Age | Commit message (Expand) | Author |
2003-09-19 | cleanup | Torbjörn Andersson |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-17 | added a static method setDefaultDirectory to class File; used this to simplif... | Max Horn |
2003-09-17 | cleanup | Max Horn |
2003-09-16 | Removed some unnecessary #includes and #defines. | Torbjörn Andersson |
2003-09-16 | Some cleanup. More to follow, I hope. | Torbjörn Andersson |
2003-09-14 | actually this is the correct fix to "Cutscene - Press ESC to exit" :) | Oliver Kiehl |
2003-09-14 | fix "Cutscene - Press ESC to exit" message | Oliver Kiehl |
2003-09-13 | cleanup | Max Horn |
2003-09-13 | pack _parallax to be on the safe side | Oliver Kiehl |
2003-09-13 | fix speech on BE | Oliver Kiehl |
2003-09-13 | some more endian fixes | Oliver Kiehl |
2003-09-13 | should have been an int32 | Oliver Kiehl |
2003-09-13 | endian fix | Oliver Kiehl |
2003-09-13 | fix LE bug | Oliver Kiehl |
2003-09-13 | YAEB | Max Horn |
2003-09-13 | cleanup | Max Horn |
2003-09-12 | cleanup | Max Horn |
2003-09-12 | endian fixes | Oliver Kiehl |
2003-09-10 | disable code because it crashes | Oliver Kiehl |
2003-09-10 | added refCon parameter to timer class | Max Horn |
2003-09-09 | HACK: Display instructions during the cutscenes, so that the user won't | Torbjörn Andersson |
2003-09-09 | Reworked the last commit a bit, so that PlaySmacker() doesn't need to know | Torbjörn Andersson |
2003-09-09 | In PlaySmacker(), make sure there really is a text sprite to draw. | Torbjörn Andersson |
2003-09-09 | Our ServiceWindows() never returns RDERR_APPCLOSED, and we always behave as | Torbjörn Andersson |
2003-09-09 | Added a WaitForFade() function, to replace numerous while-loops scattered | Torbjörn Andersson |
2003-09-09 | Clarified some comments in PlaySmacker(). At this point it should be fairly | Torbjörn Andersson |
2003-09-08 | Cleanup. | Torbjörn Andersson |
2003-09-08 | Updated comment. | Torbjörn Andersson |
2003-09-08 | Added some code to display the subtitles for the Smacker movies, when | Torbjörn Andersson |
2003-09-08 | Complete rewrite of the in-game dialogs (quit, restart, settings, save and | Torbjörn Andersson |
2003-09-07 | more endian fixes | Max Horn |
2003-09-07 | some endian fixes | Max Horn |
2003-09-05 | moved the sound ID param in playRaw before volume/pan | Max Horn |
2003-09-05 | Added FIXME comment about DipMusic(). | Torbjörn Andersson |
2003-09-05 | Cleanup. | Torbjörn Andersson |
2003-09-05 | This fixes another music-related crash for me. I guess it's our | Torbjörn Andersson |
2003-09-05 | Removed unused function, StartMusicFadeDown(). | Torbjörn Andersson |
2003-09-05 | Cleaned up UpdateCompSampleStreaming() and re-enabled music fading. We | Torbjörn Andersson |
2003-09-05 | comment unused label | Jonathan Gray |
2003-09-04 | Added locking to the music code. I'm not really the right person to do this | Torbjörn Andersson |
2003-09-03 | Added FIXME comment about how we probably need locking for FxServer() and | Torbjörn Andersson |
2003-09-03 | Removed fxLooped[], fxCached[] and musCounter[]. They were written to, but | Torbjörn Andersson |
2003-09-03 | fixed music fading out. it's "goto" hack. | Paweł Kołodziejski |
2003-09-03 | more cleanup | Paweł Kołodziejski |
2003-09-03 | some cleanup code | Paweł Kołodziejski |
2003-09-03 | fixed interval of fxServer func (why i saw before 1000 miliseconds?), moved i... | Paweł Kołodziejski |
2003-09-02 | Unless I'm gravely mistaken, StreamCompMusic() should always create a new | Torbjörn Andersson |
2003-09-02 | Moved the sound initialisation to the Sword2Sound constructor to avoid | Torbjörn Andersson |
2003-09-02 | Another untested endian fix. | Torbjörn Andersson |