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2014-04-28MADS: Fix class hierarchy for scene group 3Paul Gilbert
2014-04-28MADS: Fix original engine bug with highlighted hotspots between scenesPaul Gilbert
2014-04-29MADS: Add stubs for all of the missing Rex Nebular scenesFilippos Karapetis
2014-04-29MADS: Add scene4xx common functionsStrangerke
2014-04-28MADS: Refactor a bit scene 389, implement scene 399Strangerke
2014-04-28MADS: Implement scene 391Strangerke
2014-04-28MADS: Implement scene 390Strangerke
2014-04-28MADS: Implement scene 389Strangerke
2014-04-28MADS: Implement scene 388Strangerke
2014-04-28MADS: Implement scene 387Strangerke
2014-04-28MADS: Fix a couple of warningsStrangerke
2014-04-28MADS: Implement case 361Strangerke
2014-04-28MADS: Bugfixes for Nebular scene 102Filippos Karapetis
2014-04-28MADS: Implement scene 366Filippos Karapetis
2014-04-27MADS: Implement the audio playerFilippos Karapetis
2014-04-27MADS: Remove the unused GType_Riddle game ID (it's an M4 game)Filippos Karapetis
2014-04-27MADS: Disable the hotspot description code for V2 gamesFilippos Karapetis
2014-04-27MADS: Add a HACK to reuse the Nebular dialog class for now for V2 gamesFilippos Karapetis
2014-04-27MADS: Hook up the new skeleton scene logic for Phantom and DragonsphereFilippos Karapetis
2014-04-27MADS: Handle the missing sections in Phantom and DragonsphereFilippos Karapetis
2014-04-27MADS: Add initial support for V2 backgrounds and hotspotsFilippos Karapetis
2014-04-27MADS: Add skeleton classes for Phantom and DragonsphereFilippos Karapetis
2014-04-27MADS: Set Rex to start from scene 101, like the originalFilippos Karapetis
2014-04-27MADS: Add detection entries for Dragonsphere and PhantomFilippos Karapetis
2014-04-27MADS: Show the current scene when using "scene" without paramsFilippos Karapetis
2014-04-27MADS: Implement scene 360Strangerke
2014-04-27MADS: Implement scene 359Strangerke
2014-04-27MADS: Implement scene 358Strangerke
2014-04-27MADS: Implement scene 357Strangerke
2014-04-26MADS: Beginnings of full screen dialogsPaul Gilbert
2014-04-27MADS: Implement scene 354Strangerke
2014-04-27MADS: Implement scene 353Strangerke
2014-04-26MADS: Add Scene 352Strangerke
2014-04-26MADS: Implemented more save/load logicPaul Gilbert
2014-04-26MADS: Implemented savegame header read/writesPaul Gilbert
2014-04-25MADS: Refactor Scene351::actions()Strangerke
2014-04-25MADS: Implement scene 351Strangerke
2014-04-24MADS: Fix compilation warning in scene 804Strangerke
2014-04-24MADS: Better fix of scene 307Strangerke
2014-04-24MADS: Fixed Conversation::read methodPaul Gilbert
2014-04-24MADS: Added methods for can save/load currentlyPaul Gilbert
2014-04-24MADS: Hook game scene into synchronisation logicPaul Gilbert
2014-04-24MADS: Fix bugs in scene 307Strangerke
2014-04-24MADS: Implement scene 321Strangerke
2014-04-23MADS: Add a synchronize method to some of the group 1 scenesPaul Gilbert
2014-04-23MADS: Fix scenes previously using globals to properly use localsPaul Gilbert
2014-04-23MADS: Further synchronization implementationPaul Gilbert
2014-04-23MADS: Implement scene 320Strangerke
2014-04-22MADS: Beginnings of savegame synchronisationPaul Gilbert
2014-04-22MADS: Implemented Conversation::read methodPaul Gilbert