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AgeCommit message (Expand)Author
2004-11-27Moved Engine::getSavePath() to class SaveFileManager; removed the 'directory'...Max Horn
2004-11-26SpellingMax Horn
2004-11-24Fix a`ll engines. They work, though current fix is just temporary.Eugene Sandulenko
2004-11-23Added Engine::init() method; added return value to Engine::go()Max Horn
2004-11-20Removing walkthrough stuff again (talked to aquadran about this, he had no ob...Max Horn
2004-11-19added walkthroughPaweł Kołodziejski
2004-11-16CleanupTorbjörn Andersson
2004-11-15I think this is the kind of constructor/go changes _sev was talking aboutTorbjörn Andersson
2004-11-14CleanupTorbjörn Andersson
2004-11-11Fixed comment typo. It's the pyramid bug that's dreaded, not the pyramidTorbjörn Andersson
2004-10-30Doxygen fixesMax Horn
2004-10-19Use the same REDUCE_MEMORY_USAGE trick here as in scumm/intern.hTorbjörn Andersson
2004-10-19Cleanup of the credits code. Use the new gets() function.Torbjörn Andersson
2004-10-17Doxygen fixMax Horn
2004-10-12Migration to the newer form of setupPremix().Torbjörn Andersson
2004-10-12CleanupTorbjörn Andersson
2004-10-08Prevent double slash in pathChris Apers
2004-09-28Rename remaining OSystem methods to match our coding guidelinesMax Horn
2004-09-26Removed obsolete comment about floating/locked memory.Torbjörn Andersson
2004-09-25Fix doxygen warningsMax Horn
2004-09-19Removed obsolete comment.Torbjörn Andersson
2004-09-12As an experiment, expire SCREEN_FILE resources faster than other resources.Torbjörn Andersson
2004-09-12Made the output from the "mem" debugger command a bit more informative, andTorbjörn Andersson
2004-09-08Fixed evil regression #2. Restarting the game, or using the "start" debugTorbjörn Andersson
2004-09-07Fixed debug output.Torbjörn Andersson
2004-09-07Much like an early civilization with no concept of the number zero, theTorbjörn Andersson
2004-09-04Fix compileTravis Howell
2004-09-04Rewrote the code that loads credits.clu into memory. The new code isTorbjörn Andersson
2004-09-04Fixed a glitch in the music fade-out code.Torbjörn Andersson
2004-09-04Added support for compressed music. I'm sure there are some glitches stillTorbjörn Andersson
2004-08-28Cleanup. Removed the original DipMusic() code. If anyone wants toTorbjörn Andersson
2004-08-27Use the same code for opening the music clusters as for opening the speechTorbjörn Andersson
2004-08-26Explicitly cast value to uint32, since there was a report about compilationTorbjörn Andersson
2004-08-25The original speech clusters are now decoded through a custom AudioStreamTorbjörn Andersson
2004-08-25Added a destructor to the FontRenderer class to free any remaining textTorbjörn Andersson
2004-08-23Fixed the bug that caused Vorbis and FLAC to misbehave with compressedTorbjörn Andersson
2004-08-22Experimental (i.e. slightly broken) code for handling compressed speech.Torbjörn Andersson
2004-08-17Don't try to free text sprites with the memory manager - it uses standardTorbjörn Andersson
2004-08-01Correct default settings used by COMITravis Howell
2004-07-26I shouldn't be mixing cleanups and bug fixes, but I'm doing so anyway, justTorbjörn Andersson
2004-07-17Allowing both music streams to share the same rate converter only workedTorbjörn Andersson
2004-06-28Enhanced default directory support in the File class; now one can specify arb...Max Horn
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few m...Max Horn
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-06-25Use auto_ptr to avoid leaksMax Horn
2004-06-17Itsy-bitsy cleanup.Torbjörn Andersson
2004-06-12CleanupTorbjörn Andersson
2004-06-11Hopefully fixed the displayMsg() fade-up glitch I accidentally introducedTorbjörn Andersson
2004-06-11Fixed a regression caused by my recent cleanup. This one would cause theTorbjörn Andersson
2004-06-10If the 'time' parameter to displayMsg() is 0, wait until the user clicksTorbjörn Andersson