andTorbjörn Andersson
BS2 were the last engines that didn't. But I could be mistaken. svn-id: r19463
2005-11-05Broke FF.Travis Howell
svn-id: r19432
2005-11-02Update the ru charset table.Travis Howell
svn-id: r19388
2005-10-23Fix no sound effects regression in simon1.Travis Howell
svn-id: r19267
2005-10-23Cleanup.Travis Howell
svn-id: r19259
2005-10-19CleanupTravis Howell
svn-id: r19177
2005-10-19CleanupTravis Howell
svn-id: r19176
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-12Fix sound effects regression in simon2talkie.Travis Howell
svn-id: r19029
2005-10-12Fix regression, cuased by typo.Travis Howell
Add wrapper as suggested. svn-id: r19028
2005-10-09TypoTravis Howell
svn-id: r18989
2005-10-09Clean up VGA headers.Travis Howell
More changes for FF. svn-id: r18988
2005-10-09Add more stubs for FF.Travis Howell
Disable scale images in FF for now. svn-id: r18987
2005-10-08Added/stubbed some Feeble opcodes, and fixed a regression that made itTorbjörn Andersson
impossible to load old (and probably new, for that matter) Simon savegames. svn-id: r18958
2005-10-07Adjust for larger resolution.Travis Howell
svn-id: r18955
2005-10-07Missed a few lines.Travis Howell
svn-id: r18954
2005-10-07FF starts VGA script.Travis Howell
svn-id: r18953
2005-10-06Add slight difference.Travis Howell
svn-id: r18949
2005-10-06Add FF table.Travis Howell
svn-id: r18948
2005-10-05CleanupTravis Howell
svn-id: r18941
2005-10-05CleanupTravis Howell
svn-id: r18940
2005-10-05Remove leftoverTravis Howell
svn-id: r18939
2005-10-03CleanupTravis Howell
svn-id: r18929
2005-09-22Fix regression introduced when we split engine constructiors intoEugene Sandulenko
constructor itself and init() method. debug() and error() are dependent on _debug object in many engines, so if these methods were called on early stage, scummvm crashed. svn-id: r18860
2005-08-30Fix regression in Amiga version of simon2.Travis Howell
svn-id: r18721
2005-08-16Added: PSP backendJoost Peters
svn-id: r18696
2005-08-11get rid of game_thread_procGregory Montoir
svn-id: r18663
2005-08-10Don't explicity check for tremor and vorbis everywhere andJonathan Gray
require both USE_TREMOR and USE_VORBIS to be defined when using tremor. svn-id: r18642
2005-08-10Rest of the changes required for tremor to actually work.Jonathan Gray
Based on patches against 0.7.1 by Jolan Luff. svn-id: r18641
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-07-11In o_quit_if_user_presses_y(), assume that any unknown language (e.g.Torbjörn Andersson
"English (GB)") behaves like "English (US)". This is consistent with how we handle language in the rest of the Simon engine, as far as I can see. Should "n" really be the key for a negative answer in all languages? svn-id: r18536
2005-07-05* Start of generic key configuration support for ScummVMLars Persson
* Moved KeyConfigDialog, key from WinCE to gui * Updated wince code to inherit and use new GUI::Keys and launch new dialog * New definition SMALL_SCREEN_DEVICE when keysdialog should be inittialized from options.cpp * Added new function to SDL\Events that handles key remapping. LINUPY & QTOPIA remapping moved to that function. SymbianOs.cpp overrides this function to enable key remapping to events * Compiled VC6++ project. This with warnings and errors, but NOT in the changed code. (SAGA,KYRA) * Compiled using WCE tools 3 for X86 target and running Scummvm in emulator to test * Compiled with UIQ target. The rest Symbian platforms might require further configuration to operate properly * Actor.h in Saga now compiles for default VC6 setting. * Aspect.cpp does not compile in VC6/WCE due to template problems with the kFastAndNiceAspectMode setting. * Changed order of creation of gamedetector and mainsystem in Main.cpp * If anything does not compile, or is totally out of order, please revert changes. svn-id: r18498
2005-06-24I don't think we need <ctype.h> here.Torbjörn Andersson
svn-id: r18450
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-21Patches needed to build for SYMBIAN32 WINS/GCC added.Lars Persson
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430
2005-05-11Moved some more stuff to namespace Audio (enough for tonight)Max Horn
svn-id: r18040
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' ↵Max Horn
because we already have many classes with that name) svn-id: r18039
2005-05-10Moved (In/Out)SaveFile(Manager) and Timer to namespace CommonMax Horn
svn-id: r18038
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
svn-id: r18037
2005-05-09Use debugger for errors, where possible.Travis Howell
svn-id: r17998
2005-05-09Use debugger for errors.Travis Howell
svn-id: r17997
2005-05-09re-orderTravis Howell
svn-id: r17996
2005-05-09Add a surprise.Travis Howell
svn-id: r17995
2005-05-08Comply to our coding conventionsMax Horn
svn-id: r17975
2005-05-08Renamed variables to match our naming conventions; added ↵Max Horn
Sound::isVoiceActive() method; made some more members of class Sound private svn-id: r17958
2005-05-08No need to check for speech file in non-talkie versions.Travis Howell
svn-id: r17952
2005-05-08Auto detect effect file type in Simon the Sorcerer 1.Travis Howell
svn-id: r17951
2005-05-08CleanupTravis Howell
svn-id: r17950