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AgeCommit message (Expand)Author
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
2007-07-01Patch #1595026: engine init/shutdown OSystem methodsMax Horn
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
2007-06-16Fixed several TODO's concerning path validation.David Corrales
2007-06-15BASE code: renamed detectMain to detectPlugin and updated some comments for c...Max Horn
2007-06-15Added some doxygen comments to (Plain)GameDescriptor, and added a findPlainGa...Max Horn
2007-06-12add DATA_PATH to directory search list when starting gameWillem Jan Palenstijn
2007-06-11Fix for bug #1719463: "DETECTOR: Launching undefined target adds launcher entry"Eugene Sandulenko
2007-06-05Trunk becomes 0.11.0svnEugene Sandulenko
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-05-27Reverted r26922.Johannes Schickel
2007-05-27Patch #1726251: Reject long commandline parameters that lack the optionMax Horn
2007-05-26Fix wrong error message as pointed out by jvprat. I.e. ./scummvm -g produced:Eugene Sandulenko
2007-05-26replace "normal" graphics scaler with "1x" in the --help text.Joost Peters
2007-05-22Simpilified Singleton implementation and usage.Johannes Schickel
2007-04-27Added the cruise engine to the list of plugins in plugins.cppFilippos Karapetis
2007-04-18Fixed bug #1701842, after discussing with Fingolfin.Torbjörn Andersson
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
2007-03-02Do not use addDefaultDirectoryRecursive to add 'path', rather use the non-rec...Max Horn
2007-02-06Make extra information generated by launcher consistent with what we haveEugene Sandulenko
2007-02-04Don't add '.' to the search dirs as a last fallback. Fixes bug #1597208Max Horn
2007-02-03Change s_appName from Common::String to const char * on all platformsMax Horn
2007-01-28Always set gameid & description in a GameDescriptor (somewhat more future pro...Max Horn
2007-01-28Fix regression which prevented to run games specified only in command lineEugene Sandulenko
2007-01-28Reintroduced non-static gameid() and description(), by popular(?) demand.Marcus Comstedt
2007-01-27Made gameid() and description() const.Marcus Comstedt
2007-01-24Fix for bug #1586640: SDL: Joystick/Joypad doesnt work with 0.9.0Max Horn
2007-01-21Fix crash in GameDescriptor::updateDescMax Horn
2007-01-21Don't mkdir the default savepath whenever we startup; rather, mkdir (on Unix/...Max Horn
2007-01-21Make use of HashMap::getVal/setVal, and some cleanupMax Horn
2007-01-21Added game.cpp file with some funcs/methods declared in game.hMax Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-14Initial import of Parallaction engineEugene Sandulenko
2006-12-28Fix previous commit by anotherguestMax Horn
2006-12-28Updated makefiles to support touche and agos naming properlyLars Persson
2006-12-19* Change the GameList typedef to a proper class with an additionalMax Horn
2006-11-13Patch #1595319: "Enable the command line --debugflags before engine.init()"Eugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn
2006-11-12Print sensible messages if engine instantiation failedMax Horn
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
2006-10-22Backend modularization: Create timer manager, savefile manager and audio mixe...Max Horn
2006-10-21Added OSystem::getTimerManager and OSystem::getMixer methods (wip)Max Horn
2006-10-07Whitespaces.Johannes Schickel
2006-10-07Removed some left-over (I think!) code from unloadPluginsExcept() that wasTorbjörn Andersson
2006-10-07Instantiate and hook up the plugin providers in the main() function of the co...Max Horn
2006-10-07Started to refactor the plugin code (moving backend specific stuff into backe...Max Horn
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko