Age | Commit message (Expand) | Author |
2003-12-17 | Made sure that *all* AudioInputStream 'know' their sample rate; removed point... | Max Horn |
2003-12-15 | Tiny whitespace change. (No, as a matter of fact I don't have anything | Torbjörn Andersson |
2003-12-14 | Mostly cleanups, but I believe this also fixes an endian problem in the | Torbjörn Andersson |
2003-12-14 | Fixed a potential crash bug where an audio buffer would be freed at the end | Torbjörn Andersson |
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed GameSettings... | Max Horn |
2003-12-11 | cleanup | Torbjörn Andersson |
2003-12-10 | Restored some relevant information to a comment that was removed by my | Torbjörn Andersson |
2003-12-10 | Sprite surfaces (as opposed to standard sprites) are always display | Torbjörn Andersson |
2003-12-10 | Cleaned up keyboard handling. The old code would misinterpret some keys, | Torbjörn Andersson |
2003-12-09 | I've played through the whole game, and I've scanned through the cluster | Torbjörn Andersson |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-12-03 | Change Broken Sword 2 default to no subtitles | Travis Howell |
2003-12-02 | Since all other engines have been changed to use "subtitles" instead of | Torbjörn Andersson |
2003-12-02 | cleanup | Torbjörn Andersson |
2003-12-01 | Removed semi-colon after REGISTER_PLUGIN() to be consistent with the other | Torbjörn Andersson |
2003-12-01 | Removed some unnecessary / commented out code, and initialized the debug | Torbjörn Andersson |
2003-11-29 | Clarified comment about the elevator script bug and added a workaround for | Torbjörn Andersson |
2003-11-28 | Some formatting changes, and a few debug message corrections. | Torbjörn Andersson |
2003-11-27 | Mostly whitespace changes, but also a few modifications to the still | Torbjörn Andersson |
2003-11-25 | Removed some spurious semi-colons pointed out in patch #847464 | Torbjörn Andersson |
2003-11-25 | Removed extra bars/node stuff since it was never used. From what I | Torbjörn Andersson |
2003-11-25 | cleanup | Torbjörn Andersson |
2003-11-25 | More cleanup. Another unused file bites the dust. | Torbjörn Andersson |
2003-11-24 | Removed redundant information from the opcode list. I thought having the | Torbjörn Andersson |
2003-11-23 | Added experimental (i.e. not tested) resource dumping code. | Torbjörn Andersson |
2003-11-19 | Eliminated some more references to g_sword2. I think the only thing that | Torbjörn Andersson |
2003-11-18 | Removed unused file. | Torbjörn Andersson |
2003-11-18 | The readFile() function was only used once, for creating the debugger start | Torbjörn Andersson |
2003-11-16 | fix compilation on big endian systems | Max Horn |
2003-11-16 | More cleanup. I've eliminated all the temporary global variables I've added | Torbjörn Andersson |
2003-11-15 | Mostly cleanup. Also prevented what would probably have been an infinite | Torbjörn Andersson |
2003-11-14 | cleanup | Torbjörn Andersson |
2003-11-13 | Re-enabled the CD swapping code, after rewriting it a bit. | Torbjörn Andersson |
2003-11-12 | cleanup | Torbjörn Andersson |
2003-11-11 | Slight refinement to the last patch. There are four different possibilities | Torbjörn Andersson |
2003-11-11 | Extended the "res" debugger command to print information about where the | Torbjörn Andersson |
2003-11-11 | Removed SVM_timeGetTime(). We may as well call get_msecs() directly. | Torbjörn Andersson |
2003-11-11 | Removed redundant header files. | Torbjörn Andersson |
2003-11-11 | Moved low-level keyboard and mouse handling to a new Input class, and | Torbjörn Andersson |
2003-11-10 | The script engine frequently needs to pass pointers to various structures | Torbjörn Andersson |
2003-11-10 | cut down on unnecessary GameDetector references | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-08 | This one can go as well | Torbjörn Andersson |
2003-11-08 | Removed some now redundant header files. | Torbjörn Andersson |
2003-11-08 | Moved more stuff into classes, changed some static allocation to dynamic, | Torbjörn Andersson |
2003-11-07 | missed one | Jonathan Gray |
2003-11-07 | spelling fixes | Jonathan Gray |
2003-11-05 | setup opcode table *before* using it to avoid crashes :-) | Max Horn |
2003-11-04 | Create g_logic dynamically. More moving of stuff into classes. | Torbjörn Andersson |
2003-11-04 | More moving of stuff into classes. | Torbjörn Andersson |