Age | Commit message (Collapse) | Author |
|
|
|
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16
Conflicts:
graphics/png.cpp
|
|
|
|
#9500
|
|
|
|
|
|
|
|
|
|
|
|
This fixes the vertical black line glitch in the QfG3 start menu (#3293351)
|
|
|
|
|
|
This fixes a problem with the text being removed, but the game still waiting for the original period until doing another action
|
|
|
|
|
|
Can't test it because I have no Pixi but at least it still works on the Pre.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
translator
|
|
|
|
|
|
|
|
|
|
|
|
#5200
|
|
|
|
|
|
walkable areas
|
|
|
|
|
|
|
|
The "dcdist" target creates the directory dcdist/scummvm and copies
relevant files from the nightly build into it. This is is they do
not have to be enumerated in the buildbot configuration.
|
|
|
|
not the key)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|