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AgeCommit message (Expand)Author
2003-11-03init Walk::_joeMoveBlock at the right placeGregory Montoir
2003-11-03cleanup / enable cutaway callsGregory Montoir
2003-11-03enable room switchingGregory Montoir
2003-11-03The resource and memory managers are now created dynamically.Torbjörn Andersson
2003-11-03Default to first tabJames Brown
2003-11-03Fiddling with new tab widgetJames Brown
2003-11-03Add partial roomname enumJoost Peters
2003-11-03allow the towns version of loom to do something besides incorrectly error out...Jonathan Gray
2003-11-03Look for towns font rom in game directory then current directory instead of j...Jonathan Gray
2003-11-03alternate scroll bar lookMax Horn
2003-11-03typo / examplesMax Horn
2003-11-03make light gray slightly lighter, for better contrastMax Horn
2003-11-03distinguish selected tab by size, too (not just by color)Max Horn
2003-11-03tiny position tweaksMax Horn
2003-11-03Add note about kanji versionsTravis Howell
2003-11-03added a builtin label to PopUpWidgetMax Horn
2003-11-03added built-in label for SliderWidgetMax Horn
2003-11-03oopsMax Horn
2003-11-03use TabWidget for GlobalOptionsDialogMax Horn
2003-11-03automatically compute tab widthMax Horn
2003-11-03Widget::handleCommand delegates unhandled commands to the bossMax Horn
2003-11-02updatePaweł Kołodziejski
2003-11-02fixed warningPaweł Kołodziejski
2003-11-02more changes to allow widget nesting to fully workMax Horn
2003-11-02Remove old FIXMEJoost Peters
2003-11-02fix compile errorMax Horn
2003-11-02change inventory browsing to match originalJoost Peters
2003-11-02Match new[] with delete[].David Eriksson
2003-11-02Enable keys for panel commands.David Eriksson
2003-11-02added initial TabWidget stub (if you want to try it, I added some testing cod...Max Horn
2003-11-02refactored code in Dialog::findWidget to Widget::findWidgetInChain; changed N...Max Horn
2003-11-02Even more stuff moving into Sword2Engine. I'm tempted to make a new classTorbjörn Andersson
2003-11-02some TODOsMax Horn
2003-11-02make coordinate calculation based on position of parent -> needed for nested ...Max Horn
2003-11-02Moved some more "homeless" functions into Sword2Engine. (Don't worry -- ITorbjörn Andersson
2003-11-02cleanup/remaining Walk cutaway callsGregory Montoir
2003-11-02updateGregory Montoir
2003-11-02fix locking verb crashGregory Montoir
2003-11-02More moving of stuff into classes. I had to make a few changes/cleanups toTorbjörn Andersson
2003-11-02introduced common base class GuiObject for Dialog/Widget -> step towards maki...Max Horn
2003-11-02add missing inventory functionsJoost Peters
2003-11-02ask before removing a game configMax Horn
2003-11-02updatedPaweł Kołodziejski
2003-11-02forgot to commit this, sorry guysMax Horn
2003-11-02updatedPaweł Kołodziejski
2003-11-02fixed warningsPaweł Kołodziejski
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-11-02TODOsMax Horn
2003-11-01merged detectGames() into LauncherDialog::handleCommand()Max Horn
2003-11-01cleanupMax Horn