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path: root/base/main.cpp
AgeCommit message (Expand)Author
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-11-07err, *strnlen(,,3)* used to check for empty strings? I think not :-)Max Horn
2003-11-07adjust for recent string c_str changes so title is always shown again. Fixes ...Jonathan Gray
2003-11-07Removed some unnecessary whitespaceTorbjörn Andersson
2003-11-05bumped version to 0.5.5 (since so many changes to the launcher/options dialog...Max Horn
2003-11-02fixed warningsPaweł Kołodziejski
2003-11-02turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Wi...Max Horn
2003-11-01small fix: if one specifies fullscreen=true in the 'scummvm' config section b...Max Horn
2003-10-17cleanupMax Horn
2003-10-12use gScummVMFullVersion for initial window caption; use ConfigManager::kAppli...Max Horn
2003-10-12some renaming for more consistent terminology (although we might want to reev...Max Horn
2003-10-08turned PluginManager into a proper singletonMax Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-10-05factor out common gfx_mode/fullscreen setup code from the game engines into t...Max Horn
2003-10-05bump versionJonathan Gray
2003-10-05create the timer object a bit earlierMax Horn
2003-09-28removed duplicate g_timer object (one was global, one was static to timer.cpp...Max Horn
2003-09-27Timer services are now available through g_timer, soJamieson Christian
2003-09-26Add optional define for no consoleTravis Howell
2003-09-21Use banners on WinCENicolas Bacca
2003-09-20fixed AMD64 warningMax Horn
2003-09-20fix invalid target crash for build using loadable modulesMax Horn
2003-09-18disable the custom operator 'new' on Mac OS X, as it cause multiple definitio...Max Horn
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (t...Max Horn