Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-11-03 | Fixed compile error under codewarrior for PalmOS | Chris Apers | |
svn-id: r11092 | |||
2003-11-03 | init Walk::_joeMoveBlock at the right place | Gregory Montoir | |
svn-id: r11091 | |||
2003-11-03 | cleanup / enable cutaway calls | Gregory Montoir | |
svn-id: r11090 | |||
2003-11-03 | enable room switching | Gregory Montoir | |
svn-id: r11089 | |||
2003-11-03 | The resource and memory managers are now created dynamically. | Torbjörn Andersson | |
Renamed the resource manager's open/close methods openResource() and closeResource() to avoid confusion. (It was I who originally shortened their names to open() and close(), but I've changed my mind now.) Moved more stuff into Sword2Engine. svn-id: r11088 | |||
2003-11-03 | Default to first tab | James Brown | |
svn-id: r11087 | |||
2003-11-03 | Fiddling with new tab widget | James Brown | |
svn-id: r11086 | |||
2003-11-03 | Add partial roomname enum | Joost Peters | |
svn-id: r11085 | |||
2003-11-03 | allow the towns version of loom to do something besides incorrectly error ↵ | Jonathan Gray | |
out. This check should really check for a pc version not checking the negation of the existence of other versions svn-id: r11084 | |||
2003-11-03 | Look for towns font rom in game directory then current directory instead of ↵ | Jonathan Gray | |
just current directory svn-id: r11083 | |||
2003-11-03 | alternate scroll bar look | Max Horn | |
svn-id: r11082 | |||
2003-11-03 | typo / examples | Max Horn | |
svn-id: r11081 | |||
2003-11-03 | make light gray slightly lighter, for better contrast | Max Horn | |
svn-id: r11080 | |||
2003-11-03 | distinguish selected tab by size, too (not just by color) | Max Horn | |
svn-id: r11079 | |||
2003-11-03 | tiny position tweaks | Max Horn | |
svn-id: r11078 | |||
2003-11-03 | Add note about kanji versions | Travis Howell | |
svn-id: r11077 | |||
2003-11-03 | added a builtin label to PopUpWidget | Max Horn | |
svn-id: r11076 | |||
2003-11-03 | added built-in label for SliderWidget | Max Horn | |
svn-id: r11075 | |||
2003-11-03 | oops | Max Horn | |
svn-id: r11074 | |||
2003-11-03 | use TabWidget for GlobalOptionsDialog | Max Horn | |
svn-id: r11073 | |||
2003-11-03 | automatically compute tab width | Max Horn | |
svn-id: r11072 | |||
2003-11-03 | Widget::handleCommand delegates unhandled commands to the boss | Max Horn | |
svn-id: r11071 | |||
2003-11-02 | update | Paweł Kołodziejski | |
svn-id: r11070 | |||
2003-11-02 | fixed warning | Paweł Kołodziejski | |
svn-id: r11069 | |||
2003-11-02 | more changes to allow widget nesting to fully work | Max Horn | |
svn-id: r11068 | |||
2003-11-02 | Remove old FIXME | Joost Peters | |
svn-id: r11067 | |||
2003-11-02 | fix compile error | Max Horn | |
svn-id: r11066 | |||
2003-11-02 | change inventory browsing to match original | Joost Peters | |
svn-id: r11065 | |||
2003-11-02 | Match new[] with delete[]. | David Eriksson | |
svn-id: r11064 | |||
2003-11-02 | Enable keys for panel commands. | David Eriksson | |
svn-id: r11063 | |||
2003-11-02 | added initial TabWidget stub (if you want to try it, I added some testing ↵ | Max Horn | |
code to launcher.cpp which you just have to un-#if). This is not yet finished, obviously, but enough to 'get the idea', I hope svn-id: r11062 | |||
2003-11-02 | refactored code in Dialog::findWidget to Widget::findWidgetInChain; changed ↵ | Max Horn | |
NewGui::box() to take colors as param (instead of hard coding _color and _shadowColor) svn-id: r11061 | |||
2003-11-02 | Even more stuff moving into Sword2Engine. I'm tempted to make a new class | Torbjörn Andersson | |
for the mouse stuff, but I need to think about that a bit more. I have a feeling the code could be cleaned up a bit anyway... svn-id: r11060 | |||
2003-11-02 | some TODOs | Max Horn | |
svn-id: r11059 | |||
2003-11-02 | make coordinate calculation based on position of parent -> needed for nested ↵ | Max Horn | |
widgets svn-id: r11058 | |||
2003-11-02 | Moved some more "homeless" functions into Sword2Engine. (Don't worry -- I | Torbjörn Andersson | |
promise I will get rid of g_sword2 later.) svn-id: r11057 | |||
2003-11-02 | cleanup/remaining Walk cutaway calls | Gregory Montoir | |
svn-id: r11056 | |||
2003-11-02 | update | Gregory Montoir | |
svn-id: r11055 | |||
2003-11-02 | fix locking verb crash | Gregory Montoir | |
svn-id: r11054 | |||
2003-11-02 | More moving of stuff into classes. I had to make a few changes/cleanups to | Torbjörn Andersson | |
events.cpp, so there could be regressions. svn-id: r11053 | |||
2003-11-02 | introduced common base class GuiObject for Dialog/Widget -> step towards ↵ | Max Horn | |
making it possible to nest widgets (needed for TabWidget) svn-id: r11052 | |||
2003-11-02 | add missing inventory functions | Joost Peters | |
svn-id: r11051 | |||
2003-11-02 | ask before removing a game config | Max Horn | |
svn-id: r11050 | |||
2003-11-02 | updated | Paweł Kołodziejski | |
svn-id: r11049 | |||
2003-11-02 | forgot to commit this, sorry guys | Max Horn | |
svn-id: r11048 | |||
2003-11-02 | updated | Paweł Kołodziejski | |
svn-id: r11047 | |||
2003-11-02 | fixed warnings | Paweł Kołodziejski | |
svn-id: r11046 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-11-02 | TODOs | Max Horn | |
svn-id: r11044 | |||
2003-11-01 | merged detectGames() into LauncherDialog::handleCommand() | Max Horn | |
svn-id: r11043 |