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AgeCommit message (Expand)Author
2003-08-20Applied a different fix for the mouse offset problem. As far as I can tell,Torbjörn Andersson
2003-08-20Removed some memset()s that I added earlier out of paranoia. Added a FIXMETorbjörn Andersson
2003-08-20SetMenuIcon(), other stubs in menu.cpp will have to be done for things to be ...Jonathan Gray
2003-08-20correction from olki that fixes mouse y offset being too highJonathan Gray
2003-08-20Cleaned up DrawSprite() and added scaling, based on the "line doubling"Torbjörn Andersson
2003-08-20This should fix the crash in the demo when you tried to walk down theTorbjörn Andersson
2003-08-20This should fix mouse cursor animations. (Actually, I hardly even looked atTorbjörn Andersson
2003-08-19preliminary cursor code. dirty, hacky and no animation yet. but at least some...Oliver Kiehl
2003-08-19Remove a bunch of unneeded cruft - but barely the surface of it. This code is...James Brown
2003-08-19patch #791032 from erik SWORD2: Sprite drawing (incomplete)Jonathan Gray
2003-08-18Added support for opaque surfaces (it's the default now, actually) since itTorbjörn Andersson
2003-08-17patch #790060 SWORD2: Initial graphics work from erik very nice indeed :)Jonathan Gray
2003-08-15Replaced ADLIB_ALWAYS and ADLIB_PREFERRED with a more flexibleJamieson Christian
2003-08-03On second thought, WAVE_FORMAT_PCM probably means uncompressed WAV-dataTorbjörn Andersson
2003-08-03Don't use level 1 I/O, it's not part of the C++ standard...Marcus Comstedt
2003-08-02patch #781530 Initial work on StreamCompMusic() by erikJonathan Gray
2003-08-02removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ...Max Horn
2003-08-01#include cleanup (explicityl specify the location for headers from common/, s...Max Horn
2003-07-31never include headers in other headers if you can avoid it -> this cuts down ...Max Horn
2003-07-31back disable warnings into stdafx.h, vc6 is lack of warnings supportPaweł Kołodziejski
2003-07-31remove bs2 specific osystem varJonathan Gray
2003-07-31slightly changed version of erik's implmentation of FadeServerJonathan Gray
2003-07-30rename bs2 to sword2 to have the same name as the original engine.Oliver Kiehl
2003-07-29turn d_sound.cpp into class BS2SoundJonathan Gray
2003-07-28fix vc compilationPaweł Kołodziejski
2003-07-28StopSpeech -> StopSpeechBS2 (avoid conflict wiht SpeechSynthesis framework on...Max Horn
2003-07-28fix shadow'd varsJonathan Gray
2003-07-28fix shadow warningMax Horn
2003-07-28fixed const errorsMax Horn
2003-07-28fix some VC7 warningsJonathan Gray
2003-07-28match prototypeJonathan Gray
2003-07-28rename _DEBUG define to _BS2_DEBUG to stop it conflicting with VCJonathan Gray
2003-07-28substitute long int for LARGE_INTEGERJonathan Gray
2003-07-28replace DWORD usage with uint32Jonathan Gray
2003-07-28rename memory struct as wellJonathan Gray
2003-07-28rename functions with windows specific namesJonathan Gray
2003-07-28rename _mkdirJonathan Gray
2003-07-28undefine these functions for now but in the long run we should probably renam...Jonathan Gray
2003-07-28-Werror cleanupJonathan Gray
2003-07-28add bs2demo target for broken sword 2 demoJonathan Gray
2003-07-28it would be nice if people would update functions when adding qualifiers to p...Jonathan Gray
2003-07-28missed oneJonathan Gray
2003-07-28OoopsTravis Howell
2003-07-28A few warningsTravis Howell
2003-07-28Compiles on mingw nowTravis Howell
2003-07-28big FIXMEMax Horn
2003-07-28fixed yet more warningsMax Horn
2003-07-28fixed more warningsMax Horn
2003-07-28more warningsMax Horn
2003-07-28fixed some warningsMax Horn