diff options
author | Einar Johan Trøan Sømåen | 2012-06-02 01:17:46 +0200 |
---|---|---|
committer | Einar Johan Trøan Sømåen | 2012-06-02 13:09:20 +0200 |
commit | 2317b3538fc5148dc9c7b3d26c2d60fdb06c85e4 (patch) | |
tree | cc184367b87a02ac96dfb60fee662efadb67d863 /engines/wintermute | |
parent | b1e4f58fed4afcc4fcd36eb15cadde19036723fb (diff) | |
download | scummvm-rg350-2317b3538fc5148dc9c7b3d26c2d60fdb06c85e4.tar.gz scummvm-rg350-2317b3538fc5148dc9c7b3d26c2d60fdb06c85e4.tar.bz2 scummvm-rg350-2317b3538fc5148dc9c7b3d26c2d60fdb06c85e4.zip |
WINTERMUTE: Move all the Ad files to Ad/
Diffstat (limited to 'engines/wintermute')
-rw-r--r-- | engines/wintermute/Ad/AdActor.cpp (renamed from engines/wintermute/AdActor.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdActor.h (renamed from engines/wintermute/AdActor.h) | 10 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdActorDir.cpp (renamed from engines/wintermute/AdActorDir.cpp) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdActorDir.h (renamed from engines/wintermute/AdActorDir.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdEntity.cpp (renamed from engines/wintermute/AdEntity.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdEntity.h (renamed from engines/wintermute/AdEntity.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdGame.cpp (renamed from engines/wintermute/AdGame.cpp) | 24 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdGame.h (renamed from engines/wintermute/AdGame.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventory.cpp (renamed from engines/wintermute/AdInventory.cpp) | 8 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventory.h (renamed from engines/wintermute/AdInventory.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventoryBox.cpp (renamed from engines/wintermute/AdInventoryBox.cpp) | 26 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdInventoryBox.h (renamed from engines/wintermute/AdInventoryBox.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdItem.cpp (renamed from engines/wintermute/AdItem.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdItem.h (renamed from engines/wintermute/AdItem.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdLayer.cpp (renamed from engines/wintermute/AdLayer.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdLayer.h (renamed from engines/wintermute/AdLayer.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdNodeState.cpp (renamed from engines/wintermute/AdNodeState.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdNodeState.h (renamed from engines/wintermute/AdNodeState.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdObject.cpp (renamed from engines/wintermute/AdObject.cpp) | 20 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdObject.h (renamed from engines/wintermute/AdObject.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdPath.cpp (renamed from engines/wintermute/AdPath.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdPath.h (renamed from engines/wintermute/AdPath.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdPathPoint.cpp (renamed from engines/wintermute/AdPathPoint.cpp) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdPathPoint.h (renamed from engines/wintermute/AdPathPoint.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdRegion.cpp (renamed from engines/wintermute/AdRegion.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdRegion.h (renamed from engines/wintermute/AdRegion.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponse.cpp (renamed from engines/wintermute/AdResponse.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponse.h (renamed from engines/wintermute/AdResponse.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponseBox.cpp (renamed from engines/wintermute/AdResponseBox.cpp) | 30 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponseBox.h (renamed from engines/wintermute/AdResponseBox.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponseContext.cpp (renamed from engines/wintermute/AdResponseContext.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdResponseContext.h (renamed from engines/wintermute/AdResponseContext.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdRotLevel.cpp (renamed from engines/wintermute/AdRotLevel.cpp) | 14 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdRotLevel.h (renamed from engines/wintermute/AdRotLevel.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdScaleLevel.cpp (renamed from engines/wintermute/AdScaleLevel.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdScaleLevel.h (renamed from engines/wintermute/AdScaleLevel.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdScene.cpp (renamed from engines/wintermute/AdScene.cpp) | 58 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdScene.h (renamed from engines/wintermute/AdScene.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSceneNode.cpp (renamed from engines/wintermute/AdSceneNode.cpp) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSceneNode.h (renamed from engines/wintermute/AdSceneNode.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSceneState.cpp (renamed from engines/wintermute/AdSceneState.cpp) | 10 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSceneState.h (renamed from engines/wintermute/AdSceneState.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSentence.cpp (renamed from engines/wintermute/AdSentence.cpp) | 24 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSentence.h (renamed from engines/wintermute/AdSentence.h) | 6 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSpriteSet.cpp (renamed from engines/wintermute/AdSpriteSet.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdSpriteSet.h (renamed from engines/wintermute/AdSpriteSet.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkDef.cpp (renamed from engines/wintermute/AdTalkDef.cpp) | 20 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkDef.h (renamed from engines/wintermute/AdTalkDef.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkHolder.cpp (renamed from engines/wintermute/AdTalkHolder.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkHolder.h (renamed from engines/wintermute/AdTalkHolder.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkNode.cpp (renamed from engines/wintermute/AdTalkNode.cpp) | 16 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTalkNode.h (renamed from engines/wintermute/AdTalkNode.h) | 4 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdTypes.h (renamed from engines/wintermute/AdTypes.h) | 0 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdWaypointGroup.cpp (renamed from engines/wintermute/AdWaypointGroup.cpp) | 12 | ||||
-rw-r--r-- | engines/wintermute/Ad/AdWaypointGroup.h (renamed from engines/wintermute/AdWaypointGroup.h) | 2 | ||||
-rw-r--r-- | engines/wintermute/BScriptHolder.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/UIEntity.cpp | 2 | ||||
-rw-r--r-- | engines/wintermute/module.mk | 56 | ||||
-rw-r--r-- | engines/wintermute/wintermute.cpp | 2 |
59 files changed, 281 insertions, 283 deletions
diff --git a/engines/wintermute/AdActor.cpp b/engines/wintermute/Ad/AdActor.cpp index 3778fbaa5f..9b30d16221 100644 --- a/engines/wintermute/AdActor.cpp +++ b/engines/wintermute/Ad/AdActor.cpp @@ -30,14 +30,14 @@ #include "engines/wintermute/dctypes.h"
#include "engines/wintermute/persistent.h"
#include "engines/wintermute/BObject.h"
-#include "engines/wintermute/AdActor.h"
-#include "engines/wintermute/AdGame.h"
-#include "engines/wintermute/AdScene.h"
-#include "engines/wintermute/AdEntity.h"
-#include "engines/wintermute/AdSpriteSet.h"
-#include "engines/wintermute/AdWaypointGroup.h"
-#include "engines/wintermute/AdPath.h"
-#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/Ad/AdActor.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdScene.h"
+#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/Ad/AdSpriteSet.h"
+#include "engines/wintermute/Ad/AdWaypointGroup.h"
+#include "engines/wintermute/Ad/AdPath.h"
+#include "engines/wintermute/Ad/AdSentence.h"
#include "engines/wintermute/BObject.h"
#include "engines/wintermute/BParser.h"
#include "engines/wintermute/BSound.h"
diff --git a/engines/wintermute/AdActor.h b/engines/wintermute/Ad/AdActor.h index 2f3a678f93..cbe5e2161e 100644 --- a/engines/wintermute/AdActor.h +++ b/engines/wintermute/Ad/AdActor.h @@ -30,11 +30,11 @@ #define WINTERMUTE_ADACTOR_H
-#include "dctypes.h" // Added by ClassView
-#include "AdTypes.h" // Added by ClassView
-#include "AdTalkHolder.h"
-#include "BPoint.h" // Added by ClassView
-#include "persistent.h"
+#include "engines/wintermute/dctypes.h" // Added by ClassView
+#include "engines/wintermute/Ad/AdTypes.h" // Added by ClassView
+#include "engines/wintermute/Ad/AdTalkHolder.h"
+#include "engines/wintermute/BPoint.h" // Added by ClassView
+#include "engines/wintermute/persistent.h"
#include "common/str.h"
#if _MSC_VER > 1000
diff --git a/engines/wintermute/AdActorDir.cpp b/engines/wintermute/Ad/AdActorDir.cpp index 6966c5fc1b..d44cb3dc6d 100644 --- a/engines/wintermute/AdActorDir.cpp +++ b/engines/wintermute/Ad/AdActorDir.cpp @@ -25,7 +25,7 @@ * http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
-#include "AdActorDir.h"
+#include "engines/wintermute/Ad/AdActorDir.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdActorDir.h b/engines/wintermute/Ad/AdActorDir.h index 5df19f2aeb..6408c51ad9 100644 --- a/engines/wintermute/AdActorDir.h +++ b/engines/wintermute/Ad/AdActorDir.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADACTORDIR_H
#define WINTERMUTE_ADACTORDIR_H
-#include "persistent.h"
-#include "BBase.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdEntity.cpp b/engines/wintermute/Ad/AdEntity.cpp index b00b0bd923..1e492bbdca 100644 --- a/engines/wintermute/AdEntity.cpp +++ b/engines/wintermute/Ad/AdEntity.cpp @@ -29,19 +29,19 @@ #include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/AdEntity.h"
+#include "engines/wintermute/Ad/AdEntity.h"
#include "engines/wintermute/BParser.h"
#include "engines/wintermute/BDynBuffer.h"
#include "engines/wintermute/BActiveRect.h"
#include "engines/wintermute/BSurfaceStorage.h"
#include "engines/wintermute/BGame.h"
-#include "engines/wintermute/AdGame.h"
-#include "engines/wintermute/AdScene.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdScene.h"
#include "engines/wintermute/BSound.h"
-#include "engines/wintermute/AdWaypointGroup.h"
+#include "engines/wintermute/Ad/AdWaypointGroup.h"
#include "engines/wintermute/BFontStorage.h"
#include "engines/wintermute/BFont.h"
-#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/Ad/AdSentence.h"
#include "engines/wintermute/BRegion.h"
#include "engines/wintermute/BSprite.h"
#include "engines/wintermute/BFileManager.h"
diff --git a/engines/wintermute/AdEntity.h b/engines/wintermute/Ad/AdEntity.h index 30b9bab3a7..071ad5ee5d 100644 --- a/engines/wintermute/AdEntity.h +++ b/engines/wintermute/Ad/AdEntity.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADENTITY_H
#define WINTERMUTE_ADENTITY_H
-#include "AdTalkHolder.h"
+#include "engines/wintermute/Ad/AdTalkHolder.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdGame.cpp b/engines/wintermute/Ad/AdGame.cpp index e2d790e87e..4de2e70dae 100644 --- a/engines/wintermute/AdGame.cpp +++ b/engines/wintermute/Ad/AdGame.cpp @@ -27,10 +27,10 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/AdGame.h"
-#include "engines/wintermute/AdResponseBox.h"
-#include "engines/wintermute/AdInventoryBox.h"
-#include "engines/wintermute/AdSceneState.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdResponseBox.h"
+#include "engines/wintermute/Ad/AdInventoryBox.h"
+#include "engines/wintermute/Ad/AdSceneState.h"
#include "engines/wintermute/PartEmitter.h"
#include "engines/wintermute/BParser.h"
#include "engines/wintermute/BSurfaceStorage.h"
@@ -40,18 +40,18 @@ #include "engines/wintermute/UIWindow.h"
#include "engines/wintermute/scriptables/ScValue.h"
#include "engines/wintermute/UIEntity.h"
-#include "engines/wintermute/AdScene.h"
-#include "engines/wintermute/AdEntity.h"
-#include "engines/wintermute/AdActor.h"
-#include "engines/wintermute/AdInventory.h"
-#include "engines/wintermute/AdResponseContext.h"
-#include "engines/wintermute/AdItem.h"
+#include "engines/wintermute/Ad/AdScene.h"
+#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/Ad/AdActor.h"
+#include "engines/wintermute/Ad/AdInventory.h"
+#include "engines/wintermute/Ad/AdResponseContext.h"
+#include "engines/wintermute/Ad/AdItem.h"
#include "engines/wintermute/BViewport.h"
#include "engines/wintermute/BFont.h"
#include "engines/wintermute/scriptables/ScEngine.h"
#include "engines/wintermute/BStringTable.h"
-#include "engines/wintermute/AdSentence.h"
-#include "engines/wintermute/AdResponse.h"
+#include "engines/wintermute/Ad/AdSentence.h"
+#include "engines/wintermute/Ad/AdResponse.h"
#include "engines/wintermute/scriptables/ScScript.h"
#include "engines/wintermute/scriptables/ScStack.h"
#include "engines/wintermute/BSprite.h"
diff --git a/engines/wintermute/AdGame.h b/engines/wintermute/Ad/AdGame.h index f330ef550a..8c146d1af3 100644 --- a/engines/wintermute/AdGame.h +++ b/engines/wintermute/Ad/AdGame.h @@ -28,8 +28,8 @@ #ifndef WINTERMUTE_ADGAME_H
#define WINTERMUTE_ADGAME_H
-#include "AdTypes.h"
-#include "BGame.h"
+#include "engines/wintermute/Ad/AdTypes.h"
+#include "engines/wintermute/BGame.h"
namespace WinterMute {
class CAdItem;
diff --git a/engines/wintermute/AdInventory.cpp b/engines/wintermute/Ad/AdInventory.cpp index 2c7c086a73..693f09bcf6 100644 --- a/engines/wintermute/AdInventory.cpp +++ b/engines/wintermute/Ad/AdInventory.cpp @@ -26,10 +26,10 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "AdInventory.h"
-#include "AdGame.h"
-#include "AdItem.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/Ad/AdInventory.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdInventory.h b/engines/wintermute/Ad/AdInventory.h index 9ea3ade9a2..b6f0c6399a 100644 --- a/engines/wintermute/AdInventory.h +++ b/engines/wintermute/Ad/AdInventory.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORY_H
#define WINTERMUTE_ADINVENTORY_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdInventoryBox.cpp b/engines/wintermute/Ad/AdInventoryBox.cpp index b05072e0b9..5de9f54493 100644 --- a/engines/wintermute/AdInventoryBox.cpp +++ b/engines/wintermute/Ad/AdInventoryBox.cpp @@ -25,19 +25,19 @@ * http://dead-code.org/redir.php?target=wmelite
* Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdGame.h"
-#include "AdInventoryBox.h"
-#include "AdInventory.h"
-#include "AdItem.h"
-#include "BGame.h"
-#include "BParser.h"
-#include "BFileManager.h"
-#include "BViewport.h"
-#include "BDynBuffer.h"
-#include "UIButton.h"
-#include "UIWindow.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdInventoryBox.h"
+#include "engines/wintermute/Ad/AdInventory.h"
+#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/UIButton.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
//#include <cmath>
diff --git a/engines/wintermute/AdInventoryBox.h b/engines/wintermute/Ad/AdInventoryBox.h index 9f7dba6a2b..b7838607d2 100644 --- a/engines/wintermute/AdInventoryBox.h +++ b/engines/wintermute/Ad/AdInventoryBox.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADINVENTORYBOX_H
#define WINTERMUTE_ADINVENTORYBOX_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
class CUIButton;
diff --git a/engines/wintermute/AdItem.cpp b/engines/wintermute/Ad/AdItem.cpp index 3b78fa5507..efd655c500 100644 --- a/engines/wintermute/AdItem.cpp +++ b/engines/wintermute/Ad/AdItem.cpp @@ -27,9 +27,9 @@ */
#include "engines/wintermute/dcgf.h"
-#include "engines/wintermute/AdItem.h"
-#include "engines/wintermute/AdGame.h"
-#include "engines/wintermute/AdSentence.h"
+#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdSentence.h"
#include "engines/wintermute/BFontStorage.h"
#include "engines/wintermute/BFont.h"
#include "engines/wintermute/BFileManager.h"
diff --git a/engines/wintermute/AdItem.h b/engines/wintermute/Ad/AdItem.h index 143f27fc87..0168ff7ca8 100644 --- a/engines/wintermute/AdItem.h +++ b/engines/wintermute/Ad/AdItem.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADITEM_H
-#include "AdTalkHolder.h"
+#include "engines/wintermute/Ad/AdTalkHolder.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdLayer.cpp b/engines/wintermute/Ad/AdLayer.cpp index b25dd57315..b6e7a8527e 100644 --- a/engines/wintermute/AdLayer.cpp +++ b/engines/wintermute/Ad/AdLayer.cpp @@ -26,17 +26,17 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "BGame.h"
-#include "AdLayer.h"
-#include "AdSceneNode.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/Ad/AdLayer.h"
+#include "engines/wintermute/Ad/AdSceneNode.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
#include "engines/wintermute/scriptables/ScValue.h"
#include "engines/wintermute/scriptables/ScScript.h"
#include "engines/wintermute/scriptables/ScStack.h"
-#include "BFileManager.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdLayer.h b/engines/wintermute/Ad/AdLayer.h index 1c0e3fa946..1c0e3fa946 100644 --- a/engines/wintermute/AdLayer.h +++ b/engines/wintermute/Ad/AdLayer.h diff --git a/engines/wintermute/AdNodeState.cpp b/engines/wintermute/Ad/AdNodeState.cpp index 80858c4a2d..05ff99f7e0 100644 --- a/engines/wintermute/AdNodeState.cpp +++ b/engines/wintermute/Ad/AdNodeState.cpp @@ -26,14 +26,14 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "BGame.h"
-#include "AdNodeState.h"
-#include "AdEntity.h"
-#include "BStringTable.h"
-#include "BSprite.h"
-#include "utils.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/Ad/AdNodeState.h"
+#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/BStringTable.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/utils.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdNodeState.h b/engines/wintermute/Ad/AdNodeState.h index 16445376ca..16445376ca 100644 --- a/engines/wintermute/AdNodeState.h +++ b/engines/wintermute/Ad/AdNodeState.h diff --git a/engines/wintermute/AdObject.cpp b/engines/wintermute/Ad/AdObject.cpp index 188eb19fc9..34903a8ccf 100644 --- a/engines/wintermute/AdObject.cpp +++ b/engines/wintermute/Ad/AdObject.cpp @@ -26,16 +26,16 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "engines/wintermute/AdGame.h"
-#include "engines/wintermute/AdItem.h"
-#include "engines/wintermute/AdObject.h"
-#include "engines/wintermute/AdInventory.h"
-#include "engines/wintermute/AdLayer.h"
-#include "engines/wintermute/AdScene.h"
-#include "engines/wintermute/AdSceneNode.h"
-#include "engines/wintermute/AdSentence.h"
-#include "engines/wintermute/AdWaypointGroup.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdItem.h"
+#include "engines/wintermute/Ad/AdObject.h"
+#include "engines/wintermute/Ad/AdInventory.h"
+#include "engines/wintermute/Ad/AdLayer.h"
+#include "engines/wintermute/Ad/AdScene.h"
+#include "engines/wintermute/Ad/AdSceneNode.h"
+#include "engines/wintermute/Ad/AdSentence.h"
+#include "engines/wintermute/Ad/AdWaypointGroup.h"
#include "engines/wintermute/BGame.h"
#include "engines/wintermute/BFrame.h"
#include "engines/wintermute/BSound.h"
diff --git a/engines/wintermute/AdObject.h b/engines/wintermute/Ad/AdObject.h index 488cf6807f..5f47c0d394 100644 --- a/engines/wintermute/AdObject.h +++ b/engines/wintermute/Ad/AdObject.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADOBJECT_H
#define WINTERMUTE_ADOBJECT_H
-#include "AdTypes.h"
-#include "PartEmitter.h"
+#include "engines/wintermute/Ad/AdTypes.h"
+#include "engines/wintermute/PartEmitter.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdPath.cpp b/engines/wintermute/Ad/AdPath.cpp index d9702005c0..210f13f68b 100644 --- a/engines/wintermute/AdPath.cpp +++ b/engines/wintermute/Ad/AdPath.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdPath.h"
-#include "BPoint.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdPath.h"
+#include "engines/wintermute/BPoint.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdPath.h b/engines/wintermute/Ad/AdPath.h index efc7ffa265..d921e78c0a 100644 --- a/engines/wintermute/AdPath.h +++ b/engines/wintermute/Ad/AdPath.h @@ -29,9 +29,9 @@ #ifndef WINTERMUTE_ADPATH_H
#define WINTERMUTE_ADPATH_H
-#include "persistent.h"
-#include "coll_templ.h"
-#include "BBase.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/coll_templ.h"
+#include "engines/wintermute/BBase.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/AdPathPoint.cpp b/engines/wintermute/Ad/AdPathPoint.cpp index 6de03cc5c2..c66a7769f5 100644 --- a/engines/wintermute/AdPathPoint.cpp +++ b/engines/wintermute/Ad/AdPathPoint.cpp @@ -26,8 +26,8 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "AdPathPoint.h"
-#include "BPersistMgr.h"
+#include "engines/wintermute/Ad/AdPathPoint.h"
+#include "engines/wintermute/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdPathPoint.h b/engines/wintermute/Ad/AdPathPoint.h index 86edade9d7..bb31223dbb 100644 --- a/engines/wintermute/AdPathPoint.h +++ b/engines/wintermute/Ad/AdPathPoint.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADPATHPOINT_H
#define WINTERMUTE_ADPATHPOINT_H
-#include "persistent.h"
-#include "BPoint.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/BPoint.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdRegion.cpp b/engines/wintermute/Ad/AdRegion.cpp index d928689cda..41022a85aa 100644 --- a/engines/wintermute/AdRegion.cpp +++ b/engines/wintermute/Ad/AdRegion.cpp @@ -26,14 +26,14 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdRegion.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdRegion.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
#include "engines/wintermute/scriptables/ScValue.h"
#include "engines/wintermute/scriptables/ScScript.h"
-#include "BGame.h"
-#include "BFileManager.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdRegion.h b/engines/wintermute/Ad/AdRegion.h index 7c982ca4e1..37be803a9e 100644 --- a/engines/wintermute/AdRegion.h +++ b/engines/wintermute/Ad/AdRegion.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADREGION_H
#define WINTERMUTE_ADREGION_H
-#include "BRegion.h"
+#include "engines/wintermute/BRegion.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdResponse.cpp b/engines/wintermute/Ad/AdResponse.cpp index 9c76c0f4cc..3db37385b6 100644 --- a/engines/wintermute/AdResponse.cpp +++ b/engines/wintermute/Ad/AdResponse.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdResponse.h"
-#include "BGame.h"
-#include "BFontStorage.h"
-#include "BSprite.h"
-#include "utils.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdResponse.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdResponse.h b/engines/wintermute/Ad/AdResponse.h index 09608c913e..88f6fc03a8 100644 --- a/engines/wintermute/AdResponse.h +++ b/engines/wintermute/Ad/AdResponse.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADRESPONSE_H
-#include "BObject.h"
-#include "AdTypes.h"
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/Ad/AdTypes.h"
namespace WinterMute {
class CBFont;
diff --git a/engines/wintermute/AdResponseBox.cpp b/engines/wintermute/Ad/AdResponseBox.cpp index 895ecd9bef..d50e25e088 100644 --- a/engines/wintermute/AdResponseBox.cpp +++ b/engines/wintermute/Ad/AdResponseBox.cpp @@ -26,23 +26,23 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdGame.h"
-#include "AdResponseBox.h"
-#include "BParser.h"
-#include "BSurfaceStorage.h"
-#include "UIButton.h"
-#include "UIWindow.h"
-#include "BDynBuffer.h"
-#include "BFontStorage.h"
-#include "BFont.h"
-#include "AdResponse.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdResponseBox.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BSurfaceStorage.h"
+#include "engines/wintermute/UIButton.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BFontStorage.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/Ad/AdResponse.h"
#include "engines/wintermute/scriptables/ScScript.h"
#include "engines/wintermute/scriptables/ScStack.h"
-#include "BSprite.h"
-#include "BFileManager.h"
-#include "utils.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/utils.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdResponseBox.h b/engines/wintermute/Ad/AdResponseBox.h index edc763a19b..cf98cfadca 100644 --- a/engines/wintermute/AdResponseBox.h +++ b/engines/wintermute/Ad/AdResponseBox.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADRESPONSEBOX_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdResponseContext.cpp b/engines/wintermute/Ad/AdResponseContext.cpp index b29f9a42ba..482edbcb4d 100644 --- a/engines/wintermute/AdResponseContext.cpp +++ b/engines/wintermute/Ad/AdResponseContext.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdResponseContext.h"
-#include "BPersistMgr.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdResponseContext.h"
+#include "engines/wintermute/BPersistMgr.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdResponseContext.h b/engines/wintermute/Ad/AdResponseContext.h index 7bb91943e0..84ca44ef6f 100644 --- a/engines/wintermute/AdResponseContext.h +++ b/engines/wintermute/Ad/AdResponseContext.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADRESPONSECONTEXT_H
#define WINTERMUTE_ADRESPONSECONTEXT_H
-#include "persistent.h"
-#include "BBase.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/BBase.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdRotLevel.cpp b/engines/wintermute/Ad/AdRotLevel.cpp index 7645f19740..ea1681660a 100644 --- a/engines/wintermute/AdRotLevel.cpp +++ b/engines/wintermute/Ad/AdRotLevel.cpp @@ -26,13 +26,13 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdRotLevel.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
-#include "BGame.h"
-#include "BSprite.h"
-#include "BFileManager.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdRotLevel.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdRotLevel.h b/engines/wintermute/Ad/AdRotLevel.h index a38027b281..dd3b318a34 100644 --- a/engines/wintermute/AdRotLevel.h +++ b/engines/wintermute/Ad/AdRotLevel.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADROTLEVEL_H
#define WINTERMUTE_ADROTLEVEL_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdScaleLevel.cpp b/engines/wintermute/Ad/AdScaleLevel.cpp index cd36fb65b8..06729c6435 100644 --- a/engines/wintermute/AdScaleLevel.cpp +++ b/engines/wintermute/Ad/AdScaleLevel.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdScaleLevel.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
-#include "BGame.h"
-#include "BFileManager.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdScaleLevel.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdScaleLevel.h b/engines/wintermute/Ad/AdScaleLevel.h index 6f1776ea56..9cda5cf4d0 100644 --- a/engines/wintermute/AdScaleLevel.h +++ b/engines/wintermute/Ad/AdScaleLevel.h @@ -30,7 +30,7 @@ #define WINTERMUTE_ADSCALELEVEL_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdScene.cpp b/engines/wintermute/Ad/AdScene.cpp index c5e3d63db0..f7cd60c555 100644 --- a/engines/wintermute/AdScene.cpp +++ b/engines/wintermute/Ad/AdScene.cpp @@ -26,38 +26,38 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "AdScene.h"
-#include "AdActor.h"
-#include "AdEntity.h"
-#include "AdGame.h"
-#include "AdLayer.h"
-#include "AdNodeState.h"
-#include "AdObject.h"
-#include "AdPath.h"
-#include "AdPathPoint.h"
-#include "AdRotLevel.h"
-#include "AdScaleLevel.h"
-#include "AdSceneNode.h"
-#include "AdSceneState.h"
-#include "AdSentence.h"
-#include "AdWaypointGroup.h"
-#include "BDynBuffer.h"
-#include "BFileManager.h"
-#include "BFont.h"
-#include "BGame.h"
-#include "BObject.h"
-#include "BParser.h"
-#include "BPoint.h"
-#include "BRegion.h"
-#include "BScriptable.h"
-#include "BSprite.h"
-#include "BViewport.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/Ad/AdScene.h"
+#include "engines/wintermute/Ad/AdActor.h"
+#include "engines/wintermute/Ad/AdEntity.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/Ad/AdLayer.h"
+#include "engines/wintermute/Ad/AdNodeState.h"
+#include "engines/wintermute/Ad/AdObject.h"
+#include "engines/wintermute/Ad/AdPath.h"
+#include "engines/wintermute/Ad/AdPathPoint.h"
+#include "engines/wintermute/Ad/AdRotLevel.h"
+#include "engines/wintermute/Ad/AdScaleLevel.h"
+#include "engines/wintermute/Ad/AdSceneNode.h"
+#include "engines/wintermute/Ad/AdSceneState.h"
+#include "engines/wintermute/Ad/AdSentence.h"
+#include "engines/wintermute/Ad/AdWaypointGroup.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BPoint.h"
+#include "engines/wintermute/BRegion.h"
+#include "engines/wintermute/BScriptable.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BViewport.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "engines/wintermute/scriptables/ScStack.h"
#include "engines/wintermute/scriptables/ScValue.h"
#include "engines/wintermute/scriptables/ScScript.h"
-#include "UIWindow.h"
-#include "utils.h"
+#include "engines/wintermute/UIWindow.h"
+#include "engines/wintermute/utils.h"
#include <math.h>
#include <limits.h>
diff --git a/engines/wintermute/AdScene.h b/engines/wintermute/Ad/AdScene.h index 4071068d15..87bd290970 100644 --- a/engines/wintermute/AdScene.h +++ b/engines/wintermute/Ad/AdScene.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADSCENE_H
#define WINTERMUTE_ADSCENE_H
-#include "BFader.h"
+#include "engines/wintermute/BFader.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSceneNode.cpp b/engines/wintermute/Ad/AdSceneNode.cpp index 136836ac4a..d7d0ae98cc 100644 --- a/engines/wintermute/AdSceneNode.cpp +++ b/engines/wintermute/Ad/AdSceneNode.cpp @@ -26,9 +26,9 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdSceneNode.h"
-#include "BGame.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdSceneNode.h"
+#include "engines/wintermute/BGame.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSceneNode.h b/engines/wintermute/Ad/AdSceneNode.h index 5514e5a40a..f6cc121fbc 100644 --- a/engines/wintermute/AdSceneNode.h +++ b/engines/wintermute/Ad/AdSceneNode.h @@ -30,9 +30,9 @@ #define WINTERMUTE_ADSCENENODE_H
-#include "AdTypes.h" // Added by ClassView
-#include "AdRegion.h" // Added by ClassView
-#include "AdEntity.h"
+#include "engines/wintermute/Ad/AdTypes.h" // Added by ClassView
+#include "engines/wintermute/Ad/AdRegion.h" // Added by ClassView
+#include "engines/wintermute/Ad/AdEntity.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSceneState.cpp b/engines/wintermute/Ad/AdSceneState.cpp index 2404178b09..3a083498fe 100644 --- a/engines/wintermute/AdSceneState.cpp +++ b/engines/wintermute/Ad/AdSceneState.cpp @@ -26,11 +26,11 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "persistent.h"
-#include "AdSceneState.h"
-#include "AdNodeState.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/Ad/AdSceneState.h"
+#include "engines/wintermute/Ad/AdNodeState.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSceneState.h b/engines/wintermute/Ad/AdSceneState.h index 4f135d3b9c..264106b599 100644 --- a/engines/wintermute/AdSceneState.h +++ b/engines/wintermute/Ad/AdSceneState.h @@ -29,9 +29,9 @@ #ifndef WINTERMUTE_ADSCENESTATE_H
#define WINTERMUTE_ADSCENESTATE_H
-#include "persistent.h"
-#include "BBase.h"
-#include "coll_templ.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/BBase.h"
+#include "engines/wintermute/coll_templ.h"
namespace WinterMute {
class CAdNodeState;
diff --git a/engines/wintermute/AdSentence.cpp b/engines/wintermute/Ad/AdSentence.cpp index 9665f36d1e..2395a4996c 100644 --- a/engines/wintermute/AdSentence.cpp +++ b/engines/wintermute/Ad/AdSentence.cpp @@ -26,18 +26,18 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdSentence.h"
-#include "AdTalkDef.h"
-#include "AdTalkNode.h"
-#include "AdGame.h"
-#include "PathUtil.h"
-#include "BGame.h"
-#include "BSound.h"
-#include "AdScene.h"
-#include "BFont.h"
-#include "BSprite.h"
-#include "BFileManager.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdSentence.h"
+#include "engines/wintermute/Ad/AdTalkDef.h"
+#include "engines/wintermute/Ad/AdTalkNode.h"
+#include "engines/wintermute/Ad/AdGame.h"
+#include "engines/wintermute/PathUtil.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BSound.h"
+#include "engines/wintermute/Ad/AdScene.h"
+#include "engines/wintermute/BFont.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSentence.h b/engines/wintermute/Ad/AdSentence.h index 4e36ad118d..495edceee0 100644 --- a/engines/wintermute/AdSentence.h +++ b/engines/wintermute/Ad/AdSentence.h @@ -30,9 +30,9 @@ #define WINTERMUTE_ADSENTENCE_H
-#include "BBase.h"
-#include "persistent.h"
-#include "dctypes.h" // Added by ClassView
+#include "engines/wintermute/BBase.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/dctypes.h" // Added by ClassView
namespace WinterMute {
class CAdTalkDef;
diff --git a/engines/wintermute/AdSpriteSet.cpp b/engines/wintermute/Ad/AdSpriteSet.cpp index 351d3d2667..8ea4849e1c 100644 --- a/engines/wintermute/AdSpriteSet.cpp +++ b/engines/wintermute/Ad/AdSpriteSet.cpp @@ -26,12 +26,12 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdSpriteSet.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
-#include "BGame.h"
-#include "BFileManager.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdSpriteSet.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BFileManager.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdSpriteSet.h b/engines/wintermute/Ad/AdSpriteSet.h index c4b1f28069..4da0fded12 100644 --- a/engines/wintermute/AdSpriteSet.h +++ b/engines/wintermute/Ad/AdSpriteSet.h @@ -30,8 +30,8 @@ #define WINTERMUTE_ADSPRITESET_H
-#include "BObject.h"
-#include "BSprite.h" // Added by ClassView
+#include "engines/wintermute/BObject.h"
+#include "engines/wintermute/BSprite.h" // Added by ClassView
namespace WinterMute {
diff --git a/engines/wintermute/AdTalkDef.cpp b/engines/wintermute/Ad/AdTalkDef.cpp index d8ae610fcb..7a5091432f 100644 --- a/engines/wintermute/AdTalkDef.cpp +++ b/engines/wintermute/Ad/AdTalkDef.cpp @@ -26,16 +26,16 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdTalkDef.h"
-#include "AdTalkNode.h"
-#include "BParser.h"
-#include "BGame.h"
-#include "BDynBuffer.h"
-#include "BSprite.h"
-#include "AdSpriteSet.h"
-#include "BFileManager.h"
-#include "utils.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdTalkDef.h"
+#include "engines/wintermute/Ad/AdTalkNode.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/Ad/AdSpriteSet.h"
+#include "engines/wintermute/BFileManager.h"
+#include "engines/wintermute/utils.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdTalkDef.h b/engines/wintermute/Ad/AdTalkDef.h index f6ed505cbb..7eaafcd6ec 100644 --- a/engines/wintermute/AdTalkDef.h +++ b/engines/wintermute/Ad/AdTalkDef.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADTALKDEF_H
#define WINTERMUTE_ADTALKDEF_H
-#include "coll_templ.h"
-#include "BObject.h"
+#include "engines/wintermute/coll_templ.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
class CAdTalkNode;
diff --git a/engines/wintermute/AdTalkHolder.cpp b/engines/wintermute/Ad/AdTalkHolder.cpp index 48bab0b1c1..f5ae27967d 100644 --- a/engines/wintermute/AdTalkHolder.cpp +++ b/engines/wintermute/Ad/AdTalkHolder.cpp @@ -27,15 +27,15 @@ */
#define FORBIDDEN_SYMBOL_EXCEPTION_rand
-#include "dcgf.h"
-#include "AdTalkHolder.h"
-#include "BDynBuffer.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdTalkHolder.h"
+#include "engines/wintermute/BDynBuffer.h"
#include "engines/wintermute/scriptables/ScValue.h"
#include "engines/wintermute/scriptables/ScScript.h"
#include "engines/wintermute/scriptables/ScStack.h"
-#include "BGame.h"
-#include "BSprite.h"
-#include "PlatformSDL.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/PlatformSDL.h"
#include "common/str.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdTalkHolder.h b/engines/wintermute/Ad/AdTalkHolder.h index 66fb7c8e10..7c10783057 100644 --- a/engines/wintermute/AdTalkHolder.h +++ b/engines/wintermute/Ad/AdTalkHolder.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADTALKHOLDER_H
#define WINTERMUTE_ADTALKHOLDER_H
-#include "AdObject.h"
+#include "engines/wintermute/Ad/AdObject.h"
namespace WinterMute {
diff --git a/engines/wintermute/AdTalkNode.cpp b/engines/wintermute/Ad/AdTalkNode.cpp index 4d153e0452..f2f35539ff 100644 --- a/engines/wintermute/AdTalkNode.cpp +++ b/engines/wintermute/Ad/AdTalkNode.cpp @@ -26,14 +26,14 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "dcgf.h"
-#include "AdTalkNode.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
-#include "BGame.h"
-#include "BSprite.h"
-#include "AdSpriteSet.h"
-#include "utils.h"
+#include "engines/wintermute/dcgf.h"
+#include "engines/wintermute/Ad/AdTalkNode.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BSprite.h"
+#include "engines/wintermute/Ad/AdSpriteSet.h"
+#include "engines/wintermute/utils.h"
namespace WinterMute {
IMPLEMENT_PERSISTENT(CAdTalkNode, false)
diff --git a/engines/wintermute/AdTalkNode.h b/engines/wintermute/Ad/AdTalkNode.h index 89f541f6aa..18781f90da 100644 --- a/engines/wintermute/AdTalkNode.h +++ b/engines/wintermute/Ad/AdTalkNode.h @@ -29,8 +29,8 @@ #ifndef WINTERMUTE_ADTALKNODE_H
#define WINTERMUTE_ADTALKNODE_H
-#include "persistent.h"
-#include "BBase.h"
+#include "engines/wintermute/persistent.h"
+#include "engines/wintermute/BBase.h"
namespace WinterMute {
class CAdSpriteSet;
diff --git a/engines/wintermute/AdTypes.h b/engines/wintermute/Ad/AdTypes.h index 6531927350..6531927350 100644 --- a/engines/wintermute/AdTypes.h +++ b/engines/wintermute/Ad/AdTypes.h diff --git a/engines/wintermute/AdWaypointGroup.cpp b/engines/wintermute/Ad/AdWaypointGroup.cpp index d85304b6f5..982079269e 100644 --- a/engines/wintermute/AdWaypointGroup.cpp +++ b/engines/wintermute/Ad/AdWaypointGroup.cpp @@ -26,13 +26,13 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "AdWaypointGroup.h"
-#include "BParser.h"
-#include "BDynBuffer.h"
+#include "engines/wintermute/Ad/AdWaypointGroup.h"
+#include "engines/wintermute/BParser.h"
+#include "engines/wintermute/BDynBuffer.h"
#include "engines/wintermute/scriptables/ScValue.h"
-#include "BGame.h"
-#include "BRegion.h"
-#include "BFileManager.h"
+#include "engines/wintermute/BGame.h"
+#include "engines/wintermute/BRegion.h"
+#include "engines/wintermute/BFileManager.h"
#include <limits.h>
namespace WinterMute {
diff --git a/engines/wintermute/AdWaypointGroup.h b/engines/wintermute/Ad/AdWaypointGroup.h index 0ce4d8040f..ea76bb50fa 100644 --- a/engines/wintermute/AdWaypointGroup.h +++ b/engines/wintermute/Ad/AdWaypointGroup.h @@ -29,7 +29,7 @@ #ifndef WINTERMUTE_ADWAYPOINTGROUP_H
#define WINTERMUTE_ADWAYPOINTGROUP_H
-#include "BObject.h"
+#include "engines/wintermute/BObject.h"
namespace WinterMute {
class CBPoint;
diff --git a/engines/wintermute/BScriptHolder.cpp b/engines/wintermute/BScriptHolder.cpp index da6c95c8a8..73e513dca3 100644 --- a/engines/wintermute/BScriptHolder.cpp +++ b/engines/wintermute/BScriptHolder.cpp @@ -27,7 +27,7 @@ */
#include "dcgf.h"
-#include "engines/wintermute/AdGame.h"
+#include "engines/wintermute/Ad/AdGame.h"
#include "engines/wintermute/BScriptHolder.h"
#include "engines/wintermute/BParser.h"
#include "engines/wintermute/scriptables/ScValue.h"
diff --git a/engines/wintermute/UIEntity.cpp b/engines/wintermute/UIEntity.cpp index ce94d81519..958cb65284 100644 --- a/engines/wintermute/UIEntity.cpp +++ b/engines/wintermute/UIEntity.cpp @@ -26,7 +26,7 @@ * Copyright (c) 2011 Jan Nedoma
*/
-#include "engines/wintermute/AdEntity.h"
+#include "engines/wintermute/Ad/AdEntity.h"
#include "engines/wintermute/BGame.h"
#include "engines/wintermute/BFileManager.h"
#include "engines/wintermute/UIEntity.h"
diff --git a/engines/wintermute/module.mk b/engines/wintermute/module.mk index 70acdb5dec..7e1500da4e 100644 --- a/engines/wintermute/module.mk +++ b/engines/wintermute/module.mk @@ -13,35 +13,33 @@ MODULE_OBJS := \ scriptables/SXMemBuffer.o \ scriptables/SXStore.o \ scriptables/SXString.o \ - graphics/transparentSurface.o \ - graphics/tga.o \ - AdActor.o \ - AdActorDir.o \ - AdEntity.o \ - AdGame.o \ - AdInventory.o \ - AdInventoryBox.o \ - AdItem.o \ - AdLayer.o \ - AdNodeState.o \ - AdObject.o \ - AdPath.o \ - AdPathPoint.o \ - AdRegion.o \ - AdResponse.o \ - AdResponseBox.o \ - AdResponseContext.o \ - AdRotLevel.o \ - AdScaleLevel.o \ - AdScene.o \ - AdSceneNode.o \ - AdSceneState.o \ - AdSentence.o \ - AdSpriteSet.o \ - AdTalkDef.o \ - AdTalkHolder.o \ - AdTalkNode.o \ - AdWaypointGroup.o \ + Ad/AdActor.o \ + Ad/AdActorDir.o \ + Ad/AdEntity.o \ + Ad/AdGame.o \ + Ad/AdInventory.o \ + Ad/AdInventoryBox.o \ + Ad/AdItem.o \ + Ad/AdLayer.o \ + Ad/AdNodeState.o \ + Ad/AdObject.o \ + Ad/AdPath.o \ + Ad/AdPathPoint.o \ + Ad/AdRegion.o \ + Ad/AdResponse.o \ + Ad/AdResponseBox.o \ + Ad/AdResponseContext.o \ + Ad/AdRotLevel.o \ + Ad/AdScaleLevel.o \ + Ad/AdScene.o \ + Ad/AdSceneNode.o \ + Ad/AdSceneState.o \ + Ad/AdSentence.o \ + Ad/AdSpriteSet.o \ + Ad/AdTalkDef.o \ + Ad/AdTalkHolder.o \ + Ad/AdTalkNode.o \ + Ad/AdWaypointGroup.o \ BActiveRect.o \ BBase.o \ BDebugger.o \ diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index d2473c8dd2..d91619710b 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -31,7 +31,7 @@ #include "common/fs.h" #include "engines/util.h" -#include "engines/wintermute/AdGame.h" +#include "engines/wintermute/Ad/AdGame.h" #include "engines/wintermute/wintermute.h" #include "engines/wintermute/PlatformSDL.h" |