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2019-09-14I18N: Update translation (Polish)Eugene Sandulenko
Currently translated at 77.9% (875 of 1123 strings)
2019-09-14I18N: Update translation (Polish)Rafał Będźkowski
Currently translated at 77.9% (875 of 1123 strings)
2019-09-14I18N: Update translation (Finnish)Timo Mikkolainen
Currently translated at 100.0% (1123 of 1123 strings)
2019-09-14I18N: Update translation (Spanish)Manuel
Currently translated at 82.7% (929 of 1123 strings)
2019-09-14I18N: Update translation (Spanish)Eugene Sandulenko
Currently translated at 82.7% (929 of 1123 strings)
2019-09-14I18N: Update translation (Portuguese (Brazil))Eugene Sandulenko
Currently translated at 58.3% (655 of 1123 strings)
2019-09-14I18N: Update translation (Ukrainian)Eugene Sandulenko
Currently translated at 87.6% (984 of 1123 strings)
2019-09-14I18N: Update translation (Catalan)Eugene Sandulenko
Currently translated at 61.7% (693 of 1123 strings)
2019-09-14I18N: Update translation (Spanish)Manuel
Currently translated at 82.6% (928 of 1123 strings)
2019-09-14SCI: Add more script patcher checks for games without a selector vocabFilippos Karapetis
Fixes the LSL1 demo
2019-09-14I18N: Update translation (Hungarian)George Kormendi
Currently translated at 100.0% (1123 of 1123 strings)
2019-09-14I18N: Update translation (German)Lothar Serra Mari
Currently translated at 100.0% (1123 of 1123 strings)
2019-09-14HDB: Improve String Code Usage in HDB Engine CodeD G Turner
2019-09-14HDB: Improve String Buffer Usage in AI Inventory CodeD G Turner
2019-09-14HDB: Replace Unecessary Buffer in AI Inventory CodeD G Turner
2019-09-14HDB: Avoid String Buffer Overruns from Save Load CodeD G Turner
2019-09-14HDB: Remove Fixed String Buffer Usage in Window CodeD G Turner
2019-09-14HDB: Removed Fixed String Buffer from AI Player CodeD G Turner
This is replaced by simpler Common::String equivalent.
2019-09-14I18N: Update translation (French)Thierry Crozat
Currently translated at 100.0% (1123 of 1123 strings)
2019-09-14HDB: Remove More Fixed Sized String Buffers in Menu CodeD G Turner
2019-09-14I18N: Update translations templatesThierry Crozat
2019-09-14ENGINES: More consistent error messagesBen Castricum
2019-09-14GUI: Change "saves" to "saved games" in labelsBen Castricum
2019-09-14HDB: Remove Fixed Sized String Buffers in Menu CodeD G Turner
These are replaced by Common::String usage.
2019-09-14EVENTRECORDER: Fix GCC Compiler WarningsD G Turner
These were memcpy usage to copy a non-trivial structure.
2019-09-14SUPERNOVA: Fix warningThierry Crozat
2019-09-14SUPERNOVA: Replace String Copy With Safer ScummVM Common VersionD G Turner
2019-09-14HDB: Fix More GCC Compiler WarningsD G Turner
2019-09-14NEWS: List new games alphabeticallyThierry Crozat
2019-09-14BUILD: Fix static scummvm build with iconv and without fluidsynth on macOSThierry Crozat
In that configuration it was missing the -liconv flag.
2019-09-13SUPERNOVA: Change type of an array to avoid castingThierry Crozat
2019-09-13SUPERNOVA: Fix Reported MSVC Compiler WarningsD G Turner
These are from Henke37 via IRC.
2019-09-13HDB: Further Fixes for GCC Compiler WarningsD G Turner
2019-09-14NEWS: Mention The Prince and the Coward supportEugene Sandulenko
2019-09-13HDB: Fix Some GCC Compiler WarningsD G Turner
These were of the type memset of a complex structure.
2019-09-13NEWS: Add Mission Supernova to list of new games for the 2.1.0 releaseThierry Crozat
2019-09-13HDB: Fix Major Memory Leak in File Manager ClassD G Turner
2019-09-13HDB: Close Memory Leaks in Sound ClassD G Turner
2019-09-13SUPERNOVA: Add testing flag and build engine by defaultThierry Crozat
2019-09-13HDB: Ensure Demos are Indicated in ScummVM GUI Launcher ListD G Turner
2019-09-13HDB: Fix Crash on Invalid Sound String PointersD G Turner
This was causing a crash with buffer overflow on Windows builds, but diagnosing with Valgrind showed invalid strings being accessed in the sound code. Some analysis showed that these were mainly the reference to c_str() buffers from a local heap Common::String which was out of scope and thus destructed, giving an invalid pointer. The fix here also simplifies the code as well as avoiding this issue.
2019-09-13CREDITS: Add credits for all of the enginesEugene Sandulenko
2019-09-13VIDEO: Fix embedded subtitles in VMD videosDmitry Blau
This fixes the subtitles in Woodruff - bug 10960
2019-09-12SCI32: Disable QFG4 Change Directory import buttonsluicebox
2019-09-13SUPERNOVA: Enable improved mode by defaultThierry Crozat
Masochists who want to experience the original frustrating experience can disable it in the game settings.
2019-09-13CREDITS: Add special thanks for HDB and SupernovaThierry Crozat
2019-09-13SUPERNOVA: Update engine data file with latest English translationThierry Crozat
2019-09-13SUPERNOVA: Improve English translation for part 2Thierry Crozat
2019-09-13SUPERNOVA: Stop any playing sound before loading a savegameThierry Crozat
This fixes for exemple loading a savegame from the Museum in part 2 after triggering the alarm but before being caught. Before this commit the alarm would continue to play after loading the savegame.
2019-09-13PRINCE: Build engine by defaultThierry Crozat