index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
simon
Age
Commit message (
Expand
)
Author
2003-10-16
Fix a few defaults vars.
Travis Howell
2003-10-16
Minor cleanup
Travis Howell
2003-10-14
fix debug mode 0
Max Horn
2003-10-12
some renaming for more consistent terminology (although we might want to reev...
Max Horn
2003-10-12
Fix for Bug [821514] SIMON: No Adlib volume for percussion
Jamieson Christian
2003-10-10
some cleanup
Max Horn
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-10-08
Fix display of verb name text when verb is selected in Simon the Sorcerer 1 a...
Travis Howell
2003-10-05
factor out common gfx_mode/fullscreen setup code from the game engines into t...
Max Horn
2003-10-04
use namespace Common a bit more; don't zero the RNG in scumm (else the seed g...
Max Horn
2003-10-03
cleanup / doxygenification
Max Horn
2003-10-03
Simon namespace
Max Horn
2003-10-01
Fix for Bug [812995] MT-32: wrong channel mapping
Jamieson Christian
2003-09-29
Added decruncher for Simon 1 disk version files.
Jamieson Christian
2003-09-29
First-revision Amiga icon decompressor.
Jamieson Christian
2003-09-26
Small correction for simon1/2 Hebrew
Travis Howell
2003-09-25
Small cleanup to reduce amount of game id checks.
Travis Howell
2003-09-25
Small cleanup to reduce amount of game id checks.
Travis Howell
2003-09-24
Whitespace changes
Torbjörn Andersson
2003-09-24
Add Acorn version of Simon the Sorcerer 1 Talkie
Travis Howell
2003-09-20
fix bug pointed out by Merlin0fCha0s
Oliver Kiehl
2003-09-20
fixed AMD64 warning
Max Horn
2003-09-18
added initial support for building our 4 adventure engines as loadable module...
Max Horn
2003-09-18
plugin work: right now, only with build rules for OS X. Once I can get it to ...
Max Horn
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
2003-09-17
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...
Max Horn
2003-09-17
some tweaks to the build system (work toward plugin support)
Max Horn
2003-09-10
moved declaration of error/warning/debug from engine.h to util.h
Max Horn
2003-09-08
renamed VersionSettings -> TargetSettings and also renamed some of its member...
Max Horn
2003-09-07
make use of voc.h; some cleanup
Max Horn
2003-09-06
removed pauseMixer method from mixer, and renamed stop to stopChannel
Max Horn
2003-09-05
added default volume/pan values
Max Horn
2003-09-05
fixes for uninitialized pan and volume
Paweł Kołodziejski
2003-09-02
changed sounds volume to original volume level, and fixed sounds in bass intro
Paweł Kołodziejski
2003-08-31
added mixer features: volume and pan control per channel
Paweł Kołodziejski
2003-08-30
Reverted previous change since the mixer change was reverted.
Torbjörn Andersson
2003-08-30
Fixed Simon 2 intro regression (and possibly others as well) caused by
Torbjörn Andersson
2003-08-15
Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexible
Jamieson Christian
2003-08-11
More music volume management fixes
Jamieson Christian
2003-08-11
Fix for Bug [777589] SIMON1: Sound volume strangeness
Jamieson Christian
2003-08-10
stdafx.h needs to be included before scummsys.h because of the #define of free.
Marcus Comstedt
2003-08-10
Replaced use of File with use of SaveFileManager where appropriate.
Marcus Comstedt
2003-08-10
Add missing code for f10 key, thanks to Jamieson
Travis Howell
2003-08-10
Fix for f10 key in simon1
Travis Howell
2003-08-08
Added generic send() option to MidiChannel.
Jamieson Christian
2003-08-08
More Simon shutdown cleanup
Jamieson Christian
2003-08-08
Use shutdown() when quiting via ctrl z
Travis Howell
2003-08-08
Fixed hang from double-lock of mutex
Jamieson Christian
2003-08-08
Close music engine on shutdown
Jamieson Christian
2003-08-06
Add GF_INDY3 feature flag for indy3 games to reduce checks
Travis Howell
[next]