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AgeCommit message (Expand)Author
2006-06-10removed GUI::Actions::init() now that noone uses it.Kostas Nakos
2006-06-01Fixed problem when building and debugging using Symbian Emulator.Lars Persson
2006-05-31Moved Symbian call to GUI::Actions::init(); to the Symbian backendLars Persson
2006-05-31Only do warning for path create failure and not error as it can be set within...Lars Persson
2006-05-24Fix compileTravis Howell
2006-05-23imported AGI enginePaweł Kołodziejski
2006-05-23Compile fix for GP32 and PalmOS. GP32 port still doesn't work since when GUI ...Won Star
2006-05-18--force-1x-overlay is no more. Remove leftovers.Eugene Sandulenko
2006-05-17- Heavily modified patch #1214784: "Disable overlay scaling"Eugene Sandulenko
2006-05-13fix VS2005 compilation warningsAndrew Kurushin
2006-05-12Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...Max Horn
2006-05-09- Updated MSVC8 project filesEugene Sandulenko
2006-05-05Corrected a warning message (findGame failures are due to unsupported gameids...Max Horn
2006-05-05Removed Base::setTarget, and some minor cleanup & tweaksMax Horn
2006-05-05Updated outdated TODOMax Horn
2006-05-05Fingolfin just remembered *why* GUI::Actions::init() is called in scummvm_mai...Max Horn
2006-05-05Some further cleanup in scummvm_mainMax Horn
2006-05-05Moved PalmOS specific call to ArgsFree up to the last point where argv is use...Max Horn
2006-05-04Fix s_appName computationMax Horn
2006-05-04Moved listGames, listTargets, runDetectorTest to base/options.cpp; also moved...Max Horn
2006-05-04Removed last traces of class GameDetectorMax Horn
2006-05-04Renamed base/gameDetector.h/.cpp to base/options.h/.cppMax Horn
2006-05-04Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...Max Horn
2006-05-04Make sure our config default values get properly registeredMax Horn
2006-05-04Turned the last remaining few GameDetector methods into static methodsMax Horn
2006-05-04Set speech_mute/sfx_mute/music_mute values in one single central placeMax Horn
2006-05-04The loadPlugins() function works a bit better if it doesn't fail when listDir()Torbjörn Andersson
2006-05-03Removed FilesystemNode::isValid (leaving it up to the porters to decide wheth...Max Horn
2006-05-03Fix DYNAMIC_MODULES (update the listDir call used in PluginManager::loadPlugi...Max Horn
2006-05-03Changed FilesystemNode::listDir to return a bool indicating its success (or f...Max Horn
2006-04-29add small note about svnversionWillem Jan Palenstijn
2006-04-29Updated the common on why we would like to display the SVN rev as part of the...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Proper fix for bug #1476651: Do not use File::exists to check for the presenc...Max Horn
2006-04-26Return correct value from Engine_Empty::init() method.Eugene Sandulenko
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25- Check if path specified for a game in scummvm.ini really exists and complainEugene Sandulenko
2006-04-25Added hidden --test-detector command line option to make it easy to test the ...Max Horn
2006-04-23Also output the description when running DETECTOR_TESTING_HACKMax Horn
2006-04-23typoMax Horn
2006-04-23Modified DETECTOR_TESTING_HACK code to skip over invalid pathsMax Horn
2006-04-23Test code for the detection code in all engines (disabled by default)Max Horn
2006-04-21Conflicting domains for String definition. Added Common:: to String to clarif...Lars Persson
2006-04-16Fixed broken svn:keywords valuesMax Horn
2006-04-16test commitMax Horn
2006-04-15Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-15Set *plugin to 0, not plugin, which has the advantage that games launch again...Max Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn