Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-31 | Sync with branch-0-8-0. | Gregory Montoir | |
svn-id: r20333 | |||
2006-01-28 | Sync with branch-0-8-0. | Eugene Sandulenko | |
svn-id: r20262 | |||
2006-01-26 | Clarify that the default gain change was for the FluidSynth music driver, | Torbjörn Andersson | |
not when hooking up FluidSynth through ALSA. svn-id: r20191 | |||
2006-01-26 | Mention bug fixes in the NEWS | Max Horn | |
svn-id: r20190 | |||
2006-01-25 | Update | Travis Howell | |
svn-id: r20167 | |||
2006-01-14 | Lowered FluidSynth's default gain, and added config file and command-line | Torbjörn Andersson | |
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and is probably measured in decibel, but to keep things simple, ScummVM uses settings from 0 through 1000 instead. (Though currently there's no guard against invalid settings.) This is a slightly revised version of the non-GUI part of patch #1336171. svn-id: r20030 | |||
2006-01-01 | Sync BS2 section with the 0.8 branch. | Torbjörn Andersson | |
svn-id: r19882 | |||
2005-12-30 | Use the same amount of spacing for 0.8.1 as for 0.8.0 | Torbjörn Andersson | |
svn-id: r19857 | |||
2005-12-30 | Sync. changes. | Travis Howell | |
svn-id: r19854 | |||
2005-12-27 | Mention fixed PSP bug, fix spelling. | Joost Peters | |
svn-id: r19838 | |||
2005-12-06 | added note about BS1 scrolling fix | Robert Göffringmann | |
svn-id: r19752 | |||
2005-11-12 | Updated BS1 NEWS item. | Torbjörn Andersson | |
svn-id: r19576 | |||
2005-11-09 | Mention some improvements in 0.8.1 | Eugene Sandulenko | |
svn-id: r19527 | |||
2005-11-09 | Added 0.8.1 section. It only contains the changes I've been involved with | Torbjörn Andersson | |
myself, though. Please add yours. svn-id: r19525 | |||
2005-10-30 | Let's try to word wrap at about char 72 in the NEWS file for the future ↵ | Max Horn | |
(makes it easiert to use extracts of the NEWS file in various places) svn-id: r19370 | |||
2005-10-29 | Updated BS2 news / issues. | Torbjörn Andersson | |
svn-id: r19367 | |||
2005-10-28 | 0.8.0 release date is known | Eugene Sandulenko | |
svn-id: r19342 | |||
2005-10-11 | Patch #1323715 "OS/2 Patches to ScummVM" and credited the author. | Eugene Sandulenko | |
svn-id: r19016 | |||
2005-09-04 | Mention eliminated targets. | Eugene Sandulenko | |
svn-id: r18769 | |||
2005-09-02 | Clarify that currently, only the first of the Goblins games is supported. | Torbjörn Andersson | |
svn-id: r18736 | |||
2005-08-16 | Added: PSP backend | Joost Peters | |
svn-id: r18696 | |||
2005-08-15 | Added note about fixing the off-by-one bug in BS2 sound, because people may | Torbjörn Andersson | |
want to re-compress their sound files. svn-id: r18692 | |||
2005-07-28 | Some spelling and grammar improvements (I hope - I'm no linguist!) | Joost Peters | |
svn-id: r18587 | |||
2005-07-09 | Mention Zak C64 support. | Eugene Sandulenko | |
svn-id: r18519 | |||
2005-07-07 | Added note about GCC 4 fixes. (By the time we make a new stable release it | Torbjörn Andersson | |
ought to be fairly well tested, and GCC 4 should have stabilized a bit.) svn-id: r18511 | |||
2005-06-23 | Updated NEWS and TODO | Max Horn | |
svn-id: r18437 | |||
2005-06-04 | Mention GUI changes in NEWS; Try to be consisten about using a '.' at the ↵ | Max Horn | |
end of NEWS entries svn-id: r18332 | |||
2005-05-28 | All known music glitches in Sam & Max should be fixed - or at least worked | Torbjörn Andersson | |
around - now. There are still some - minor, probably - missing features, but I still think it's news-worthy. svn-id: r18286 | |||
2005-05-14 | Added --disable-hq and --disable-scumm-7-8 options. Also improved | Eugene Sandulenko | |
DISABLE_HE so more HE-specific code gets excluded. svn-id: r18099 | |||
2005-05-13 | Didn't need to break HE70 saved games after all. | Travis Howell | |
activity/freddi (he71) only use 13 actors. svn-id: r18079 | |||
2005-05-11 | Broke HE70 saved games too, due to activity. | Travis Howell | |
svn-id: r18052 | |||
2005-05-09 | Patch #1181544 (AmigaOS 4 changes) | Max Horn | |
svn-id: r18011 | |||
2005-05-09 | Mention thumbnails in NEWS | Max Horn | |
svn-id: r17983 | |||
2005-05-01 | This bugfix might warrant a mention. | Torbjörn Andersson | |
svn-id: r17890 | |||
2005-04-26 | Clean up HE save/load code, at the cost of savegame compatibility (v71he and ↵ | Max Horn | |
upwards) svn-id: r17821 | |||
2005-04-13 | Mention MM NES since it lives on our compatibility page for a while now. | Eugene Sandulenko | |
svn-id: r17575 | |||
2005-04-10 | Added note about the GUI for the "soundfont" setting. | Torbjörn Andersson | |
svn-id: r17514 | |||
2005-04-10 | Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation | Torbjörn Andersson | |
changes. There are a few things that could use a bit more work, and I've only tested it on my Linux box. I have verified that ScummVM still compiles when it's disabled, though, so it shouldn't break anything too badly. svn-id: r17512 | |||
2005-04-05 | Initial checking of Gob engine | Eugene Sandulenko | |
svn-id: r17388 | |||
2005-03-26 | Setting a release date | Max Horn | |
svn-id: r17252 | |||
2005-03-26 | Sync with 0.7.x branch | Max Horn | |
svn-id: r17251 | |||
2005-03-13 | The MPEG player patch has been backported to 0.7.1. | Torbjörn Andersson | |
svn-id: r17131 | |||
2005-03-13 | Updated BS2 section for 0.7.1 | Torbjörn Andersson | |
svn-id: r17126 | |||
2005-03-13 | mention BASS bugfix | Joost Peters | |
svn-id: r17121 | |||
2005-03-06 | Added dialogs which are shown when you modify the talkspeed or music volume ↵ | Max Horn | |
using hotkeys (FR #1153300) svn-id: r17009 | |||
2005-03-06 | Added notes about mine and Lavosspawn's changes to BS2, and my changes to | Torbjörn Andersson | |
the MPEG player. I'm not as sure what has changed in BS1, so I didn't write anything about that. svn-id: r17008 | |||
2005-02-20 | Spelling | Max Horn | |
svn-id: r16817 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-02-17 | Mention new cursor code. | Eugene Sandulenko | |
svn-id: r16801 | |||
2005-02-11 | Update | Travis Howell | |
svn-id: r16769 |