Age | Commit message (Expand) | Author |
2004-01-06 | updated copyright notice | Max Horn |
2003-12-21 | disable custom new/delete/free by default (only keep it around in case it com... | Max Horn |
2003-12-08 | Version bump, small NEWS tweakage | James Brown |
2003-11-10 | added namespace GUI | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-07 | err, *strnlen(,,3)* used to check for empty strings? I think not :-) | Max Horn |
2003-11-07 | adjust for recent string c_str changes so title is always shown again. Fixes ... | Jonathan Gray |
2003-11-07 | Removed some unnecessary whitespace | Torbjörn Andersson |
2003-11-05 | bumped version to 0.5.5 (since so many changes to the launcher/options dialog... | Max Horn |
2003-11-02 | fixed warnings | Paweł Kołodziejski |
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi... | Max Horn |
2003-11-01 | small fix: if one specifies fullscreen=true in the 'scummvm' config section b... | Max Horn |
2003-10-17 | cleanup | Max Horn |
2003-10-12 | use gScummVMFullVersion for initial window caption; use ConfigManager::kAppli... | Max Horn |
2003-10-12 | some renaming for more consistent terminology (although we might want to reev... | Max Horn |
2003-10-08 | turned PluginManager into a proper singleton | Max Horn |
2003-10-08 | new config manager. not everything is completed, and some things will still b... | Max Horn |
2003-10-05 | factor out common gfx_mode/fullscreen setup code from the game engines into t... | Max Horn |
2003-10-05 | bump version | Jonathan Gray |
2003-10-05 | create the timer object a bit earlier | Max Horn |
2003-09-28 | removed duplicate g_timer object (one was global, one was static to timer.cpp... | Max Horn |
2003-09-27 | Timer services are now available through g_timer, so | Jamieson Christian |
2003-09-26 | Add optional define for no console | Travis Howell |
2003-09-21 | Use banners on WinCE | Nicolas Bacca |
2003-09-20 | fixed AMD64 warning | Max Horn |
2003-09-20 | fix invalid target crash for build using loadable modules | Max Horn |
2003-09-18 | disable the custom operator 'new' on Mac OS X, as it cause multiple definitio... | Max Horn |
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a barebo... | Max Horn |
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t... | Max Horn |