Age | Commit message (Expand) | Author |
2005-05-12 | Whitespace: "(type *)something" instead of "(type *) something", because | Torbjörn Andersson |
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn |
2005-05-02 | Cleanup. Most of is simply moves the credits code out of Logic and into | Torbjörn Andersson |
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one fo... | Max Horn |
2005-04-09 | Removed unnecessary includes. | Torbjörn Andersson |
2005-02-28 | Changed a few more hard-coded text-ids to constants. | Torbjörn Andersson |
2005-02-20 | More BS2 restructuring. | Torbjörn Andersson |
2005-02-19 | This is the second part of the BS2 restructuring. There are two new | Torbjörn Andersson |
2005-01-28 | Began what I hope is the final major restructuring of the BS2 engine. | Torbjörn Andersson |
2005-01-25 | Corrected the comment: the savegame filename does not include the path at | Torbjörn Andersson |
2005-01-17 | Updated copyright header, as discussed on the mailing list. | Torbjörn Andersson |
2005-01-10 | system.h was being included in tons of places, without any good reason; reduc... | Max Horn |
2005-01-01 | Updated copyright year. | Torbjörn Andersson |
2004-11-27 | Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'... | Max Horn |
2004-11-15 | I think this is the kind of constructor/go changes _sev was talking about | Torbjörn Andersson |
2004-11-14 | Cleanup | Torbjörn Andersson |
2004-06-25 | Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again | Max Horn |
2004-06-25 | Use auto_ptr to avoid leaks | Max Horn |
2004-06-10 | One of my not-so-recent cleanups caused BS2 to produce corrupt savegames. | Torbjörn Andersson |
2004-04-26 | Cleanup. Mostly removal of redundant comments. | Torbjörn Andersson |
2004-04-23 | Major revamping of the BS2 memory manager and, some small changes to the | Torbjörn Andersson |
2004-03-28 | Force the engine to pick a cursor after restoring a game. This appears to | Torbjörn Andersson |
2004-03-27 | Make sure looping music is restarted after loading a savegame, regardless | Torbjörn Andersson |
2004-03-17 | Use the same syntax for accessing script variables as BS1 does, i.e. now | Torbjörn Andersson |
2004-03-04 | If the user has previous savegames, display a restart/restore dialog when | Torbjörn Andersson |
2004-02-05 | Removed some of the #includes from sword2.h | Torbjörn Andersson |
2004-01-18 | fix warnings | Paweł Kołodziejski |
2004-01-06 | It's a new year in BS2 land, too! | Torbjörn Andersson |
2004-01-04 | Update a comment to reflect that some functions have different names now. | Torbjörn Andersson |
2004-01-03 | Fixed bug that made ScummVM crash when loading a savegame where the main | Torbjörn Andersson |
2003-12-28 | Hopefully the last big renaming. Now the datatypes have names like | Torbjörn Andersson |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |
2003-11-16 | fix compilation on big endian systems | Max Horn |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-03 | fix compile error | Max Horn |
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson |
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson |
2003-10-28 | bs2 -> sword2 | Max Horn |
2003-10-26 | Enable the debug console. Actually, what I've done is to adapt the debug | Torbjörn Andersson |
2003-10-21 | Moved some more stuff into the Logic class. | Torbjörn Andersson |
2003-10-18 | Moved the opcode functions into the Logic class. | Torbjörn Andersson |
2003-10-12 | some more target<->game cleanup | Max Horn |
2003-10-12 | Moved the "router" code into a new Router class. I'm hoping this is | Torbjörn Andersson |
2003-10-08 | Some more cosmetic changes while I'm considering the next move. (Or maybe | Torbjörn Andersson |
2003-10-04 | Changed to use #include "bs2/..." and removed the inclusion of standard C | Torbjörn Andersson |